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The Undying Nephalim

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Everything posted by The Undying Nephalim

  1. Still so much to do, finishing these cinematics kills me
  2. Unit experience is disabled at the moment. Hero abilities are also disabled until a functional system is working in the engine. At the moment only aura based abilities and some hacky stuff is possible.
  3. We had messed with the gamesetup.js and gamesetup.xml file before the re-release. We fixed both files after the re-release came out, but for some reason user.cfg would not recognize the changes and made anything beyond the main menu inaccessible. Disabling the mod, starting a single player match in 0AD, and the re-enabling the mod fixed the problem, or just outright deleting user.cfg and letting it regenerate. @Exodarion probably has a more accurate description of what exactly the problem was.
  4. Hey there everyone! 0.4 is being re-released, due to a change in the UI for 0AD's re-release of 0.23 that completely broke and prevented multiplayer matches: https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-04-re-release Unfortunately, the nature of their change requires everyone to take an extra step to get the mod to run properly, namely you have to manually delete a configuration folder in C:\Users\User\AppData\Roaming\0ad folder. Exodarion has a handy tutorial below on how to pull that off, as well as general installation instructions for those that have never installed the game before. Deleting the configuration file is timestamped at 7:45 I apologize for this extra step needed, it should be unecessary for future versions of Hyrule Conquest.
  5. Happy New year's everyone, let's start off 2019 with a new version of Hyrule Conquest Moddb Download: https://www.moddb.com/mods/hyrule-conquest/downloads/hyrule-conquest-04 Zip download for those that can't use exes: https://www.dropbox.com/s/wmfo1xj5t0xc4jl/Hyrule.zip?dl=0
  6. @rain_ironwolf has a toaster of a PC, it's a meme on our discord.
  7. Yay I got some screenshots of a new map that will show up in the next version, taking place on the beaches of Lanayru
  8. That's the goal, no promises though. In the meantime, I think Lanayru Province is ready for a test run:
  9. Yay Lanayru Province is done, at long last. They took way too long to finish: I can see this idea working on something like a large scale campaign map, I'm not sure how it would go over in smaller scale multiplayer battles seeing that it's very situational. Maybe it's worth a try though.
  10. This method should work, just a bit of extra clutter with a skeleton and dae file that has a prop point up in the air.
  11. That does seem to enable them to attack, though there's still a problem in that they still attack from quite a distance horizontally. They attack from 25 away horizontally as well as vertically, not just vertically. I need them to fly right above a target and dive bomb into them as if it were a melee.
  12. From what I can tell the fighter plane doesn't use <Altitude>, it uses something else that allows it to land and take off and forces it to constantly move around in circle patterns. This won't work for the unit I'm doing which needs to be able to stay still up in the air and perform melee attacks.
  13. Well I've got a question with flying units. I've given a unit this: <Position> <Altitude>25.0</Altitude> </Position> But now my unit cannot attack anything, even with a ranged attack. Is there a way to enable flying units to attack, even in melee?
  14. Well I figured I'd show Ordona Province's Units and Heroes, I've not gotten the glow shader yet so I just fooled around with really high bloom effects for the sake of screenshots until I get it. Here's all the details of their units roster, as well as some screenshots:
  15. Awesome I'll have Exodarion check that out. In other news all of Ordona Province's buildings and units are done, just waiting to hear back on that glow shader before I record some footage of them.
  16. I sent a PM several days ago but no response. I don't know if I feel comfortable releasing Ordona Province with no glow effects, might have to delay a release at this rate.
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