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MERTZEN last won the day on March 26

MERTZEN had the most liked content!

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  1. here is one big leaver, jodeldi jodeldi (1376) I won against him with a lower level than him and he just left without resigning, what a big looser, commands.txtmetadata.json
  2. Hello All, I got a lot to say but on a general basis and after playing a lot of onlines games on the current version : > ranged units and siege rams are too strong, it's not realistic (on a history point of view) to see celts winning the game with only slingers and battle rams, what I would suggest to correct this would be : 1. Lowering the attack dammages of slingers and allowing only a limited number of attacks (spears) for the skirmishers before a countdown that allow them to reload their stack of javelins, on the meantime the skirmisher would act as a spearman (with low armor). A level 1 skrimisher would have for example only 6 javelin to throw. 2. Battler rams and all other siege units in general should be packed with citizen soldiers units in order to be used, for example a battle ram speed could depend on the number of units inside and the units that handle the balistas or catapultes should be vulnerable of ranged attacks. If they got killed the siege engine become Gaia until some else is using it. 3. .. to compensate this I would give to the celts factions a citizen soldier with sword (which would be histroricaly accurate as gauls where well knows smiths) and also a citizen soldier with hammer or haxe that perform crush units and could be used to destrow buildings. 4. Spear cavaliers should have a special charge attack that could crashed low armored units such as ranged units. Currently they are not strong enough against archers, skirmishers and slingers, that's not realistic. It's just a start but I thing that with these littles changes the game could become even more attractive and we would see much more historically accurate battles.
  3. hi guys, do you know when it will be back ?
  4. here is a auwful leaver of the worst sort, named "oshivan" hope you can teach him some politenes thx commands.txtmetadata.json
  5. here is a serial leaver, named "oshivan" hope you can teach him some politeness commands.txtmetadata.json
  6. What could be implemented for the mercenary system would be that the ressources gathered with the looting system (when your units kills opponents units of building) would not be occuring if it's done by mercenaries units. What do you think about it ?
  7. Concerning the siege rams, > they should maybe be slowered, it make no sense that a siege ram is faster than a piekman > towers and fortress should be able to drop rocks in order to crush them > it make no sense neither that siege rams can beat units, as elephants for example:
  8. I heard there is a list somewhere to report the quitters but I haven't found it yet.
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