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Posts posted by niektb
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PNG is OK for me. Do you perhaps need the Carolingian font I used for my signatures?
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No, but I just wanted to know when I can finish my signatures and if it's worth doing something different in the meantime.
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Is anyone taking care of the logo right now?
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Got it.
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I'm sorry, I do not understand what you are meaning.
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As soon as NoMolester gave me the assignment to design some signatures, I started creating them.
Now v1 is finished.
The 0 A.D. Logo has to be replaced with a 1,000 A.D. logo and I'm not sure about the fonts used (Well, pretty sure that they need to be replaced). Perhaps the signatures need a whole redesign as wel.
Any comments?
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What about M A.D.? (Millenium A.D.)
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Most people didn't had monks till they became Christian, so it would be better to call it Priest.
edit: Nevermind, it's just a sample.
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I do accept the changes.
About my skills:
Certainly I would like to do some research! I'm able to program some not to difficult Javascript code and I'm learning to design textures (and add them to buildings, of course) (I'm currently clumsing around with Empire Earth textures). In addition to this I'm able design scenarios (and create random map script?) Never finished one, though. Furthermore I'm afraid, I'm only able to model cubes, but I do have access to 3D model software, so I would be able to render icons and emblems etc. on my own PC. So you could actually describe my skills as a (really little) bit from everything.
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I certainly want to join the team!
I do have some comments about the civ list from For Land and Money:
- De Slavs weren't a real influental people. Wouldn't it be better to make only one slav civ?
- Instead of Lombard, you could also choose Alemanni or the Burgundi. We should choose the one with the most impact on history.
- Berbers should perhaps be renamed to Moors. The Moors consisted of berbers, arabs and converted christian, and its Kingdom laid in Spain + Northern Africa.
About for Honour and Glory:
Wouldn't it be better to call evolving a political decision?
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Haha, too bad for Medieval 2 Total War: Kingdoms!
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Blue face paintings!
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For now we should pick a timespan, decide which civs to pick (not too many though) and create appropriate building, unit and tech trees.
Step 2 is the creation phase, in which we will model stuff and texture them and perhaps design new skirmish maps. And of course create backgroundwallpapers, icons etc.
Perhaps we should contact the older modders here to join us and get some work done.
We do not have to wait till beta stage of 0 A.D. because our main purpose is creating art, not programming gameplay.
Edit: After picking a timespan and the civs, I gladly would do some research into the civs and create civ trees. (I always wanted to participate in a mod!)
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It's beter tot combine your skills hand create one good mod, instead of 2 average mods. Of course its possible to create achter each other.
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The problem actually is that you'll get 2 mods instead of one. That is something I actually want to prevent, though I can understand what you want.
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I've got some little adjustments to your civ list:
I think that one mod is enough. We'd better could shrink the timespan.
The dark Age isn't very interesting so I would propose to start the mod with the first viking invasion and let it end with the capture of Byzantium.
793 AD - 1453 AD.
Furthermore I would say that the civs could evolve. So the vikings will be called either English or Normans, just what the player wishes and so on.
The civlist would be:
- Vikings => English / Normans
- Saxons => English
- Franks => French
- Teutons => HRE
- Eastern Romans => Byzantines
- Sarracens => Ottomans
- Iberians => Spaniards
- Venetians
- Slavs => Magyars.
I'm not sure if the evolutions are 100% accurate, but it's just the idea.
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This is a logo based on the wolf. Unfortunately it's currently used by a soccerclub. ;-)
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Any progress so far on the touchscreen interface?
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There is/was a mod about the modern era, but last thing I heard, was that they dropped pyrogenesis and were looking for something else.You have been to that alternate universe too? True, I know. I think it would be nice if 0AD moved forward in time or offered different eras.
But definitely we should think about forest regeneration (perhaps by adding a Forrester like in the old settlers games?)
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You can read about it at the indiegogo page, under funding targets.
After finishing pt. 1 the development team will start pt. 2, but I can tell you that that will take quite some time.
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Well, I wouldn't call 512x512 big, but I'll try.
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I made some screenshots to make my point clear.
I added my 2 heigtmaps (the normal one and the one with higher contrast without losing information) and I included 2 screenshots from the Atlas + a blank map.
The result of setting the contrast a little too high is a flat topped mountain and the loss of details in the heightmap.
Signatures
in 1,000 A.D.
Posted
What actually was wrong with my signatures?