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Vido

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Posts posted by Vido

  1. 19 minutes ago, Alexandermb said:

    Hello @Vido and welcome to the forums! may i ask what have been changed on that animation? Do you have any gif showing it if its possible? i haven't touched any animal rather than horse this year and only have been working on infantry/cavalry animations, helmets, shields, ships, and now siege artillery. So i am a bit lost on what have been done with the boar beside the update @Stan` did.

    i wonder what is different.

    Kind Regards Alexander Morgado.

    Hi @Alexandermb thank you! Boar had last key frame duplicated 10 times so at end of walk or run animation boar seams frozen. If that explanation is no good I can take two pictures of whats changed.

    All well Slobodan Vidović

    0ad.png

    • Like 1
  2. You have posted the output for update_workspaces.sh, what did yo get when you ran make?


    ==== Building mocks_real (release) ====
    ==== Building network (release) ====
    Creating obj/mocks_real_Release
    ==== Building simulation2 (release) ====
    Creating obj/network_Release
    mocks_real.cpp
    precompiled.h
    Creating obj/simulation2_Release
    precompiled.h
    CCmpPathfinder_Tile.cpp
    Linking mocks_real
    CCmpMinimap.cpp
    ICmpSettlement.cpp
    NetHost.cpp
    ICmpOverlayRenderer.cpp
    NetTurnManager.cpp
    ICmpGuiInterface.cpp
    ==== Building scriptinterface (release) ====
    Creating obj/scriptinterface_Release
    precompiled.h
    ICmpObstruction.cpp
    ScriptVal.cpp
    ICmpSoundManager.cpp
    ScriptConversions.cpp
    CCmpProjectileManager.cpp
    CCmpPathfinder.cpp
    ScriptInterface.cpp
    NetFileTransfer.cpp
    NetServer.cpp
    ICmpTerritoryManager.cpp
    ICmpFootprint.cpp
    ScriptStats.cpp
    CCmpVisualActor.cpp
    precompiled.cpp
    AutoRooters.cpp
    NetMessageSim.cpp
    Linking scriptinterface
    ==== Building engine (release) ====
    Creating obj/engine_Release
    precompiled.h
    CCmpTerritoryManager.cpp
    NetMessage.cpp
    ArchiveBuilder.cpp
    NetSession.cpp
    NetClient.cpp
    ICmpRangeManager.cpp
    ICmpPosition.cpp
    CacheLoader.cpp
    CCmpTemplateManager.cpp
    NetStats.cpp
    Hotkey.cpp
    precompiled.cpp
    fsm.cpp
    Errors.cpp
    Linking network
    ICmpUnknownScript.cpp
    ICmpMinimap.cpp
    ICmpPathfinder.cpp
    CCmpCommandQueue.cpp
    TouchInput.cpp
    CCmpObstructionManager.cpp
    Pyrogenesis.cpp
    ICmpVision.cpp
    KeyName.cpp
    CCmpSelectable.cpp
    DllLoader.cpp
    Filesystem.cpp
    ICmpPlayerManager.cpp
    CStr.cpp
    ICmpAIInterface.cpp
    ==== Building graphics (release) ====
    Creating obj/graphics_Release
    precompiled.h
    ICmpCommandQueue.cpp
    CCmpSoundManager.cpp
    Parser.cpp
    ICmpTechnologyManager.cpp
    weldmesh.cpp
    CCmpMotionBall.cpp
    TerrainProperties.cpp
    CCmpTest.cpp
    LOSTexture.cpp
    CCmpRangeManager.cpp
    Util.cpp
    MeshManager.cpp
    CLogger.cpp
    Camera.cpp
    HeightMipmap.cpp
    MiniPatch.cpp
    CCmpFootprint.cpp
    ShaderProgram.cpp
    CCmpUnitMotion.cpp
    VideoMode.cpp
    ThreadUtil.cpp
    Game.cpp
    ShaderManager.cpp
    ICmpUnitMotion.cpp
    ICmpTest.cpp
    Compress.cpp
