Jump to content

Spahbod

WFG Retired
  • Posts

    594
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Spahbod

  1. The wall outside the map will slowly fall apart (because the territory border is not expanded beyonf the map border).

    This is a know issue and I put (untested code) for this (removes all objects outside the map border) here: http://www.wildfireg...=40#entry254333

    (See the spoiler)

    A better way IMO would be to just not place the civ default walls for Iberians on maps that don't grand space for it (by the map designer).

    I think we shouldn't place those walls in tiny maps.

  2. First their should be a transport ship where you can transport troops and citizens if your on an island or need to get to an island.

    All of the ships can do this. Even fishing boats.:)

    Second when you build walls and towers their should be an option to build gates to let your own people in and out and not the enemy

    It has long been implemented. I think we have it from Alpha 11. Just select a Large section of the wall and you can see the "Convert to gate" option.

    Third Female citizens should be able to attack and their should be a few female warriors

    I can't say anything about the first one, But I think we are going to have some Mauryian female fighters in Alpha 12

    Forth warriors should have battle experience and stamina levels that can be increased through battle or training. Like a warriors stamina would go down during battles or moving long distances decreasing their speed and effectiveness in battle but would increase with inactivity(rest).

    We have experience. Units are promoted if they kill a certain number of enemy units. Stamina is a planned feature.

  3. Well, most of the art content I made for 0 A.D. were based on the existing game material and are therefore published under CC A-SA 3. But for others:

    I am the copyright holder of original works I post in the Wildfire Games 0 A.D. Art Development forum. I hereby release all original works I uploaded to this forum in the past, and those I will upload in the future, under the Creative Commons Attribution-Share Alike 3.0 Unported license.

    • Like 1
  4. What is that "simulation" stuff ? I haven't heard about it before... It's an internal Atlas button to see the map in motion ?

    Somehow. It "plays" the game inside atlas. It is located in the bottom of the "Map" tab.

    Let me see what I can make for Persians.

×
×
  • Create New...