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EpsilonProgrammer

CRASH! unhandled exception (Access violation reading 0x8C000640)

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The game runs fine. I can create a match, select the map, number of players, AI, etc. But when the match reaches the 100% load, the game crashes. This is the warning note:

 

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation reading 0x8C000640)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)

 

crashlog.dmp crashlog.txt

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Thank you for your reply. Somehow I knew that there was an incomptibility between the video card I used and GLSL. Never has this problem in Linux and Windows until now. Not necessary to disable post processing, but disabling GLSL did the trick!

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