    Profiler2GPU.cpp
    ICmpProjectileManager.cpp
    ICmpTemplateManager.cpp
    ICmpWaterManager.cpp
    ICmpTerrain.cpp
    CCmpObstruction.cpp
    ParticleEmitterType.cpp
    CStrIntern.cpp
    CCmpPathfinder_Vertex.cpp
    ConfigDB.cpp
    TextureManager.cpp
    Joystick.cpp
    CCmpDecay.cpp
    Profiler2.cpp
    ICmpIdentity.cpp
    CCmpRallyPointRenderer.cpp
    UserReport.cpp
    ShaderProgramFFP.cpp
    World.cpp
    ProfileViewer.cpp
    ModelAbstract.cpp
    Frustum.cpp
    UnitAnimation.cpp
    ICmpAIManager.cpp
    GameView.cpp
    CConsole.cpp
    CCmpTerritoryInfluence.cpp
    ICmpPlayer.cpp
    CCmpVision.cpp
    ICmpObstructionManager.cpp
    Font.cpp
    TerrainTextureManager.cpp
    PreprocessorWrapper.cpp
    ICmpOwnership.cpp
    ICmpDecay.cpp
    Overlay.cpp
    CCmpOwnership.cpp
    Profile.cpp
    CCmpAIManager.cpp
    ObjectEntry.cpp
    FileIo.cpp
    Globals.cpp
    Loader.cpp
    SavedGame.cpp
    TextRenderer.cpp
    ICmpSelectable.cpp
    Replay.cpp
    CCmpTerrain.cpp
    CCmpWaterManager.cpp
    ObjectManager.cpp
    JSInterface_VFS.cpp
    ICmpMotion.cpp
    JSInterface_Console.cpp
    ICmpRallyPointRenderer.cpp
    CmdLineArgs.cpp
    CCmpOverlayRenderer.cpp
    ParticleEmitter.cpp
    HWDetect.cpp
    CCmpPosition.cpp
    ColladaManager.cpp
    UnitManager.cpp
    ICmpTerritoryInfluence.cpp
    ICmpVisual.cpp
    Model.cpp
    Render.cpp
    GameSetup.cpp
    Geometry.cpp
    ShaderDefines.cpp
    Selection.cpp
    Paths.cpp
    ScriptComponent.cpp
    MessageTypeConversions.cpp
    Config.cpp
    ParticleManager.cpp
    EngineScriptConversions.cpp
    BinarySerializer.cpp
    Atlas.cpp
    RelaxNG.cpp
    ISerializer.cpp
    Patch.cpp
    XMLWriter.cpp
    StdSerializer.cpp
    MapGenerator.cpp
    HashSerializer.cpp
    XeroXMB.cpp
    IDeserializer.cpp
    Xeromyces.cpp
    DebugSerializer.cpp
    HFTracer.cpp
    MapWriter.cpp
    StdDeserializer.cpp
    IComponent.cpp
    SoundManager.cpp
    CmpPtr.cpp
    ParamNode.cpp
    OggData.cpp
    SkeletonAnimManager.cpp
    SoundData.cpp
    ogg.cpp
    Overlay.cpp
    CSoundBase.cpp
    ObjectBase.cpp
    CSoundItem.cpp
    CStreamItem.cpp
    CBufferItem.cpp
    MusicSound.cpp
    ComponentManager.cpp
    Sound.cpp
    SkeletonAnimDef.cpp
    Terrain.cpp
    AmbientSound.cpp
    TerritoryTexture.cpp
    SoundPlayer.cpp
    SimContext.cpp
    ComponentManagerSerialization.cpp
    Material.cpp
    SoundGroup.cpp
    mikktspace.cpp
    ScriptableObject.cpp
    ScriptGlue.cpp
    TextureConverter.cpp
    precompiled.cpp
    Simulation2.cpp
    ScriptingHost.cpp
    LightEnv.cpp
    Decal.cpp
    JSUtil.cpp
    JSConversions.cpp
    Color.cpp
    Unit.cpp
    Vector3D.cpp
    Plane.cpp
    Noise.cpp
    ShaderTechnique.cpp
    Linking simulation2
    Brush.cpp
    MaterialManager.cpp
    ==== Building atlas (release) ====
    Creating obj/atlas_Release
    precompiled.h
    Sqrt.cpp
    BoundingBoxOriented.cpp
    Matrix3D.cpp
    Quaternion.cpp
    CinemaTrack.cpp
    Fixed.cpp
    ActorViewer.cpp
    MD5.cpp
    TerrainTextureEntry.cpp
    BoundingBoxAligned.cpp
    Brushes.cpp
    NUSpline.cpp
    MapReader.cpp
    JSInterface_Vector3D.cpp
    Register.cpp
    precompiled.cpp
    Preprocessor.cpp
    Linking engine
    ==== Building gui (release) ====
