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tribalbeat

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Posts posted by tribalbeat

  1. Is it possible at all to implement a way for units to turn in a circle? For example, I don't care too much for large ships which are able to turn on a dime. I feel that it would be more realistic and present some tactical opportunities for ships and units to have a minimum radius that they must adhere to when turning. Naturally, smaller ships and units on foot would have a tighter turning radius while the larger warships and horses may have larger.

  2. I was playing on the Lake map with qBot as Carts. For some reason, about 15 minutes into the game, qBot sent all his women to my farms to try and farm from them. You may want to check how it prioritizes food.

    Also, can you just implement a cap to how many female villagers qBot will train? It always seems to have around 50 but hardly any actual troops.

  3. Would it be possible to try and work with the guy who does Gameranger to add 0 A.D. to the lobby? This would make multiplayer a lot easier since players would just be jacking into a virtual server. I don't know a lot about port-forwarding, but doesn't Gameranger take care of that too?

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