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Jugulator

Overlapping buildings?

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This would be easy and fantastic:

like in Word, When you can click on a picture and select: background.

Imagine you have the option in the editor to select a building/prop/tree as 'background'. you place it on the map ( f.e. an archery range) as background and you can add other buildings/things ( not background) on top of it, next to it, etc..

The background structure will always fit this way.

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Define Overlapping: Being able to build two buildings in a place adjacent to each other so that they would act as one building, but still have separate hit points?

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I think he meant overlapping as in building 2 buildings on top of each other. The roof of the taller building will be seen, the walls of the fatter building will be seen. and etc. This way you can make "new buildings" by combining features of the old ones. Though it's usually made for cinematic as the buildings would not function in-game.

Hope I got that right...

Edited by buggy123

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Hmmm nice :)

One question, I saw that there were leaves under the palm? trees. Do leaves fall or are there always some under tree and some on top?

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