Swellick Posted September 24, 2003 Report Share Posted September 24, 2003 I haven't read ALL the suggestions, so I hope I'm not just repeating another suggestion. I have a mapping idea for absolutly EPIC size: In the bottom UI there would be two mini maps one would be deemed "world map" the other "state map". For every random map game several random maps would be rendered. When you click on the world map you would be redirected to a screen that reveals the entire map(equevilant of 6 gigantic random maps) no units can be seen on this level, only the boarders of the 6 random maps. when you click inside the boarders of one of the random maps(state map), you are then directed to that maps screen. Naturaly this means serios microminding, but each map, when you leave, will have a governor automaticly(AI) in command, when he is being attacked he will send you a chat message, saying wether or not his cohorts can handle the invasion(autocalced sum). Quetions? 1 Quote Link to comment Share on other sites More sharing options...
DarkAngelBGE Posted September 24, 2003 Report Share Posted September 24, 2003 Hey Swellick. Welcome to our community. Well, personally I like the idea. Would that mean that you play with like 12 players on a huge map with portals to the different "quadrants" of the map ? Quote Link to comment Share on other sites More sharing options...
Swellick Posted September 24, 2003 Author Report Share Posted September 24, 2003 Glad you like it! No, you wouldn't play against anymore players than normal. It would take a special AI script for you opponents to be able to attack, and run, several maps. Yes, there should be portals from map to map: In each corner, and center edges are portals to the next map over - if a unit walks within 5 tiles of these portals he is transfered to the other map. Confused? Quote Link to comment Share on other sites More sharing options...
DarkAngelBGE Posted September 24, 2003 Report Share Posted September 24, 2003 Nope, that's what I expected. Well the idea is great, but I think with such big maps we would need some special things:-people willing to accept the long loading time of the maps-a very good save function Quote Link to comment Share on other sites More sharing options...
Swellick Posted September 24, 2003 Author Report Share Posted September 24, 2003 Well... okay - perhaps the future will yield better processors to make my idea work. 1 Quote Link to comment Share on other sites More sharing options...
DarkAngelBGE Posted September 24, 2003 Report Share Posted September 24, 2003 I never said that this idea wouldn't work. Look at World of Warcraft..they basically have the same concept. Quote Link to comment Share on other sites More sharing options...
Swellick Posted September 24, 2003 Author Report Share Posted September 24, 2003 I only play Historically based games..., and perhaps you could make it an option in the random map creation dialog. Quote Link to comment Share on other sites More sharing options...
DarkAngelBGE Posted September 24, 2003 Report Share Posted September 24, 2003 Hmm..I think this would be a somehow big change in the concept and would require some effort really. But we'll definately consider it. Quote Link to comment Share on other sites More sharing options...
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