As Erik pointed out, the description of "webhosting" doesn't really cover what we're paying for. Wildfire Games rents a dedicated server in a very professional data center, with a lot of tools to remotely manage a server and a lot of bandwidth available. We do this because we host some very specific things, such as: - a torrent tracker for game downloads - the multiplayer lobby server - an autobuild server which compiles the game code and checks for errors every night And of course our websites, forum (with attachment database) and game files, requiring roughly ~200 GB diskspace. Plus, we use up about 5 terabyte (!) data traffic each month, with 1.5 terabyte on a single day during game releases. We get a lot of bang for our buck, so we are actually getting a very good deal on the hosting.