    Creating obj/gui_Release
    precompiled.h
    CommandProc.cpp
    MessagePasserImpl.cpp
    TerritoryBoundary.cpp
    InputProcessor.cpp
    View.cpp
    CGUI.cpp
    SkyManager.cpp
    Misc.cpp
    VertexArray.cpp
    GameLoop.cpp
    ModelRenderer.cpp
    ElevationHandlers.cpp
    GUIbase.cpp
    MessageHandler.cpp
    AlphaMapCalculator.cpp
    EnvironmentHandlers.cpp
    MiniMap.cpp
    WaterManager.cpp
    PatchRData.cpp
    GraphicsSetupHandlers.cpp
    IGUIScrollBarOwner.cpp
    PlayerHandlers.cpp
    CImage.cpp
    CameraCtrlHandlers.cpp
    GUIRenderer.cpp
    MiscHandlers.cpp
    TerrainHandlers.cpp
    TerrainOverlay.cpp
    IGUIScrollBar.cpp
    VertexBufferManager.cpp
    HWLightingModelRenderer.cpp
    CButton.cpp
    BrushHandlers.cpp
    Renderer.cpp
    MapHandlers.cpp
    GUIManager.cpp
    CommandHandlers.cpp
    CinemaHandler.cpp
    IGUITextOwner.cpp
    ParticleRenderer.cpp
    CText.cpp
    ObjectHandlers.cpp
    MikktspaceWrap.cpp
    InstancingModelRenderer.cpp
    CGUISprite.cpp
    GUITooltip.cpp
    RenderModifiers.cpp
    TriggerHandler.cpp
    ShadowMap.cpp
    CCheckBox.cpp
    precompiled.cpp
    TerrainRenderer.cpp
    SimState.cpp
    Linking atlas
    CDropDown.cpp
    ==== Building lowlevel (release) ====
    Creating obj/lowlevel_Release
    precompiled.h
    VertexBuffer.cpp
    CProgressBar.cpp
    TimeManager.cpp
    Scene.cpp
    IGUIButtonBehavior.cpp
    rand.cpp
    OverlayRenderer.cpp
    module_init.cpp
    bits.cpp
    regex.cpp
    GUIutil.cpp
    timer.cpp
    fnv_hash.cpp
    svn_revision.cpp
    frequency_filter.cpp
    TexturedLineRData.cpp
    input.cpp
    app_hooks.cpp
    status.cpp
    wsecure_crt.cpp
    ogl.cpp
    DecalRData.cpp
    CList.cpp
    debug_stl.cpp
    precompiled.cpp
    lib.cpp
    ModelDef.cpp
    secure_crt.cpp
    base32.cpp
    byte_order.cpp
    debug.cpp
    Linking graphics
    path.cpp
    utf8.cpp
    unique_range.cpp
    dynarray.cpp
    arena.cpp
    pool.cpp
    CGUIScrollBarVertical.cpp
    page_aligned.cpp
    shared_ptr.cpp
    IGUIObject.cpp
    freelist.cpp
    headerless.cpp
    dbghelp.cpp
    file.cpp
    CInput.cpp
    file_system.cpp
    archive_zip.cpp
    CTooltip.cpp
    archive.cpp
    GUItext.cpp
    archive_builder.cpp
    codec.cpp
    GuiScriptConversions.cpp
    codec_zlib.cpp
    stream.cpp
    JSInterface_GUITypes.cpp
    real_directory.cpp
    JSInterface_IGUIObject.cpp
    trace.cpp
    file_stats.cpp
    file_loader.cpp
    io.cpp
    write_buffer.cpp
    ScriptFunctions.cpp
    vfs.cpp
    precompiled.cpp
    CRadioButton.cpp
    vfs_util.cpp
    vfs_path.cpp
    vfs_populate.cpp
    Linking gui
    vfs_lookup.cpp
    ==== Building mongoose (release) ====
    Creating obj/mongoose_Release
    mongoose.cpp
    file_cache.cpp
    ==== Building mocks_test (release) ====
    Creating obj/mocks_test_Release
    mocks_test.cpp
    Linking mongoose
    ==== Building AtlasObject (release) ====
    Creating obj/AtlasObject_Release
    AtlasObjectJS.cpp
    Linking mocks_test
    ==== Building AtlasScript (release) ====
    Creating obj/AtlasScript_Release
    ScriptInterface.cpp
    vfs_tree.cpp
    AtlasObjectXML.cpp
    posix.cpp
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp: In function ‘void _ZL12BuildDOMNodeP7_xmlDocP8_xmlNode10AtSmartPtrIK6AtNodeE.constprop.48(xmlDocPtr, xmlNodePtr, AtNode::Ptr)’:
