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idanwin

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Posts posted by idanwin

  1. The lower the hp of the building the faster it loses loyalty.

    Wonders should be incapturable, as well as some special buildings.

    When you capture an enemy barracks, can you make their units or your own in that barracks?

  2. Troy really existed, but the walls of troy would be mythical, right?

    Anyway, I think 'eyecandy' should be everything (civ specific or not) that cannot be build in a normal game.

    So I added the aquaduct.

    I added Walls of Troy as well, even though I can imagine the trojans becoming an actual mini-civ some day.

    I also added Lion.Kanzen's proposal: the Dorkim Garamantim. I've also added pirate ships.

    @LordGood, the ziggurat(s) would not be buildable in game, right? Will you be working on them? (btw. they look really nice)

  3. I would suggest a 'pause voting', pausing a multiplayer only works when two or more players agree on pausing the game. You could, for example, say: 'I need to go to the toilet, could we pause please,' and then press the pause button. If one of the other players agrees within a certain time limit, the game pauses and you can go to the toilet.

    Or, if you want to pause to give commands, you should probably say that in advance when starting the game and make sure all other players don't mind.

  4. This is a topic dedicated to all the racks that will be available in Atlas.

    Weapon racks:

    -Spears, Javelins and Pillums (can use the same rack models, different props) + 1 bamboo rack for the mauryan spears

    -Swords

    -Axes

    -Armour

    -Shields

    -Bows

    -Fishing tools (oars, rod, etc.)

    -Mining tools

    Different models & textures to fit with different civs.

    Here's a quick model I made (a simple celtic spear rack):

    post-4287-0-12662400-1357692879_thumb.jp

    EDIT:

    Current set:

    post-4287-0-09361100-1357747074_thumb.jp

    • Like 4
  5. Thank you Lion, I've updated my post, but I've got some questions:

    Plaza floor: should be in textures I believe

    Pirate ships: pirate factions are seperate factions, not eyecandy ... well ... they are eyecandy too

    Please explain the following:

    Gate lever prop: do you mean like for when triggers are in the game so you can open gates by walking somewhere?

    Onager: these are siege weapons, but I wonder when they were invented, could you tell me?

    Eastern Merchant & Eastern Merchant tent: don't these belong in a editor-only civ?

    P.S. impaled head = head on a stick, was already on the list ;-)

  6. I recently read the eyecandy topic again and decided it might be a good idea to make a big list of all the eyecandy that is in the game, will be in the game and should be in the game.

    Color code:
    Not in the game
    Not animated/unfinished (but no one is working on it anymore)
    Someone is working on it
    Finished and in the game!

    If you are working on an eyecandy model at the moment, post in this topic and I'll add it to the list/change the color (and add your name). Also give me a link to the topic.

    Don't spam this topic with suggestions, take a look to see if it hasn't been suggested before.

    I'll update this list regularly.

    Minifactions:

    African Tribes (link, hut variations, farmers and hunters)

    Polynesian (link with download)

    Pirates (ships, soldiers ; Illyrians, Tyrrhenians, Greek, Romans and Phoenicians, art can probably be reused)

    Fauna:
    Hippopotamus

    Flora:
    Hay
    Charred Trees (link)
    Hedges (like fences: short, medium, long, corner and maybe even 'arch' as a gate)
    Logs (needs more varieties)
    Tree stumps

    Geology:
    Iceberg
    Waterfalls (enrique, link)
    Cave entrance

    Structures:
    Nomad tents (are in svn, link)
    Roman Triumphal Arch
    Stone Bridge
    Stone Fence
    Wooden Bridge
    Aquaducts (LordGood, link)

    Roman Sawmill (Stanislas)
    Ziggurat (link)
    Columns (LordGood, link)
    Roman Arch (needs updating?)
    Trajan's Column (link)
    Dock Extensions
    Sphinx

    Ruins:

    Broken bridge (broken hangbridge is in-game, Roman bridge being made by Idanwin link, download)
    Greek Temple
    Shipwreck
    Mine entrance (think dwarves, link)

    Units:
    Elven Ship
    Roman Centurion (has aura that increases the effects of formation bonusses)
    Onager (Pureon,

    )
    Archimedes
    Assassin
    Cicilian Pirate
    Dorkim Garamantim (Garamantine Infantry)
    Dugunthiz (example)
    Executioner
    Gaesofluxo Fijot (example)
    Gladiators (b,a,e and weapon variations, Stanislas)
    High Priests: Dastur (Zoroastrian - Indo-Iranian - high priest), Archiereus (Greek high priest), Kohen Gadol (Israelite high priest)
    Hunter/Huntress
    Kings (for each civ - regicide game mode)
    Makkabaioi Zelotai (example)
    Mercenary Cavalry (Camel)
    Pirate Ships (Illyrians, Tyrrhenians, Greek, Romans and Phoenicians where known to have resorted to piracy)
    Raft
    Shield Bearer
    Siege Wall (movable wall to protect infantry from arrows, basically a unit with a lot of armor and no attack)
    Spy (unit that can move undetectably into an enemy base)
    Watchmen (link about Roman and Greek watchmen)

    Statues:
    Aphrodite (huge & small)
    Egyptian
    Roman
    Hermae (one: link)

    Corpses:
    Skeletons (I believe there's already two variations)
    Body Parts
    Crucifix & Crucified people (no one is modeling, some information has been posted: link)
    Decaying
    Hanging men
    Impaled head

    Special:
    Anvil
    Amphorae
    Barrels
    Campfire
    Crates
    Dummy
    Piles (wood, stone)
    Snowman (they probably already made snowmen around AD ?)
    Tables
    Vases
    Wheel
    Archery target (LordGood, link)
    Butcher racks (Bloc, link)
    Cages (Idanwin, link)
    Gate lever (LordGood, link)
    Pillar of stones (link)
    Weapon racks (Idanwin, link)
    Gravestones (there's already one)
    Well (needs water planes)
    Armor racks
    Fountains
    Fisher racks
    Sign posts / Milestones (link)
    Torches

    Timetravel, Tourism and Myths:
    Mustang plane
    Lamppost (à la Narnia) (Idanwin, link)
    Mirror Tower (LordGood, link)
    Moai (link)
    Dragon (needs to be animated)
    General Lee (example link)
    Skeletons
    Trojan Horse
    Walls of Troy
    UFO
    UFO (Crashed)
    Unicorn
    Unicorn Cavalry
    Zombies
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