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Kyriakos

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Everything posted by Kyriakos

  1. Great I have another question, by the way: Do the models have to function from all 360 degrees? Since in some games (eg Civ3, but also EU3) you only ever see 180 degrees of the model.
  2. Yes, i have been part of the Civ3 modding community for many years. Privateer: thanks for the information. I will see if i can dl the game (is it still free?) and mod it for my own use for the time being, just to examine whether i can do it
  3. Hi, I have returned to this forum after a considerable absence. I would like to ask if anyone can direct me to information about a possible compatibility of the game's engine with the 3d modeling program Bryce 7. I do all of my modeling on Bryce, but it is notorious for its problems while exporting files in non native forms... Anyway, here is a little peak at my graphics: I hastily applied for being a modeler, but probably it would be better if i first got answers to my Bryce-related question
  4. I guess i could try to make a building for your mod, but atm i dont know how to do that. Also i read that Bryce is not supported by the program, which means i have to use 3dsmax. But Bryce is not very reliable as an exporter of models, so im not sure if the model will get in one piece in 3dsmax! By the way, does anyone know if there is a list of the buildings this game uses anywhere? I could remodel some of them, or alter them a bit, but they are important to me as concept art
  5. Hey SMST. Unfortunately my computer crashed a couple of weeks ago, and most of the models you see in my library have been lost. I only have some russian ones, the greek ones, the british ones and some bits and pieces apart from them. Also does this game need animations for the buildings to be made by the person who makes the building model? Because i know nothing about animation.
  6. All i see there is the "my assistant" option. Perhaps what was going to be said in a pm can be said here?
  7. I cannot find the pm managment window anywhere, so i gather one has to post more before it becomes available?
  8. Yes In fact i just did...
  9. Thanks SMST No, i didnt disable them, and i now checked and it seems i can accept pms. Edit: fcx is right.
  10. I rarely make larger models, since Civ3 uses static gfx. But i can do it i guess. These are some buildings of the Byzantine era, for example: If you are interested you can view my full library at http://forums.civfanatics.com/showthread.p...679#post5794679
  11. Hi I was looking for greek buildings to model for a Civilization 3 city set, and saw a pic of the game. So i followed it to the site By the way im not sure if you can spot the resemblance, but the fort (top image) was modelled after the greek fort of 0 AD:
  12. Thank you fcxSanya. I will give it a try once i have the model ready in 3dsmax, since these exist in Bryce currently
  13. Hi, i am new here I have some knowledge of 3d modelling, and i was wondering how i can turn one of my ancient greek models into a working file for this game. I use Bryce 6, but i can also create in 3dsmax. The game looks very good, by the way
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