Hi! If you just update your SVN you'll notice that almost all Roman Buildings now have Spec + Normal Maps. It's a work in progress, since looks like that Parallax Stuff on Transparent and on Player Collor behaves weirdly. Also, looks like the new shader does not applies to animations, so the gate fails to load the material. Anyways, as I always say, enjoy the bump! The maps need some tweaks, but I think it's looking quite nice already, Please report and bugs or suggestions. To do: * roman props * other roman buildings * fix the weirdness of the alpha maps (have no idea how to do that though... Any ideas myconid?) and on the roofs. * all AO stuff! (will be a pain, since It'll need a new UV map for all buildings!) Hopefully the Romans will be done for Alpha 11 Enjoy the bump!