EgyGamer Posted August 26, 2018 Report Share Posted August 26, 2018 so i was playing in a match 4 vs 3 on a map water covers around 80% of the map and i went mass Navy to dominate the sea in the start had 9 or 10 heavy ships ... and then went to fight two other heavy ships and it seems to take down a ship you need to wait couple of daces one of the two ship had mass forces that just ran from my 10 ships taking little damage and droping the units on our bases now i believe we need improvement to the ships damage some siege machines on it firing ? better animation maybe even put like 20 or 30 archer on the ships standing as a model for heavy ships ... and more ship upgrades because going navy right now is pretty boring and pointless if the enemy can just stroll around my mass water army costing me massive metal and wood for nothing pretty much please respond if you have any plans for better navy game play or explain the current one Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 26, 2018 Report Share Posted August 26, 2018 Naval gameplay still WiP, there any several improvements to make, from Pathfinder to gameplay combat. Quote Link to comment Share on other sites More sharing options...
EgyGamer Posted August 26, 2018 Author Report Share Posted August 26, 2018 Sorry i am not a native English speaker what does WiP stand for ? Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted August 26, 2018 Report Share Posted August 26, 2018 Just now, EgyGamer said: Sorry i am not a native English speaker what does WiP stand for ? Work in progress. the game isn't near to be finish is what I mean. Mostly of things are settled in. https://trac.wildfiregames.com/wiki/GameplayFeatureStatus https://trac.wildfiregames.com/wiki/GamePerformance Quote Link to comment Share on other sites More sharing options...
EgyGamer Posted August 26, 2018 Author Report Share Posted August 26, 2018 ah okey thanks for clearing stuff out then .... any idea on how long befor they start working on the navy and finish the game would love to know out of curiosity Quote Link to comment Share on other sites More sharing options...
Hannibal_Barca Posted August 26, 2018 Report Share Posted August 26, 2018 (edited) Heavy Warships (assuming you mean the catapult ones, not medium warship triremes) can be garrsioned with up to 9 catapults to increase fire Such a ship fires 10 rocks and is very powerful - it can level shoreline structures Protect them from garrisoned triremes though, while they can take on 2 of those any more will risk losing the catapults and the ship Edited August 26, 2018 by Hannibal_Barca 1 Quote Link to comment Share on other sites More sharing options...
Guest Posted August 26, 2018 Report Share Posted August 26, 2018 Not treating ships as buildings would be a good start. Quote Link to comment Share on other sites More sharing options...
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