mickmca Posted July 29, 2018 Report Share Posted July 29, 2018 My map is dotted with Gaia settlements: three houses, a pyramid, a grain shed and two fields. No one is working the fields, but the freehold is guarded by 4-5 formidable spearmen. I can kill them and convert the properties, but I can't use the properties. Likewise random isolated small pyramids across the map; in that case, no defenders, no buildings. They can be seized but not used. What am I missing? Quote Link to comment Share on other sites More sharing options...
RolandSC2 Posted July 29, 2018 Report Share Posted July 29, 2018 Gaia buildings can be fun and add dynamism to large team games that fill up the map, especially on nomad mode, where players begin without a Civic Center and must search for a suitable location to build (next to these buildings is a good location). These features also add realism/flavor to the map, albeit at the expense of balance. If balance is a bigger priority, most other maps in the random map pool do not have Gaia buildings. Quote Link to comment Share on other sites More sharing options...
elexis Posted July 29, 2018 Report Share Posted July 29, 2018 The map was created by @(-_-). As far as I recall the things were rather used as decoration than story elements. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 30, 2018 Report Share Posted July 30, 2018 Indeed. For now, they are just decirations. I used the phrase “for now” because if I get a good idea, I might probably implement it. Back then, the best I could come up with was the gaia attack thing like Jebel Berkal. And since the new maps came as a “set” of Kushite maps, I didnt want to duplicate Jebel Berkal. Quote Link to comment Share on other sites More sharing options...
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