Hi there! I am working on a mod that adds mercenary stuff (currently working on the "Ten Thousand" for the Persians). I probably wouldn't make that great of models for units and structures, would someone want to help by making the models?
@Obelix this is exactly what I was referring to - keep the discussion going - and sorry fo the wrong threat (bit off-topic) just spawned another idea...
Is this work around because of some coding limitations? Naively, I would think of normal bridges (the Persian was a particular case) as a structure that behaves like the port and the wall: start on one shore, finish on another (under certain depth/lenght limits), and the construction animation doesn't have to be that accurate (none is)... maybe there's some problem about walking on top of it if done in this way?