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  1. Final patch for model normal/parallax/specular/emissive mapping should be dropping tomorrow. I somehow managed to mess up my git-svn setup, so the patch will also include patches #1493 and #1497, sorry! Testing specularity now. Here are a couple more pics: The first one uses greyscale specularity to model the marble, the second uses colour specularity to model the metallic parts on the columns. They look better in motion...
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