Uh, guys, you can scale objects in the AOM:TT editor! As far as the "style" of combat, let's just say that at this juncture naval combat is designed to be as far removed from AOK/AOE style as possible - so think "realism." Don't know if I can give you anymore details than that, so I'll shut my mouth. Also, Tonto, I thought my screenshot proved that full scale ships were feasible. One can definately place more than two ships of the size in that screenshot on screen at once. We also don't plan to have 100+ ship fleets like is possible in AOK, but more like 20-25 max. I'll make some more mock ups later guys.