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Blacksmith


wowgetoffyourcellphone
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So, I was thinking of changing how the Blacksmith works. Basically, what you would have are instead of "technologies" that you research once, you would task the smithy to manufacture certain weapons or armor, which would then affect the cost and stats of soldiers. So, what you would do is "upgrade" the Blacksmith to different versions of itself, each one with an aura that boosts units in the prescribed way. So, task the smithy to manufacture swords, by Upgrading the blacksmith building to the sword-making version of itself, which would have an aura that boosts sword units and makes them cost more (because you're equipping  them with fancy new sharp swords with +20% attack). I don't know all the details yet, I'm just conceptualizing for now. I was thinking of doing something similar with Markets and having a tax trickle feature that replaces Bartering.

Edited by wowgetoffyourcellphone
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