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:60:36: warning: array subscript is above array bounds [-Warray-bounds]
    ../../../source/tools/atlas/AtlasObject/AtlasObjectXML.cpp:60:36: warning: array subscript is above array bounds [-Warray-bounds]
    h_mgr.cpp
    AtlasObjectText.cpp
    AtlasObjectImpl.cpp
    ogl_tex.cpp
    cursor.cpp
    Linking AtlasObject
    ==== Building Collada (release) ====
    Creating obj/Collada_Release
    precompiled.h
    unifont.cpp
    DLL.cpp
    GeomReindex.cpp
    cpu.cpp
    snd.cpp
    Linking AtlasScript
    ==== Building AtlasUI (release) ====
    Creating obj/AtlasUI_Release
    precompiled.h
    os_cpu.cpp
    gfx.cpp
    acpi.cpp
    smbios.cpp
    XMLFix.cpp
    precompiled.cpp
    StdSkeletons.cpp
    CommonConvert.cpp
    PSAConvert.cpp
    Maths.cpp
    tex_dds.cpp
    TexListEditor.cpp
    PMDConvert.cpp
    tex_bmp.cpp
    AnimListEditor.cpp
    tex_tga.cpp
    tex_png.cpp
    Decompose.cpp
    PropListEditor.cpp
    tex_codec.cpp
    Linking Collada
    tex.cpp
    tex_jpg.cpp
    ActorEditorListCtrl.cpp
    ia32.cpp
    topology.cpp
    x86_x64.cpp
    ActionButton.cpp
    cache.cpp
    msr.cpp
    apic.cpp
    linux.cpp
    lcpu.cpp
    ToolButton.cpp
    ldbg.cpp
    dir_watch_fam.cpp
    printf.cpp
    unuma.cpp
    udbg.cpp
    ufilesystem.cpp
    uvm.cpp
    unix.cpp
    x.cpp
    Canvas.cpp
    gcc.cpp
    precompiled.cpp
    self_test.cpp
    ColourDialog.cpp
    Linking lowlevel
    DraggableListCtrlCommands.cpp
    ==== Building pyrogenesis (release) ====
    DraggableListCtrl.cpp
    Creating obj/pyrogenesis_Release
    main.cpp
    FieldEditCtrl.cpp
    EditableListCtrl.cpp
    QuickComboBox.cpp
    EditableListCtrlCommands.cpp
    ListCtrlValidator.cpp
    Linking pyrogenesis
    QuickFileCtrl.cpp
    QuickTextCtrl.cpp
    /usr/bin/ld: cannot find -lfam
    collect2: ld returned 1 exit status
    make[1]: *** [../../../binaries/system/pyrogenesis] Error 1
    make: *** [pyrogenesis] Error 2
    make: *** Waiting for unfinished jobs....
    FileHistory.cpp
    HighResTimer.cpp
    SnapSplitterWindow.cpp
    virtualdirtreectrl.cpp
    AtlasWindow.cpp
    AtlasDialog.cpp
    ErrorReporter.cpp
    AtlasClipboard.cpp
    AtlasEventLoop.cpp
    Datafile.cpp
    AtlasWindowCommand.cpp
    Observable.cpp
    AtlasWindowCommandProc.cpp
    FFmpeg.cpp
    VideoRecorder.cpp
    DLLInterface.cpp
    KeyMap.cpp
    precompiled.cpp
    ScenarioEditor.cpp
    SectionLayout.cpp
    Sidebar.cpp
    Cinematic.cpp
    LightControl.cpp
    Environment.cpp
    Map.cpp
    VariationControl.cpp
    Object.cpp
    Player.cpp
    Terrain.cpp
    Trigger.cpp
    FillTerrain.cpp
    SmoothElevation.cpp
    ActorViewerTool.cpp
    PaintTerrain.cpp
    ReplaceTerrain.cpp
    TransformObject.cpp
    FlattenElevation.cpp
    PlaceObject.cpp
    AlterElevation.cpp
    Tools.cpp
    Brushes.cpp
    ObjectSettings.cpp
    MiscState.cpp
    ActorEditor.cpp
    Linking AtlasUI
    slobodan@slobodan-P5K-SE-EPU:~/0ad-0.0.11-alpha/build/workspaces/gcc$ ../../../b
    binaries/ build/
    slobodan@slobodan-P5K-SE-EPU:~/0ad-0.0.11-alpha/build/workspaces/gcc$ ../../../binaries/system/test
    bash: ../../../binaries/system/test: No such file or directory

