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  1. That's exactly why i did that way. But I was thinking about and some post ago somebody said that there could be an a hunt animation, that could solves the problem between slaughter a sheep (who keep still meantime they are slaughtered) and hunting a moving deer (throwing a spear or a bow and arrow, I don't know). And that will make it more realistic, i doubt that a peasant fights with a knife to hunt a deer. Like i said before, if the game engine can support them, i have no problem with making any animation
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