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memmaker650

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Posts posted by memmaker650

  1. 1. Apply patch2. Press Build in Xcode43. Copy the game data into the resulting .app bundle

    Easy. The reason why it's not a universal solution is that it needs to be manually updated whenever source code files are added or deleted.

    Great Work !!

    Sounds really good your patch and maybe in alhpa #10 0 ad could have the first oficial mac release.

    Now a question: In Lion you play 0 ad with sound ??

  2. It should be helpful anyway.

    I'm not sure which version I've posted where, but this is the latest version. Just download it and start the application without changing anything, it ought to work.

    Great work. All the content in a folder. Works on Snow Leopard 10.6.8 but when you launch the game i can see many lines with errors and the game start to works slowly.

    Unique great problem, game has no sound(no background music and no sound effect).

    Detail needed: nice icon.

    But also great work, it goes on the right way.

  3. Yeah, I didn't include AtlasUI.dylib because I couldn't get it to compile, but I didn't really try either because I focused myself on getting the game to work first.

    You are doing a great work. I suggest Wildfire Games create another pledgie to contribute to paid a couple of developers to adapt knowadays code to create Mac binaries for Snow Leopard and Lion. We are in 8 Alpha version and still without an stable Mac version.

  4. Good. Work. I tested your lastest release on my MAC with SL 10.6.6.

    Game works.

    Sounds doesn't work and there is problems with the mouse when you select a human and want to move to cut a tree.

    I think Mac release already needs a lot of works.

    But future is amazing for this game.

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