  3. Hi gays, recently I compiled a 0 AD on Ubuntu 12.04 x32 following this airicle http://trac.wildfire...tructions#Linux

    but there is no binaries/system/pyrogenesis, what I doing wrong ?

    Is this related with this http://www.wildfireg...=1 basicli here is problem I think

    when I run


    echo '_REENTRANT' | g++ -E -pthread -

    I get the same result


    # 1 "<stdin>"
    # 1 "<built-in>"
    # 1 "<command-line>"
    # 1 "<stdin>"
    1

    Is there a possibility that the game starts to work from svn version Tnx

    edit : Here is some output


    cp output/libFColladaSD.a ../lib/libFColladaSD.a
    cp output/libFColladaSR.a ../lib/libFColladaSR.a
    Building SpiderMonkey...
    SpiderMonkey build options: --disable-tests
    patching file js-1.8.5/js/src/configure.in
    patching file js-1.8.5/js/src/configure
    patching file js-1.8.5/js/src/jsnativestack.cpp
    creating cache ./config.cache
    checking host system type... i686-pc-linux-gnu
    checking target system type... i686-pc-linux-gnu
    checking build system type... i686-pc-linux-gnu
    checking for mawk... mawk
    checking for perl5... no
    checking for perl... /usr/bin/perl
    checking for gcc... gcc
    checking whether the C compiler (gcc ) works... yes
    checking whether the C compiler (gcc ) is a cross-compiler... no
    checking whether we are using GNU C... yes
    checking whether gcc accepts -g... yes
    checking for c++... c++
    checking whether the C++ compiler (c++ ) works... yes
    checking whether the C++ compiler (c++ ) is a cross-compiler... no
    checking whether we are using GNU C++... yes
    checking whether c++ accepts -g... yes
    checking for ranlib... ranlib
    checking for as... /usr/bin/as
    checking for ar... ar
    checking for ld... ld
    checking for strip... strip
    checking for windres... no
    checking whether gcc and cc understand -c and -o together... yes
    checking how to run the C preprocessor... gcc -E
    checking how to run the C++ preprocessor... c++ -E
    checking for sb-conf... no
    checking for ve... no
    checking for a BSD compatible install... /usr/bin/install -c
    checking whether ln -s works... yes
    checking for minimum required perl version >= 5.006... 5.014002
    checking for full perl installation... yes
    checking for python2.7... /usr/bin/python2.7
    checking for doxygen... /usr/bin/doxygen
    checking for autoconf... /usr/bin/autoconf
    checking for unzip... /usr/bin/unzip
    checking for zip... /usr/bin/zip
    checking for makedepend... no
    checking for xargs... /usr/bin/xargs
    checking for make... /usr/bin/make
    checking for X... libraries , headers
    checking for dnet_ntoa in -ldnet... no
    checking for dnet_ntoa in -ldnet_stub... no
    checking for gethostbyname... yes
    checking for connect... yes
    checking for remove... yes
    checking for shmat... yes
    checking for IceConnectionNumber in -lICE... yes
    checking whether the compiler supports -Wno-invalid-offsetof... yes
    checking whether the compiler supports -Wno-variadic-macros... yes
    checking whether the compiler supports -Werror=return-type... yes
    checking whether ld has archive extraction flags... yes
    checking that static assertion macros used in autoconf tests work... yes
    checking for 64-bit OS... no
    checking for Python version >= 2.5 but not 3.x... yes
    checking for ANSI C header files... yes
    checking for working const... yes
    checking for mode_t... yes
    checking for off_t... yes
    checking for pid_t... yes
    checking for size_t... yes
    checking for __stdcall... no
    checking for ssize_t... yes
    checking for st_blksize in struct stat... yes
    checking for siginfo_t... yes
    checking for stdint.h... yes
    checking for the size of void*... 4
    checking for the alignment of void*... 4
    checking for the size of double... 8
    checking for int16_t... yes
    checking for int32_t... yes
    checking for int64_t... yes
    checking for int64... no
    checking for uint... yes
    checking for uint_t... no
    checking for uint16_t... no
    checking for uname.domainname... yes
    checking for uname.__domainname... no
    checking for visibility(hidden) attribute... yes
    checking for visibility(default) attribute... yes
    checking for visibility pragma support... yes
    checking For gcc visibility bug with class-level attributes (GCC bug 26905)... no
    checking For x86_64 gcc visibility bug with builtins (GCC bug 20297)... no
    checking for __force_align_arg_pointer__ attribute... yes
    checking for dirent.h that defines DIR... yes
    checking for opendir in -ldir... no
    checking for sys/byteorder.h... no
    checking for compat.h... no
    checking for getopt.h... yes
