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dankl__'s Achievements


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  1. For the issue of the 2 failed sections. Dont check out to c:\program files or any other directory that has a space in it, it messes up the file path when building in vc2008 (or atleast it did for me ). Also maybe try reinstalling/updating your sound drivers.
  2. the installation went smoothy but for some reason none of the buttons work in game
  3. The water idea got me thinking ans maybe for a mod u could make it so you have to build aqueducts and u could only build buildings near an aqueduct.
  4. umm kinda random but a guess would b vercingetorix and brennus also i wonder why there hasnt been more showcases on celts
  5. I actually understand the reasoning now that without it the game would be a booming war and neither player would take ment off gathering from fear of having an inferior economy and both players will boom until the super units are available.
  6. i dont really care for 20th century games cuz thers so many of them and now that Ensemble studios has been screwed over by microsoft who will make ancient historical rts games?????Wildfire ftw!!!! but ya it sounds ok and not like a generic modern rts but no my fav
  7. i agree that the game should be kept simple however i dont think that soldiers should get worse at gathering the more they fight because it makes a division between military and economy. THe player would simply set aside some units and avoid making them fight because if they do theyll become less efficient gatherers
  8. just wondering how many different formations u guys plan to implement?
  9. As far as i kno the name Ethiopia didnt come into play until the 20th century after the Italian occupation under Mussolini left the region so a more appropriate name would be Abyssinia.
  10. i think they have some roman ones by the looks of some of the screens i noticed in the gameplay movie that the pathing of some units was very rigid and grid-locked so im glad that the team is taking time to polish that up. As for ai i dont really care because the only single player that i will play is the campaigns which usually come with a custom scripted AI of simply move the other players units with triggers
  11. im not a big fan of territories as everytime theyve been included in a game the game tends to flop but im hoping that Wildfire has some unique and original way of doing it thatll make it fun and i think they said that it can be turned on or off (not sure tho)
  12. in another topic aeros says that theres no siege implemented into the game yet so i guess not
  13. i read on moddb that all that was left was carthaginian and iberian art as well as bug fixes and porting the tools to mac. is this true?
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