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Outis

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Posts posted by Outis

  1. 25 minutes ago, wowgetoffyourcellphone said:

    That trailer video gave me goosebumps fr!

    And I like the art at the end. Arkantos front and center!

     

    And reading the release notes, looks like CHINA IS IN for the Premium Edition? It says it includes the 2 expansions.

    Me too :D

    As I understand, the Chinese come in one of the expansions, with yet another civilization in the other expansions.

    More goosebumps :D

    • Like 1
  2. On 13/05/2024 at 8:43 PM, TheCJ said:

    So the fortress is pretty much useless against unforeseen attacks, no?

    What i meant to say was: if we think the fortress fails at defending an area, we should make changes to ensure it excels at it, rather than make changes to add other functions to it. It should excel at its main job first before exceling at other things.

    • Like 2
    • Thanks 1
  3. 18 hours ago, wowgetoffyourcellphone said:

    I'd say make the "champ building" a standard thing. Call it the 'Academy' class building

    I propose at least one unique champ building and one unique tech and hero training building (Government center class?) for each civ.

  4. I hope you enjoy looking at end game statistics as much as I do.

    The current stats are quite nice, and I propose to add some:

    Regarding units:

    We have aggregate numbers from the entire game, but these 2 can be interesting:

    Peak Unit/Army Size: highest number of military units at any time

    Unit/Army Size at Finish: this would reflect the number of units at the end

     

    Regarding technologies:

    We currently have no statistics regarding technologies. We can have info like:

    Technologies researched: number of technologies researched by the players

    Technologies researched (percentage): technologies researched by the player as a percentage of total technologies available to the player

    Time to X Phase: the time stamp at which the player has reached town or city phase

    • Like 1
  5. 1 hour ago, Lion.Kanzen said:

    Here we have a problem with the Pelstasts unit that becomes a hybrid unit (Hoplite) as the evolution of the war progresses.

    Please note the Thracian peltast is a true skirmisher with more but still very limited melee capability than regular skirmishers. The Iphicratian peltast is an outright melee unit, more like a ligher and more mobile hoplite. They share the name merely due to the type of shield they share, namely a pelta, which is smaller than an aspis that covered almost the whole body. As such, there is no evolution per se and in my opinion it is preferrable to handle the two separately.

  6. 1 hour ago, wowgetoffyourcellphone said:


    Yet, Helots were used many times in skirmishing roles. :shrug:

    Maybe Helots can be restricted so they cannot upgrade with experience (because they are slaves and they cannot advance in society like get new equipment).

    Hero Brasidas gives the option (bonus or tech) to allow Helots to upgrade to Neodamodeis via experience to receive better equipment (like normal citizen soldiers).

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