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Ginnungagap

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Ginnungagap last won the day on December 12 2024

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  1. I would like to express my sincere gratitude. This mod has made 0AD a better and more enjoyable game for me. I'm happy that features from Langbart's BoonGUI and even half forgotten ones from fpre's fgod mod, back from Alpha 23, which were lost over the course of 0AD's successive version changes, are being revived here. Especially the additional buttons on the main lobby page, and being able to see all useful information at a glance in the game from on the top row. I also can't say enough how helpful the GUI tools you created are for me in better supporting my allies in teamgames and in getting my nubbish game more on track. From those the K/D animation, the eco panels and trainer are counting to my favorites.
  2. When we think about introducing such a feature, I see another possible variation of target selection for a aimbox and a problem to talk about. CHEAT for group target selection: While this type of selection, along with optimized targeting, would help minimize countless repetitions of ALT clicks and open up new possibilities for micromanaging, it still wouldn't prevent luring if a unit selected by the CHEAT moves away from the battlefield and is subsequently followed by your own previously selected units. AIMBOT for attack area target selection: Select your army Hold down targeting hotkey Box select hover over attack area Then your selected units would be assigned to target all units found in the box, selecting new targets entering and unselecting when leaving the AIMBOT. I don't know if this approach would be too complex or even possible to realise, but it would also offer a way to protect areas as a supplement to, or instead of patrol move. Luring would no longer be possible, as units would no longer be targeted when they leave the AIMBOT. Preferably, in order to maintain good control over this mechanic, it would be helpful if the selected areas remained slightly highlighted on the map while the AIMBOT is active.
  3. I have the impression that Atrik might be a bit annoyed by the discussions in other threads about creating a cheat mod. I suggest calling this feature AIMBOT (AIM Box Optimized Targeting), which might (not really) help avoiding such claims for this feature.
  4. I'd love to see box targeting as an additional game mechanic. If it also prevents overkill and luring, that would be a welcome improvement for me.
  5. II'll be there. Hopefully a handful of players too. Building the RC remains a technical hurdle that some people face but not everyone can overcome.
  6. I would be happy if we could get a 4v4 together. Although I have to admit that we are still a little stumped by the term "pro" within a free, open source game, and we have not yet agreed on a suitable alternative. I will be available in the early part of your time frame and will do a bit of subtle promotion inside lobby games until Sunday.
  7. Should we do it again? @MarcusAureliu#s Sunday "pro" team games! 19:00 - 22:00 UTC. Christmas-special 24 has still 10 unpublished maps, that could be integrated one each Sunday to spice things up a bit.
  8. Ginnungagap christmas special 2024 Day 24 Games between - 24.12.2024 - 00:01 UTC and 23:59 UTC - WFG-Lobby-A26 - Host: Everyone Mainland Map settings:
  9. Ginnungagap christmas special 2024 Day 23 Games between - 23.12.2024 - 19:00 UTC and 21:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap Migration Replay-1, Replay-2 Map settings:
  10. Ginnungagap christmas special 2024 Day 22 Games between - 22.12.2024 - 19:00 UTC and 22:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap To play the next map you need to have the mod community-maps2 installed. Available via github or downloadable with mod.io inside the game. Fert & Fert Mountain Replay-1, Replay-2, Replay-3 Map settings:
  11. Ginnungagap christmas special 2024 Day 21 Games between - 21.12.2024 - 21:00 UTC and 24:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap To play the next map you need to have the mod community-maps2 installed. Available via github or downloadable with mod.io inside the game. Gaia Replay-1, Replay-2, Replay-3 Map settings:
  12. Ginnungagap christmas special 2024 Day 20 Games between - 20.12.2024 - 19:00 UTC and 21:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap To play the next map you need to have the mod community-maps2 installed. Available via github or downloadable with mod.io inside the game. X (8) Replay-1, Replay-2 Map settings:
  13. Ginnungagap christmas special 2024 Day 19 Games between - 19.12.2024 - 19:00 UTC and 21:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap Mediterranean Replay of the game played. The game was one of the best games if have played on this map. Nearly 1 hour game time with a lot of action. Map settings:
  14. Ginnungagap christmas special 2024 Day 18 Games between - 18.12.2024 - 19:00 UTC and 21:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap To play the next map you need to have the mod community-maps2 installed. Available via github or downloadable with mod.io inside the game. A path beyond II (8) Replay-1, Replay-2 Map settings:
  15. Ginnungagap christmas special 2024 Day 17 Games between - 17.12.2024 - 19:00 UTC and 21:00 UTC - WFG-Lobby-A26 - Host: Ginnungagap Islands Replay-1, Replay-2 Map settings:
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