    checking for sys/bitypes.h... yes
    checking for memory.h... yes
    checking for unistd.h... yes
    checking for gnu/libc-version.h... yes
    checking for nl_types.h... yes
    checking for malloc.h... yes
    checking for X11/XKBlib.h... yes
    checking for io.h... no
    checking for sys/statvfs.h... yes
    checking for sys/statfs.h... yes
    checking for sys/vfs.h... yes
    checking for sys/mount.h... yes
    checking for sys/quota.h... yes
    checking for linux/quota.h... yes
    checking for mmintrin.h... no
    checking for new... yes
    checking for sys/cdefs.h... yes
    checking for linux/perf_event.h... yes
    checking for gethostbyname_r in -lc_r... no
    checking for library containing dlopen... -ldl
    checking for dlfcn.h... yes
    checking for dladdr... yes
    checking for socket in -lsocket... no
    checking for ARM SIMD support in compiler... no
    checking for ARM NEON support in compiler... no
    checking for pthread_create in -lpthreads... no
    checking for pthread_create in -lpthread... yes
    checking whether gcc accepts -pthread... yes
    checking whether mmap() sees write()s... yes
    checking whether gcc needs -traditional... no
    checking for 8-bit clean memcmp... yes
    checking for fchmod... yes
    checking for flockfile... yes
    checking for getc_unlocked... yes
    checking for _getc_nolock... no
    checking for getpagesize... yes
    checking for lchown... yes
    checking for localtime_r... yes
    checking for lstat64... yes
    checking for memmove... yes
    checking for random... yes
    checking for rint... no
    checking for sbrk... yes
    checking for snprintf... yes
    checking for stat64... yes
    checking for statvfs... yes
    checking for statvfs64... yes
    checking for strerror... yes
    checking for strtok_r... yes
    checking for truncate64... yes
    checking for clock_gettime(CLOCK_MONOTONIC) and -lrt... no
    checking for wcrtomb... yes
    checking for mbrtowc... yes
    checking for res_ninit()... yes
    checking for gnu_get_libc_version()... yes
    checking for iconv in -lc... yes
    checking for iconv()... yes
    checking for iconv() with const input... no
    checking for an implementation of va_copy()... yes
    checking for an implementation of __va_copy()... yes
    checking whether va_lists can be copied by value... yes
    checking for gcc 3.0 ABI... yes
    checking for C++ "explicit" keyword... yes
    checking for C++ "typename" keyword... yes
    checking for modern C++ template specialization syntax support... yes
    checking whether partial template specialization works... yes
    checking whether operators must be re-defined for templates derived from templates... no
    checking whether we need to cast a derived template to pass as its base class... no
    checking whether the compiler can resolve const ambiguities for templates... yes
    checking whether the C++ "using" keyword can change access... yes
    checking whether the C++ "using" keyword resolves ambiguity... yes
    checking for "std::" namespace... yes
    checking whether standard template operator!=() is ambiguous... unambiguous
    checking for C++ reinterpret_cast... yes
    checking for C++ dynamic_cast to void*... yes
    checking whether C++ requires implementation of unused virtual methods... yes
    checking for trouble comparing to zero near std::operator!=()... no
    checking for __thread keyword for TLS variables... yes
    checking for malloc.h... (cached) yes
    checking for strndup... yes
    checking for posix_memalign... yes
    checking for memalign... yes
    checking for valloc... yes
    checking for __attribute__((always_inline))... yes
    checking for __attribute__((malloc))... yes
    checking for __attribute__((warn_unused_result))... yes
    checking for __attribute__((noreturn))... yes
    checking for LC_MESSAGES... yes
    checking for localeconv... yes
    checking for valid debug flags... yes
    checking for __cxa_demangle... yes
    checking for unwind.h... yes
    checking for _Unwind_Backtrace... yes
    checking for gcc -pipe support... yes
    checking whether C compiler supports -fprofile-generate... yes
    checking whether C++ compiler has -pedantic long long bug... no
    checking for correct temporary object destruction order... yes
    checking for correct overload resolution with const and templates... no
    checking for tm_zone tm_gmtoff in struct tm... yes
    checking for posix_fallocate... yes
    checking for setlocale... yes
    checking for localeconv... (cached) yes
    creating js-confdefs.h
    ==== js-confdefs.h =================================
    /* List of defines generated by configure. Included with preprocessor flag,
    * -include, to avoid long list of -D defines on the compile command-line.
