Bugs - trigger a sound alarm when my faction is under attack, even if it's Gaia attaking me. The location of the attack should also be displayed on the map - if i have 10 archers, and due to battles 3 of them get upgraded, i'm no more able to select all of them by diuble clicking one - when a unit garrisons a builind, it gets istantly 100% of life (it heals istantly) Ideas - some war units can also work, let's say that they are mining with some civilian units.... when an attack occourse, it's hard to select the civilians and send them in a safe building, then select war units and set them to counterattack... it would be great to have the city alarm system (bell alarm) like in AOE2... or even something more sophisticated like the ability to create a defense plan - would be nice to be able to train basic units to get upgraded... something like a special building that if you put those units inside they get upgraded after certain time