Jump to content

Quacker

WFG Retired
  • Posts

    1.898
  • Joined

  • Last visited

Everything posted by Quacker

  1. Phil, I started at square one, just using the latest release. On ./update-workspaces.sh, I get this error: ld: symbol(s) not found collect2: ld returned 1 exit status make[3]: *** [src/nvimage/libnvimage.dylib] Error 1 make[2]: *** [src/nvimage/CMakeFiles/nvimage.dir/all] Error 2 make[1]: *** [src/nvtt/CMakeFiles/nvtt.dir/rule] Error 2 make: *** [nvtt] Error 2 ERROR: NVTT build failed Thoughts? edit, just found this: ld: warning: in /opt/local/lib/libpng.dylib, missing required architecture x86_64 in file ld: warning: in /opt/local/lib/libjpeg.dylib, missing required architecture x86_64 in file ld: warning: in /opt/local/lib/libtiff.dylib, missing required architecture x86_64 in file So I'm gonna sudo port install those and see what I get. Edit 2 - that fixed the build, but got another error on make CONFIG. Traced it to Linking pyrogenesis ld: warning: in /opt/local/lib/libSDLmain.a, missing required architecture x86_64 in file ld: warning: in /opt/local/lib/libSDL.dylib, missing required architecture x86_64 in file ld: warning: in /opt/local/lib/libxml2.dylib, missing required architecture x86_64 in file so i'm sudo'ing some more libraries, which are requiring others (all the ones in that list I posted towards the top) Edit 3 - Atlas won't make during the make CONFIG, which I know #500 said Atlas doesn't run after built, but it appears to not even build as has files for a i386 architecture only, not x64 like mine. And with the removal of the --atlas tag in update-workspaces, another run of ./update-workspaces, and another make CONFIG, I am proud to say COMPILING FINALLY WORKED! THE GAME RUNS! Phil, what I think happened is that I apparently didn't sudo port install curl. It must've been skipped on the first run, and that must have done something. Sorry that that little thing caused you some headache, but that's the only thing I can think it is. Now that I get the "latest release" to run, I'm going to try a svn update and see what I get. Might screw everything up....lol
  2. I know a couple of people (Kimball, and a couple of low-posting community members) have successfully compiled on 10.6.6, but I don't know if they're running svn updates, or just the latest released version. Dang, not good when Phil doesn't know... thanks for helping me out on it...if something comes to you, I'm all ears!
  3. Added just the part where CCmp... begins. CCmpAIManager.cpp In file included from ../../../source/simulation2/components/CCmpAIManager.cpp:20: ../../../source/simulation2/system/Component.h:20:2: warning: #warning XXXX In file included from ../../../source/simulation2/system/Component.h:22, from ../../../source/simulation2/components/CCmpAIManager.cpp:20: ../../../source/simulation2/system/Components.h:20:2: warning: #warning YYYY In file included from ../../../libraries/spidermonkey-tip/include-unix/release/js/jspubtd.h:47, from ../../../libraries/spidermonkey-tip/include-unix/release/js/jsapi.h:49, from ../../../source/scriptinterface/ScriptTypes.h:39, from ../../../source/scriptinterface/ScriptInterface.h:25, from ../../../source/simulation2/system/ComponentManager.h:23, from ../../../source/simulation2/system/Component.h:23, from ../../../source/simulation2/components/CCmpAIManager.cpp:20: ../../../libraries/spidermonkey-tip/include-unix/release/js/jsval.h:154: warning: redundant redeclaration of ‘void js_static_assert(int*)’ in same scope ../../../libraries/spidermonkey-tip/include-unix/release/js/jsval.h:120: warning: previous declaration of ‘void js_static_assert(int*)’ ../../../libraries/spidermonkey-tip/include-unix/release/js/jsval.h:168: warning: redundant redeclaration of ‘void js_static_assert(int*)’ in same scope ../../../libraries/spidermonkey-tip/include-unix/release/js/jsval.h:154: warning: previous declaration of ‘void js_static_assert(int*)’ In file included from ../../../source/simulation2/components/CCmpAIManager.cpp:21: ../../../source/simulation2/components/ICmpAIManager.h: In static member function ‘static int ICmpAIManager::GetInterfaceId()’: ../../../source/simulation2/components/ICmpAIManager.h:53: error: ‘IID_AIManager’ was not declared in this scope In file included from ../../../source/simulation2/components/CCmpAIManager.cpp:24: ../../../source/lib/timer.h: In member function ‘void TimerUnit::AddDifferenceAtomic(TimerUnit, TimerUnit)’: ../../../source/lib/timer.h:178: warning: dereferencing type-punned pointer will break strict-aliasing rules In file included from ../../../source/simulation2/components/CCmpAIManager.cpp:29: ../../../source/simulation2/components/ICmpAIInterface.h: In static member function ‘static int ICmpAIInterface::GetInterfaceId()’: ../../../source/simulation2/components/ICmpAIInterface.h:32: error: ‘IID_AIInterface’ was not declared in this scope In file included from ../../../source/simulation2/components/CCmpAIManager.cpp:37: ../../../source/simulation2/serialization/SerializeTemplates.h: At global scope: ../../../source/simulation2/serialization/SerializeTemplates.h:117: error: expected ‘,’ or ‘...’ before ‘::’ token ../../../source/simulation2/serialization/SerializeTemplates.h:117: error: ISO C++ forbids declaration of ‘ICmpPathfinder’ with no type ../../../source/simulation2/serialization/SerializeTemplates.h:123: error: ‘ICmpPathfinder’ has not been declared ../../../source/simulation2/serialization/SerializeTemplates.h:123: error: expected ‘,’ or ‘...’ before ‘&’ token ../../../source/simulation2/serialization/SerializeTemplates.h: In member function ‘void SerializeWaypoint::operator()(ISerializer&, const char*, int)’: ../../../source/simulation2/serialization/SerializeTemplates.h:119: error: ‘value’ was not declared in this scope ../../../source/simulation2/serialization/SerializeTemplates.h: At global scope: ../../../source/simulation2/serialization/SerializeTemplates.h:117: warning: unused parameter ‘ICmpPathfinder’ ../../../source/simulation2/serialization/SerializeTemplates.h: In member function ‘void SerializeWaypoint::operator()(IDeserializer&, const char*, int)’: ../../../source/simulation2/serialization/SerializeTemplates.h:125: error: ‘value’ was not declared in this scope ../../../source/simulation2/serialization/SerializeTemplates.h: At global scope: ../../../source/simulation2/serialization/SerializeTemplates.h:123: warning: unused parameter ‘Waypoint’ ../../../source/simulation2/serialization/SerializeTemplates.h:133: error: ‘ICmpPathfinder’ has not been declared ../../../source/simulation2/serialization/SerializeTemplates.h:133: error: expected ‘,’ or ‘...’ before ‘&’ token ../../../source/simulation2/serialization/SerializeTemplates.h: In member function ‘void SerializeGoal::operator()(S&, const char*, int)’: ../../../source/simulation2/serialization/SerializeTemplates.h:135: error: ‘ICmpPathfinder’ was not declared in this scope ../../../source/simulation2/serialization/SerializeTemplates.h:135: error: wrong number of template arguments (1, should be 2) ../../../source/simulation2/serialization/SerializeTemplates.h:87: error: provided for ‘template<class T, T max> struct SerializeU8_Enum’ ../../../source/simulation2/serialization/SerializeTemplates.h:135: error: ‘value’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp: At global scope: ../../../source/simulation2/components/CCmpAIManager.cpp:72: error: ‘ScriptRuntime’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp:72: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:239: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:239: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:239: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:239: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:239: error: template argument 2 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:247: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:247: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:247: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:247: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:247: error: template argument 2 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:280: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:280: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:280: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:428: error: ‘ScriptRuntime’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp:428: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:436: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:436: error: ‘StructuredClone’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:436: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp: In constructor ‘CAIWorker::CAIPlayer::CAIPlayer(CAIWorker&, const std::wstring&, player_id_t, const int&, boost::rand48&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:73: error: no matching function for call to ‘ScriptInterface::ScriptInterface(const char [7], const char [3], const int&)’ ../../../source/scriptinterface/ScriptInterface.h:69: note: candidates are: ScriptInterface::ScriptInterface(const char*, const char*) ../../../source/scriptinterface/ScriptInterface.h:59: note: ScriptInterface::ScriptInterface(ScriptInterface&) ../../../source/simulation2/components/CCmpAIManager.cpp: In static member function ‘static void CAIWorker::CAIPlayer::PostCommand(void*, CScriptValRooted)’: ../../../source/simulation2/components/CCmpAIManager.cpp:102: error: request for member ‘push_back’ in ‘self->CAIWorker::CAIPlayer::m_Commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:102: error: ‘class ScriptInterface’ has no member named ‘WriteStructuredClone’ ../../../source/simulation2/components/CCmpAIManager.cpp: In static member function ‘static void CAIWorker::CAIPlayer::DumpImage(void*, std::wstring, std::vector<unsigned int, std::allocator<unsigned int> >, uint32_t, uint32_t, uint32_t)’: ../../../source/simulation2/components/CCmpAIManager.cpp:140: error: ‘tex_write’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘bool CAIWorker::CAIPlayer::LoadScripts(const std::wstring&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:158: error: ‘class ScriptInterface’ has no member named ‘LoadGlobalScriptFile’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘bool CAIWorker::CAIPlayer::Initialise(bool)’: ../../../source/simulation2/components/CCmpAIManager.cpp:192: error: ‘class CScriptVal’ has no member named ‘undefined’ ../../../source/simulation2/components/CCmpAIManager.cpp:208: error: no matching function for call to ‘ScriptInterface::CallConstructor(const long long unsigned int&, const long long unsigned int&)’ ../../../source/scriptinterface/ScriptInterface.h:92: note: candidates are: jsval ScriptInterface::CallConstructor(jsval) ../../../source/simulation2/components/CCmpAIManager.cpp:214: error: ‘class ScriptInterface’ has no member named ‘NewObjectFromConstructor’ ../../../source/simulation2/components/CCmpAIManager.cpp:217: error: ‘class CScriptVal’ has no member named ‘undefined’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CAIWorker::CAIPlayer::Run(CScriptVal)’: ../../../source/simulation2/components/CCmpAIManager.cpp:229: error: request for member ‘clear’ in ‘((CAIWorker::CAIPlayer*)this)->CAIWorker::CAIPlayer::m_Commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp: In constructor ‘CAIWorker::CAIWorker()’: ../../../source/simulation2/components/CCmpAIManager.cpp:251: error: ‘CreateRuntime’ is not a member of ‘ScriptInterface’ ../../../source/simulation2/components/CCmpAIManager.cpp:253: error: no matching function for call to ‘ScriptInterface::ScriptInterface(const char [7], const char [3], int&)’ ../../../source/scriptinterface/ScriptInterface.h:69: note: candidates are: ScriptInterface::ScriptInterface(const char*, const char*) ../../../source/scriptinterface/ScriptInterface.h:59: note: ScriptInterface::ScriptInterface(ScriptInterface&) ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CAIWorker::LoadEntityTemplates(const std::vector<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, const CParamNode*>, std::allocator<std::pair<std::basic_string<char, std::char_traits<char>, std::allocator<char> >, const CParamNode*> > >&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:317: error: ‘const class CParamNode’ has no member named ‘ToJSVal’ ../../../source/simulation2/components/CCmpAIManager.cpp:323: error: ‘class ScriptInterface’ has no member named ‘FreezeObject’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CAIWorker::SerializeState(ISerializer&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:353: error: request for member ‘size’ in ‘((boost::shared_ptr<CAIWorker::CAIPlayer>*)((CAIWorker*)this)->CAIWorker::m_Players. std::vector<_Tp, _Alloc>::operator[] [with _Tp = boost::shared_ptr<CAIWorker::CAIPlayer>, _Alloc = std::allocator<boost::shared_ptr<CAIWorker::CAIPlayer> >](i))->boost::shared_ptr<T>::operator-> [with T = CAIWorker::CAIPlayer]()->CAIWorker::CAIPlayer::m_Commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:354: error: request for member ‘size’ in ‘((boost::shared_ptr<CAIWorker::CAIPlayer>*)((CAIWorker*)this)->CAIWorker::m_Players. std::vector<_Tp, _Alloc>::operator[] [with _Tp = boost::shared_ptr<CAIWorker::CAIPlayer>, _Alloc = std::allocator<boost::shared_ptr<CAIWorker::CAIPlayer> >](i))->boost::shared_ptr<T>::operator-> [with T = CAIWorker::CAIPlayer]()->CAIWorker::CAIPlayer::m_Commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:356: error: ‘class ScriptInterface’ has no member named ‘ReadStructuredClone’ ../../../source/simulation2/components/CCmpAIManager.cpp:356: error: invalid types ‘int[size_t]’ for array subscript ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CAIWorker::Deserialize(std::istream&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:389: error: request for member ‘reserve’ in ‘((boost::shared_ptr<CAIWorker::CAIPlayer>*)((CAIWorker*)this)->CAIWorker::m_Players. std::vector<_Tp, _Alloc>::back [with _Tp = boost::shared_ptr<CAIWorker::CAIPlayer>, _Alloc = std::allocator<boost::shared_ptr<CAIWorker::CAIPlayer> >]())->boost::shared_ptr<T>::operator-> [with T = CAIWorker::CAIPlayer]()->CAIWorker::CAIPlayer::m_Commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:394: error: request for member ‘push_back’ in ‘((boost::shared_ptr<CAIWorker::CAIPlayer>*)((CAIWorker*)this)->CAIWorker::m_Players. std::vector<_Tp, _Alloc>::back [with _Tp = boost::shared_ptr<CAIWorker::CAIPlayer>, _Alloc = std::allocator<boost::shared_ptr<CAIWorker::CAIPlayer> >]())->boost::shared_ptr<T>::operator-> [with T = CAIWorker::CAIPlayer]()->CAIWorker::CAIPlayer::m_Commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:394: error: ‘class ScriptInterface’ has no member named ‘WriteStructuredClone’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘CScriptValRooted CAIWorker::LoadMetadata(const std::wstring&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:405: error: ‘class ScriptInterface’ has no member named ‘ReadJSONFile’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CAIWorker::PerformComputation()’: ../../../source/simulation2/components/CCmpAIManager.cpp:416: error: ‘class ScriptInterface’ has no member named ‘ReadStructuredClone’ ../../../source/simulation2/components/CCmpAIManager.cpp: In static member function ‘static IComponent* CCmpAIManager::Allocate(ScriptInterface&, jsval)’: ../../../source/simulation2/components/CCmpAIManager.cpp:450: error: cannot allocate an object of abstract type ‘CCmpAIManager’ ../../../source/simulation2/components/CCmpAIManager.cpp:444: note: because the following virtual functions are pure within ‘CCmpAIManager’: ../../../source/simulation2/system/IComponent.h:40: note: virtual void IComponent::Init(const CSimContext&, const CParamNode&) ../../../source/simulation2/system/IComponent.h:41: note: virtual void IComponent::Deinit(const CSimContext&) ../../../source/simulation2/system/IComponent.h:53: note: virtual void IComponent::Deserialize(const CSimContext&, const CParamNode&, IDeserializer&) ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘virtual void CCmpAIManager::Serialize(ISerializer&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:473: error: ‘class ISerializer’ has no member named ‘GetStream’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘virtual void CCmpAIManager::Deserialize(const CParamNode&, IDeserializer&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:480: error: ‘class IDeserializer’ has no member named ‘GetStream’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘virtual void CCmpAIManager::StartComputation()’: ../../../source/simulation2/components/CCmpAIManager.cpp:504: error: ‘class ScriptInterface’ has no member named ‘WriteStructuredClone’ ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘virtual void CCmpAIManager::PushCommands()’: ../../../source/simulation2/components/CCmpAIManager.cpp:520: error: request for member ‘size’ in ‘commands. std::vector<_Tp, _Alloc>::operator[] [with _Tp = CAIWorker::SCommandSets, _Alloc = std::allocator<CAIWorker::SCommandSets>](i)->CAIWorker::SCommandSets::commands’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:523: error: ‘class ScriptInterface’ has no member named ‘ReadStructuredClone’ ../../../source/simulation2/components/CCmpAIManager.cpp:523: error: invalid types ‘int[size_t]’ for array subscript ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CCmpAIManager::LoadEntityTemplates()’: ../../../source/simulation2/components/CCmpAIManager.cpp:536: error: no matching function for call to ‘ICmpTemplateManager::FindAllTemplates(bool)’ ../../../source/simulation2/components/ICmpTemplateManager.h:100: note: candidates are: virtual std::vector<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> >, std::allocator<std::basic_string<wchar_t, std::char_traits<wchar_t>, std::allocator<wchar_t> > > > ICmpTemplateManager::FindAllTemplates() ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CCmpAIManager::LoadTerrainData(CScriptVal)’: ../../../source/simulation2/components/CCmpAIManager.cpp:555: error: ‘ICmpPathfinder’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp:555: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:555: error: invalid type in declaration before ‘(’ token ../../../source/simulation2/components/CCmpAIManager.cpp:555: error: initializer expression list treated as compound expression ../../../source/simulation2/components/CCmpAIManager.cpp:556: error: request for member ‘null’ in ‘cmpPathfinder’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:559: error: base operand of ‘->’ is not a pointer ../../../source/simulation2/components/CCmpAIManager.cpp: In member function ‘void CCmpAIManager::LoadPathfinderClasses(CScriptVal)’: ../../../source/simulation2/components/CCmpAIManager.cpp:569: error: ‘ICmpPathfinder’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp:569: error: template argument 1 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:569: error: invalid type in declaration before ‘(’ token ../../../source/simulation2/components/CCmpAIManager.cpp:569: