Jump to content

DarkPulsar

Community Members
  • Posts

    8
  • Joined

  • Last visited

Everything posted by DarkPulsar

  1. Thanks for the update, it seems that everything so far are working great without any errors! If I notice any other error I will inform you. mainlog.html
  2. I update the 0ad-spirv mod to "0ad-spirv-0.27.14" (added 1 hour ago in: https://0ad.old.mod.io/0ad-spirv ) and I still have the same issue. Here is my latest main log: mainlog.html
  3. Dear @vladislavbelov, I discovered something strange. When I enable the "fog" option in graphics(General) section, I encounter the following errors and the game does not show entities previews (for example when you try to build a house etc.), making the game nearly unplayable. Disabling the "fog" option the game shows the previews normally. Please take a look in the following screenshot and the main log file: Game build is 27523. Thanks in advance! mainlog.html
  4. Thanks a lot @vladislavbelov ! The game now runs on my system with Vulkan without any errors for the moment! (without changing anything from my side, like drivers etc, only game build 27519) Also, I think that I noticed a small performance boost compared to OPENGL. Hope the performance keep getting better as this is the only thing this game really needs, especially in long games. We hope some day multithreading be a thing. But yeah, Vulkan seems to be superior ! Here are my latest log: mainlog.html
  5. Here is the new main log: I see this difference (added lines) with a quick look: Also, NVidia says my GPU (GTX 970) fully supports Vulkan 1.3 (i have driver version 528.24), as you can see in the link that @leopard shared: https://developer.nvidia.com/vulkan-driver In this site it says: Also I have not used the beta driver, as this is my primary PC. I see that this vulkan "methods have been added with the beta driver (528.34): Thanks for all your effort! Please if you want something else, inform me. Thank you again mainlog.html
  6. Hi all, I recently tested build 27504 of the game with 0ad-spirv shader mod installed, but when I switch to Vulcan, this error appears: Vulkan can not find any supported and suitable device. Unbale to access device for Vulkan backend, switching to GL. My build is: CPU: AMD FX 8350 GPU: NVIDIA GTX 970 (latest driver 528.24) RAM: 14 GB DDR3 Note: I don't have problem playing other games using Vulkan (e.g. Read Dead Redemption 2). Also game runs fine as it should using OpenGl. Can anyone take a look and help me? Thanks
×
×
  • Create New...