Jump to content

Search the Community

Showing results for tags 'ubuntu'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome
    • Announcements / News
    • Introductions & Off-Topic Discussion
    • Help & Feedback
  • 0 A.D.
    • General Discussion
    • Gameplay Discussion
    • Game Development & Technical Discussion
    • Art Development
    • Game Modification
    • Project Governance
    • Testing

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


First Name


Last Name


Skype ID

Found 3 results

  1. As 0 A.D. is available as a snap, is it possible to have both the "stable" and "edge" channels installed and playable at the same time without any issues?
  2. I was curious to see some output from different compilers and version so I set up a code integration test on my 0ad GitHub fork. Can anyone see why the build is failing at glooxwrapper.cpp? As far as I can tell, I've installed all the required dependencies. The first 3 jobs shown here are running on trusty, using gcc-4.8, 7.0, and clang 5.0. Each one fails at the gloox build: https://travis-ci.org/andy5995/0ad/builds/417847354 script used to install dependencies .travis.yml
  3. Hi guys, I'm new on linux (mint) . I cant connect to the lobby. Is there anything to configure Firewall ? if yes, how ? Thanks!
×
×
  • Create New...