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SVN Actor and Texture updates (Feb 2022)


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Hi all! I'm currently in the process of reorganizing the the unit actors and unit textures in the development (SVN) repo. Please bear with me if you're an SVN player. The rest of the changes will take perhaps the rest of this week. It'll be worth it, as the reorganization helps the art team moving forward and makes it easier to maintain assets. And as I'm going through everything I'm improving textures, actors, and adding some new things here and there. So content wise, everything will look nicer to the end user. Lastly, I'm deleting old lower resolution lower quality textures and unused textures (trust me, in the end you won't miss them). This will reduce graphics memory load.

So, sit tight. My project shouldn't last much longer. :)

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