error: initializer expression list treated as compound expression ../../../source/simulation2/components/CCmpAIManager.cpp:570: error: request for member ‘null’ in ‘cmpPathfinder’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp:578: error: ‘ICmpPathfinder’ cannot appear in a constant-expression ../../../source/simulation2/components/CCmpAIManager.cpp:578: error: template argument 2 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:578: error: template argument 4 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:578: error: invalid type in declaration before ‘=’ token ../../../source/simulation2/components/CCmpAIManager.cpp:578: error: base operand of ‘->’ is not a pointer ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: ‘ICmpPathfinder’ cannot appear in a constant-expression ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: template argument 2 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: template argument 4 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: expected initializer before ‘it’ ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: ‘it’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: request for member ‘end’ in ‘classes’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp: In function ‘void RegisterComponentType_AIManager(CComponentManager&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:588: error: ‘CID_AIManager’ was not declared in this scope /opt/local/include/boost/system/error_code.hpp: At global scope: /opt/local/include/boost/system/error_code.hpp:214: warning: ‘boost::system::posix_category’ defined but not used /opt/local/include/boost/system/error_code.hpp:215: warning: ‘boost::system::errno_ecat’ defined but not used /opt/local/include/boost/system/error_code.hpp:216: warning: ‘boost::system::native_ecat’ defined but not used make[1]: *** [obj/simulation2_Release/CCmpAIManager.o] Error 1 make: *** [simulation2] Error 2
  4. @Phil, I tried a couple of different things, but still getting the same output at the one I attached, even with the latest svn.
  5. I can see the Tiber Island Hideout, where I trained my fellow assassin recruits...
  6. Aha. got it. Ykkrosh: ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: template argument 2 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: template argument 4 is invalid ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: expected initializer before ‘it’ ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: ‘it’ was not declared in this scope ../../../source/simulation2/components/CCmpAIManager.cpp:579: error: request for member ‘end’ in ‘classes’, which is of non-class type ‘int’ ../../../source/simulation2/components/CCmpAIManager.cpp: In function ‘void RegisterComponentType_AIManager(CComponentManager&)’: ../../../source/simulation2/components/CCmpAIManager.cpp:588: error: ‘CID_AIManager’ was not declared in this scope /opt/local/include/boost/system/error_code.hpp: At global scope: /opt/local/include/boost/system/error_code.hpp:214: warning: ‘boost::system::posix_category’ defined but not used /opt/local/include/boost/system/error_code.hpp:215: warning: ‘boost::system::errno_ecat’ defined but not used /opt/local/include/boost/system/error_code.hpp:216: warning: ‘boost::system::native_ecat’ defined but not used make[1]: *** [obj/simulation2_Release/CCmpAIManager.o] Error 1 make: *** [simulation2] Error 2
  7. When I saw you posted, I felt like God has spoken to me. As far as those necessities go, most of them told me they had to be done because they were in i386, when it wanted x86_64. Maybe just because I have an older MBP? A lot of them were asked for when installing NVTT. I'm gonna open up this thread on my teamviewer and copy/paste the error it gave. Later than the latest release? Haha
  8. Whipped this up quickly using the logo from a Google search: Is this the idea you were going for? The textured BG doesn't show up too well from the hammered h.264, but whatev. You get the idea. (aside: anyone remember ? I always thought it was the best...good ole Jason whipping it up, if I remember?)
  9. So then when is the mac executable "formed"? during the "make CONFIG" process? Turns out my MBP can't boot with a 64-bit kernel; it's too old. It can run 64-bit processes (Core 2 Duo processor), just not boot with said kernel. Which might be causing issues as all of the "sudo port install xxx" processes want to use x86_64 versions instead of i386. This might not be the issue, but I can't know for sure. Kimball's mac is newer (as he can boot to 64-bit kernel), and that could be why he can compile. If Philip or a programmer could shed some light, that would be helpful. Even some closure would be nice; at least pertaining to the current structure of the build.
