NoMolester has a point. Being a nation isn't even a criteria to becoming a playable faction to begin with (see Athens and Sparta). If the work required to make a minifaction is equivalent or greater than the work required to create a playable faction, then the minifaction should either be made a playable faction or scrapped. I am not commenting on the specifics of your idea, but this axiom should be a factor in developing a minifaction as opposed to a playable faction. Diversity is a great if it can be implemented in a reasonable fashion. What is considered reasonable is for the content creators to decide. But from a player's perspective, a minifaction that acts exactly like or very similarly to a normal faction but is unplayable is very far from being reasonable. The point of this thread is to discuss/debate the merits of ways to implement minifactions. We should therefore be serious in discussing how minifactions should be implemented; and if we see something we believe to be a bad idea, we should respectfully point it out and explain why the idea is bad. The alternative is groupthink, bad ideas/implementations, and uninteresting monologues.