Jump to content

How to garrison units in Atlas


AtlasMapper
 Share

Recommended Posts

Hello,

While creating maps using Atlas, I would like to add units inside buildings or ships. I found this post:

On 25/06/2014 at 7:16 PM, Radagast. said:

Overview of Roman Arrival (note this was the final last stand of Carthage before it was burned down)

Hidden Content

Triple walls covered the west:

Hidden Content

Triple-Walls in cross-section:

Hidden Content

No idea if it's possible to garrison in Atlas.


18:53 < rada> anotherone: "Can you set units to be garrisoned inside              ships in Atlas?"18:53 < rada> I have no idea myself ...18:54 <@leper> no18:55 <@leper> (you could probably do something with triggers though)

2 years later, is there anything new with this feature ?

Thanks for the reply.

Link to comment
Share on other sites

In a similar way, is it possible to define some units behavior at start by editing the xml file ? Like "defend", "hold position" or "aggressive" ?

@trompetin17: Like the garrison feature, it would be nice to be able to set it up in Atlas too (also, the garrisoning procedure supports the idea of the need of retrieving the entities UID in Atlas, as I previously told you).

Oh, and also, is it possible to modify the starting stats of some units ? Especially, can one define the amount of life points of an units/building by acting on the xml file (eg. in order to start with some damaged buildings) ?

Edited by AtlasMapper
wrongly explained
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...