  10. Yeah, I talked to Kimball, and he said he had a bunch of programmers helping him do it. Though he did recommend restarting holding down "6" and "4". which apparently forces a 64-bit boot up, so I'm going to try that today. I'm doing this all over good ole Teamviewer from work, as I don't have time to sit and watch the compiling Thanks for the thread links, and I've read a couple of others around the forums as well, along with some google searches. There are two different dmg packages floating around, one from Alpha 2 and one from current Alpha rev 8832 (iirc), but neither of these allow for svn updates, which is really what I want to accomplish. I'll give Kimball's idea a shot and see where it gets me today. I guess the really confusing part to me is that after I follow all of the instructions to a "t", it just says that ./test and ./pyrogenesis don't exist (and rather there's an .exe in the folder, which doesn't help my mac out much...
  11. If anyone has any ideas, I'd sure appreciate it. I know I'm like quintuplet posting, but I'm really trying to figure this thing out. Everything seems to follow the make process fine, but it won't launch anything. In the build/systems folder, I have these test/pyro files: pyrogenesis.exe.config pyrogenesis.exe pyrogenesis.pdb test_dbg.exe.config
  12. Regardless, they both use the same elements - the 0AD logo, the timeline piece. Changing it around is cake, but if you've already got those art pieces, I'll have something to work with given any idea or implementation.
  13. Also, I ran into some hang-ups because I'm on a 64-bit Mac, so can someone implement this into the build instructions: other sudo port install necessaries, in this order to be added under the current list: zlib openssl cmake gperf libiconv (install libdevil from the link that's already on the build instructions site) gcc43 gcc42 doesn't work with snow leopard, use gcc43 ncursesw ncurses expat gettext pkgconfig xorg-libXdmcp xorg-libXau xorg-libXcb xorg-libX11 xorg-libXext xrender xorg-libXrandr libsdl libpng jpeg tiff libsdl_image
  14. Aviv, can you send me that 0AD and timeline that you already have worked up in whatever art program you use? jquac809 at gmail That way I don't have to recreate something that's already made. oh and vector = better, if you have it.
  15. Ok, so I've compiled this beast after much difficulty, and followed this to ensure latest version: cd 0ad svn up cd build/workspaces ./update-workspaces.sh cd gcc make CONFIG=Release clean make CONFIG=Release -j3 but when I do this: cd ../../../binaries/system ./test ./pyrogenesis It just returns Jordan-Quackenbushs-Computer:gcc thequacker87$ cd /Users/thequacker87/0ad Jordan-Quackenbushs-Computer:0ad thequacker87$ cd binaries/system Jordan-Quackenbushs-Computer:system thequacker87$ ./test -bash: ./test: No such file or directory Jordan-Quackenbushs-Computer:system thequacker87$ ./pyrogenesis -bash: ./pyrogenesis: No such file or directory Jordan-Quackenbushs-Computer:system thequacker87 What am I doing wrong? Everything looked like it went well, no issues on the compile that I could see.
  16. Nice pic When you say "fades in expanding from the bottom up," do you mean like a wipe from the bottom to the top? (more elaboration=better )
  17. That would be perfect for the promo video we're working on in this thread.
  18. Tell me what you want and I'll tell you if it can happen.
  19. If I get what you're going for with the 1BC -> 1AD with 0AD popping up, that's not terribly difficult in after effects. Basically just a motion graphic, am I right? Swap "zenith" for "peak"? Rob, did you want something instead of "volunteer openings" (phrase change) or not have the list at all, but maybe rather a "contribute now" type idea?
  20. Short and to the point. I like it. Good implementation of on-screen rather than all VO.
  21. Whew this install process is a headache. I'm using TeamViewer from work to access my home computer, trying to compile this thing. For the MacOSX install, it mentions on this page about downloading a couple of files. Are those to then overwrite the ones from SVN in the 0ad folder? The documentation on it all is a) confusing and minor. I'm doing some trial and error, but if someone knows off-hand, that'd be great. Snow Leopard 10.6.6 edit- did the whole "search the forum, stupid" and found this: http://www.wildfiregames.com/forum/index.php?showtopic=14181&st=0&p=214983&hl=+compiling%20+mac&fromsearch=1entry214983 So i'm seeing what I can do. My original post still stands.
  22. Something like that, perhaps. The transition feels a bit corny, but we've got something to work with.
×
×
  • Create New...