Jump to content

tribalbeat

Community Members
  • Posts

    93
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by tribalbeat

  1. Don't get my hopes up like that if you aren't going to deliver.
  2. Yes but it probably won't be for a long time.
  3. None of those are bugs. It is just stuff that the devs haven't gotten around to yet.
  4. I would actually have liked to see the amount of wood trees yield be lowered. In turn, forests would become much denser and expansive to balance this out. Seeing my villagers deforest an entire area was one of my greatest joys in the Age of Empires series.
  5. I would have to agree. The curtain wall system just doesn't seem like it would be very useful. The click and drag method just is the most user friendly, and strategic approach.
  6. It may be some ways off, but let's get an Alpha Six suggestions thread. Try to keep these to really minor suggestions for the short run instead of things like adding new units. I for one, would like to see at least a rudimentary tech tree. (e.g. A player needs to have a farmstead before they can begin making farms.)
  7. I feel farms need to be reseeded for a price to prevent someone from just being able to turtle the entire match.
  8. Will we ever see a button on farms that allows the citizens farming them to automatically reseed them once the food is depleted from the farm? It would be a lot easier to manage than ordering my farmers to build a new farm every few minutes. I don't know how hard it would be to code, sorry.
  9. I don't think that Yamato would be powerful enough to fit in the game.
  10. Only what I learned in an AP World History course. Sorry.
  11. Huns and Hans maybe? Both of these fit perfectly with the time period. Think is mainly a discussion for the fans as I think the devs have enough to worry about now. Well, what do you guys think?
  12. This is a pretty obvious question and my apologies if it has been asked before, but is it possible to have a night/day cycle? If so, are there plans for it already?
  13. One thing that I hate is when my javelin units are getting closed in on by enemy spearmen. They keep moving back to fire, but so do the enemy, making it impossible to fight. Would it be easy to code them to switch to just trying to stab the enemy with their javelins if the enemy is close enough? Additionally, will cavalry ever have the ability to charge enemy units, knocking them around some instead of just running up, stopping and then attacking? Thanks, Love the game by the way.
×
×
  • Create New...