Has anyone thought about implementing some type of mechanic where AI does not initially know where where you are located on the map. I feel like it would make gameplay more interesting if the AI would have to send out expeditionary forces first to try and find your location before sending all out attacks. It gets repetitive getting attacked at roughly the same time each round.
okay thanks so ¿No se podría agregar bastante distracción siquiera? would be better then ¿No que agregar mucho distracción, aunque? thanks for the explanation im still a beginner at spanish so i still have a lot to leanr
I dont know if this is already implemented in the game but i t would be nice if some formations like closed and open column make the troops march faster, and others make them stronger when fighting
Hello everyone. one of my friends who I introduced to this game had a suggestion. He said that it would be handy if there was something where you can see how many wokers are working on gathering food, how many chopping wood etc. also something that would display how many idle workers you have. Anyone else thinks that's a good idea? thanks
Hi i can try making a couple of different tree stumps. Can someone send me a few textures though? And i cant promis that they are going to get finished soon. Will that be a problem? O and should i make this a new topic or can i just leave it here? L. Bosman