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Who's Online 6 Members, 1 Anonymous, 219 Guests (See full list)
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Newest Posts
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By matematikoy · Posted
I fixed the bug in this mod. Now I can build in allied, neighboring and enemy territory. -
By Adriano0ad · Posted
"Hello everyone! I'm here to share more news about the WorldRising Mod! Technologies: I've developed several new technologies that unlock amazing units and buildings, as well as unique bonuses and tributes for characters and buildings. Textures: I've significantly improved the textures of the units, redoing their skin, faces, and clothing to make them more realistic. Additionally, I've created a wide variety of clothing and heads to increase diversity. Camera: You can now zoom in and out more, allowing you to appreciate the details and get a wider view of your settlement. Map Creation: I'm working on a map of the Japan region, focusing on the Jomon culture. The first era (Chipped Stone) is almost ready, with just a few final adjustments to be made. The second era (Polished Stone) is already in full swing, with many technological innovations, structures, and units being implemented. New Resources: I'm about to create the first resources, including faith, bone, leather, water, and clay. I plan to start developing these features this week! Stay tuned for more updates and news! -
partagez-le ♥ TAKE care ally don't make a wall around you lol
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By matematikoy · Posted
Hello, friends. I'm trying to modify the game to allow building on allies. Has anyone tried this? Why can't I do it at all? Thanks! -
the third hero definitely needs to be changed and another potential change that would be interesting is the women champs could be altered to be like the immortals, where they can change between swordsmen and archers.
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@george One easy solution is to re-order an attack move for your army from time to time. Unit AI will prioritize attackers.
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