Trinketos
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Posts posted by Trinketos
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thanks, I'm thinking that add to the model
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preferglsl = truegentangents = true
Did you set these two both as true?
That error is because he is unable to (what reason that might be) compile the ARB shader. Set preferglsl to true replaces ARB shaders with GLSL shaders, which might solve the error. Another solution might be that your model is not 100% correct which the program doesn't like.
preferglsl = true I got this in true
I had to join the mesh.
Also created an actor file for it (using mauryan temple.xml).
Worked in Atlas. Yet there might be issues left. (surprisingly the textures fit not too bad)
According to what I understand of the image works with other textures,it be that I did my texture is the problem
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It does not work, I caused an error message and much lag
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Could you try to enable/disable GLSL (that is preferGLSL=true or false) in your config file?
I have disabled all graphic options
My computer would not hold if all graphs in high
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Blind? What means? You don't see the image? That is Taringa expression when you don't see the pic?
Lo que quise decir es que no vi esa opción en el menú, pero viendo la imagen me di cuenta dode estava
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I have request About Technolo0gy Manager and a default bonus, effects by aura etc to make predefined templates to Civilization.
as many you know Empire Earth you can Persoalize your own civilizations with bonus, you can do the same with Techs tree.
I was going to suggest the same
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Follow this after opening your file in blender:
SHIFT+A
Select Mesh -> Add Circle.
T (Toolshelf)
scroll down in the left toolshelf we just opened with T.
There you can set the amount of vertices/edges, radius, ...
Yet another nice tip. Thx Lord.
Trinketos, just type
SPACEBARI do not see the option: backface culling- 1
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In taringa communities did some topics inquiring about my problem, I also ask some of the forum who have more experience than me
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Q raro.( it's weird)
You need ask somebody that are very expert with blender.
si eso estaba pensando
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you have many objects. you see the oranges points? each one is a point. i think, even the outline m is different color.
veo muchos objetos, creo, creo que cada punto naranja es un objeto.
how join objects.
Ya teniendo tus 2 objetos en Mesh, los puedes unir con CTRL+J.
Fijate en la tercera imagen eso pasa cuando los uno xD
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I said: How I can know/see that?
Trinketos:
The image is very tiny i can see it.
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no se ve es muy pequeña.
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Check to make sure your normals aren't inside out either, not that that's creating the error message, but they're probably inside out.
como hago para ver eso
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el problema es que cuando uno todos los objetos algunas caras, no se le ven las texturas, sabes como resolverlo.
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I think I found the problem, the extension of the textures is jpg
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Hi, convert dae model and when I put it in the atlas brand me this error, then the error window I play appears:
Under the model and error
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El tortoise? Us as linux? Tmb lodes usar commandos en linux para tenerlo.
Si el tortise, no uso linux
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I have made some changes to the modelchange the roof, did a little more detailed.I have to add a few itemsmeso_civic_center.7z
[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)
in Projects
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My Final model for the civic center and i start the barracks