    * Do not edit.
    */
    #ifndef _JS_CONFDEFS_H_
    #define _JS_CONFDEFS_H_
    #define AVMPLUS_IA32 1
    #define AVMPLUS_LINUX 1
    #define AVMPLUS_UNIX 1
    #define CPP_THROW_NEW throw()
    #define D_INO d_ino
    #define EDITLINE 1
    #define FEATURE_NANOJIT 1
    #define HAVE_CPP_ACCESS_CHANGING_USING 1
    #define HAVE_CPP_AMBIGUITY_RESOLVING_USING 1
    #define HAVE_CPP_DYNAMIC_CAST_TO_VOID_PTR 1
    #define HAVE_CPP_EXPLICIT 1
    #define HAVE_CPP_MODERN_SPECIALIZE_TEMPLATE_SYNTAX 1
    #define HAVE_CPP_NAMESPACE_STD 1
    #define HAVE_CPP_NEW_CASTS 1
    #define HAVE_CPP_PARTIAL_SPECIALIZATION 1
    #define HAVE_CPP_TYPENAME 1
    #define HAVE_CPP_UNAMBIGUOUS_STD_NOTEQUAL 1
    #define HAVE_DIRENT_H 1
    #define HAVE_DLADDR 1
    #define HAVE_DLOPEN 1
    #define HAVE_FCHMOD 1
    #define HAVE_FLOCKFILE 1
    #define HAVE_GETC_UNLOCKED 1
    #define HAVE_GETOPT_H 1
    #define HAVE_GETPAGESIZE 1
    #define HAVE_GNU_GET_LIBC_VERSION 1
    #define HAVE_GNU_LIBC_VERSION_H 1
    #define HAVE_I18N_LC_MESSAGES 1
    #define HAVE_ICONV 1
    #define HAVE_INT16_T 1
    #define HAVE_INT32_T 1
    #define HAVE_INT64_T 1
    #define HAVE_LCHOWN 1
    #define HAVE_LINUX_QUOTA_H 1
    #define HAVE_LOCALECONV 1
    #define HAVE_LOCALECONV 1
    #define HAVE_LOCALTIME_R 1
    #define HAVE_LSTAT64 1
    #define HAVE_MALLOC_H 1
    #define HAVE_MBRTOWC 1
    #define HAVE_MEMALIGN 1
    #define HAVE_MEMMOVE 1
    #define HAVE_MEMORY_H 1
    #define HAVE_NL_TYPES_H 1
    #define HAVE_POSIX_FALLOCATE 1
    #define HAVE_POSIX_MEMALIGN 1
    #define HAVE_RANDOM 1
    #define HAVE_RES_NINIT 1
    #define HAVE_SBRK 1
    #define HAVE_SETLOCALE 1
    #define HAVE_SIGINFO_T 1
    #define HAVE_SNPRINTF 1
    #define HAVE_SSIZE_T 1
    #define HAVE_STAT64 1
    #define HAVE_STATVFS 1
    #define HAVE_STATVFS64 1
    #define HAVE_STRERROR 1
    #define HAVE_STRNDUP 1
    #define HAVE_STRTOK_R 1
    #define HAVE_ST_BLKSIZE 1
    #define HAVE_SYS_BITYPES_H 1
    #define HAVE_SYS_CDEFS_H 1
    #define HAVE_SYS_MOUNT_H 1
    #define HAVE_SYS_QUOTA_H 1
    #define HAVE_SYS_STATFS_H 1
    #define HAVE_SYS_STATVFS_H 1
    #define HAVE_SYS_VFS_H 1
    #define HAVE_THREAD_TLS_KEYWORD 1
    #define HAVE_TM_ZONE_TM_GMTOFF 1
    #define HAVE_TRUNCATE64 1
    #define HAVE_UINT 1
    #define HAVE_UNAME_DOMAINNAME_FIELD 1
    #define HAVE_UNISTD_H 1
    #define HAVE_VALLOC 1
    #define HAVE_VA_COPY 1
    #define HAVE_VISIBILITY_ATTRIBUTE 1
    #define HAVE_VISIBILITY_HIDDEN_ATTRIBUTE 1
    #define HAVE_WCRTOMB 1
    #define HAVE_X11_XKBLIB_H 1
    #define HAVE__UNWIND_BACKTRACE 1
    #define HAVE___CXA_DEMANGLE 1
    #define JS_ALIGN_OF_POINTER 4
    #define JS_BITS_PER_WORD_LOG2 5
    #define JS_BYTES_PER_DOUBLE 8
    #define JS_BYTES_PER_WORD 4
    #define JS_CPU_X86 1
    #define JS_HAVE_STDINT_H 1
    #define JS_METHODJIT 1
    #define JS_MONOIC 1
    #define JS_NUNBOX32 1
    #define JS_POLYIC 1
    #define JS_POLYIC_TYPED_ARRAY 1
    #define JS_TRACER 1
    #define MALLOC_H <malloc.h>
    #define MOZ_DEBUG_SYMBOLS 1
    #define MOZ_DEMANGLE_SYMBOLS 1
    #define MOZ_DLL_SUFFIX ".so"
    #define MOZ_REFLOW_PERF 1
    #define MOZ_REFLOW_PERF_DSP 1
    #define NEED_CPP_UNUSED_IMPLEMENTATIONS 1
    #define NEW_H <new>
    #define NS_ALWAYS_INLINE __attribute__((always_inline))
    #define NS_ATTR_MALLOC __attribute__((malloc))
    #define NS_NORETURN __attribute__((noreturn))
    #define NS_WARN_UNUSED_RESULT __attribute__((warn_unused_result))
    #define STDC_HEADERS 1
    #define UNIX_ASYNC_DNS 1
    #define VA_COPY va_copy
    #define XP_UNIX 1
    #define _REENTRANT 1
    #endif /* _JS_CONFDEFS_H_ */
    Creating directory shell
    Creating directory lirasm
    Creating directory jsapi-tests
    Creating directory tests
    Creating directory config
    Creating directory config/mkdepend
    Creating directory editline
    creating Makefile
    creating shell/Makefile
    creating lirasm/Makefile
    creating jsapi-tests/Makefile
    creating tests/Makefile
    creating config/Makefile
    creating config/mkdepend/Makefile
    creating editline/Makefile
    updating cache ./config.cache
    creating ./config.status
    creating config/autoconf.mk
    creating js-config.h
    invoking make to create js-config script
    rm -f js-config.tmp
    sed < ../js-config.in > js-config.tmp \
    -e 's|@prefix@|/usr/local|' \
    -e 's|@exec_prefix@|/usr/local|' \
    -e 's|@includedir@|/usr/local/include|' \
    -e 's|@libdir@|/usr/local/lib|' \
    -e 's|@MOZILLA_VERSION@||' \
    -e 's|@LIBRARY_NAME@|mozjs185-ps-debug|' \
    -e 's|@NSPR_CFLAGS@||' \
    -e 's|@JS_CONFIG_LIBS@| -ldl -lm -ldl |' \
    -e 's|@MOZ_JS_LIBS@|-L/usr/local/lib -lmozjs185-ps-debug|' \
    && mv js-config.tmp js-config && chmod +x js-config
    make export


    Building NVTT...

    -- The C compiler identification is GNU
    -- The CXX compiler identification is GNU
    -- Check for working C compiler: /usr/bin/gcc
    -- Check for working C compiler: /usr/bin/gcc -- works
    -- Detecting C compiler ABI info
    -- Detecting C compiler ABI info - done
    -- Check for working CXX compiler: /usr/bin/c++
    -- Check for working CXX compiler: /usr/bin/c++ -- works
    -- Detecting CXX compiler ABI info
    -- Detecting CXX compiler ABI info - done
    -- Setting optimal options
    -- Processor: i686
    -- Compiler Flags: -march=i686
    -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so
    -- Looking for XOpenDisplay in /usr/lib/i386-linux-gnu/libX11.so;/usr/lib/i386-linux-gnu/libXext.so - found
    -- Looking for gethostbyname
    -- Looking for gethostbyname - found
    -- Looking for connect
    -- Looking for connect - found
    -- Looking for remove
    -- Looking for remove - found
    -- Looking for shmat
    -- Looking for shmat - found
    -- Looking for IceConnectionNumber in ICE
    -- Looking for IceConnectionNumber in ICE - found
    -- Found X11: /usr/lib/i386-linux-gnu/libX11.so
    -- Found OpenGL: /usr/lib/i386-linux-gnu/libGL.so
    -- Looking for OpenGL - found
    -- Looking for DirectX - not found
    -- Looking for Maya - not found
    -- Found JPEG: /usr/lib/i386-linux-gnu/libjpeg.so
    -- Looking for JPEG - found
    -- Found ZLIB: /usr/lib/i386-linux-gnu/libz.so (found version "1.2.3.4")
    -- Found PNG: /usr/lib/i386-linux-gnu/libpng.so
    -- Looking for PNG - found
    -- Found TIFF: /usr/lib/i386-linux-gnu/libtiff.so
    -- Looking for TIFF - found
    -- Could NOT find Qt4 (missing: QT_QMAKE_EXECUTABLE QT_MOC_EXECUTABLE QT_RCC_EXECUTABLE QT_UIC_EXECUTABLE QT_INCLUDE_DIR QT_LIBRARY_DIR QT_QTCORE_LIBRARY)
    -- Looking for include files CMAKE_HAVE_PTHREAD_H
    -- Looking for include files CMAKE_HAVE_PTHREAD_H - found
    -- Looking for pthread_create in pthreads
    -- Looking for pthread_create in pthreads - not found
    -- Looking for pthread_create in pthread
    -- Looking for pthread_create in pthread - found
    -- Found Threads: TRUE
    -- Use thread library: -lpthread
    -- Looking for include files HAVE_UNISTD_H
    -- Looking for include files HAVE_UNISTD_H - found
    -- Looking for include files HAVE_STDARG_H
    -- Looking for include files HAVE_STDARG_H - found
    -- Looking for include files HAVE_SIGNAL_H
    -- Looking for include files HAVE_SIGNAL_H - found
    -- Looking for include files HAVE_EXECINFO_H
    -- Looking for include files HAVE_EXECINFO_H - found
    -- Looking for include files HAVE_MALLOC_H
    -- Looking for include files HAVE_MALLOC_H - found
    -- Configuring done
    -- Generating done
    -- Build files have been written to: /home/slobodan/0ad-0.0.11-alpha/libraries/nvtt/src/build


    Building libenet...

    checking for a BSD-compatible install... /usr/bin/install -c
    checking whether build environment is sane... yes
    checking for a thread-safe mkdir -p... /bin/mkdir -p
    checking for gawk... no
    checking for mawk... mawk
    checking whether make sets $(MAKE)... yes
    checking for gcc... gcc
    checking whether the C compiler works... yes
    checking for C compiler default output file name... a.out
    checking for suffix of executables...
    checking whether we are cross compiling... no
    checking for suffix of object files... o
    checking whether we are using the GNU C compiler... yes
    checking whether gcc accepts -g... yes
    checking for gcc option to accept ISO C89... none needed
    checking for style of include used by make... GNU
    checking dependency style of gcc... gcc3
    checking build system type... i686-pc-linux-gnu
    checking host system type... i686-pc-linux-gnu
    checking for a sed that does not truncate output... /bin/sed
    checking for grep that handles long lines and -e... /bin/grep
    checking for egrep... /bin/grep -E
    checking for fgrep... /bin/grep -F
    checking for ld used by gcc... /usr/bin/ld
    checking if the linker (/usr/bin/ld) is GNU ld... yes
    checking for BSD- or MS-compatible name lister (nm)... /usr/bin/nm -B
    checking the name lister (/usr/bin/nm - interface... BSD nm
    checking whether ln -s works... yes
    checking the maximum length of command line arguments... 1572864
    checking whether the shell understands some XSI constructs... yes
    checking whether the shell understands "+="... yes
    checking for /usr/bin/ld option to reload object files... -r
    checking for objdump... objdump
    checking how to recognize dependent libraries... pass_all
    checking for ar... ar
    checking for strip... strip
    checking for ranlib... ranlib
    checking command to parse /usr/bin/nm -B output from gcc object... ok
    checking how to run the C preprocessor... gcc -E
    checking for ANSI C header files... yes
    checking for sys/types.h... yes
    checking for sys/stat.h... yes
    checking for stdlib.h... yes
    checking for string.h... yes
    checking for memory.h... yes
    checking for strings.h... yes
    checking for inttypes.h... yes
    checking for stdint.h... yes
    checking for unistd.h... yes
    checking for dlfcn.h... yes
    checking for objdir... .libs
    checking if gcc supports -fno-rtti -fno-exceptions... no
    checking for gcc option to produce PIC... -fPIC -DPIC
    checking if gcc PIC flag -fPIC -DPIC works... yes
    checking if gcc static flag -static works... yes
    checking if gcc supports -c -o file.o... yes
    checking if gcc supports -c -o file.o... (cached) yes
    checking whether the gcc linker (/usr/bin/ld) supports shared libraries... yes
    checking whether -lc should be explicitly linked in... no
    checking dynamic linker characteristics... GNU/Linux ld.so
    checking how to hardcode library paths into programs... immediate
    checking whether stripping libraries is possible... yes
    checking if libtool supports shared libraries... yes
    checking whether to build shared libraries... yes
    checking whether to build static libraries... yes
    checking for gethostbyaddr_r... yes
    checking for gethostbyname_r... yes
    checking for poll... yes
    checking for fcntl... yes
    checking for inet_pton... yes
    checking for inet_ntop... yes
    checking for struct msghdr.msg_flags... yes
    checking for socklen_t... yes

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