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Balancing squad


Phalanx
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Okay, so I know that this is not priority, but (just a light suggestion, I'm not trying to be pesky) could it be possible to assemble a few community members into a team dedicated to balancing the factions around the already specified strength and weakness guidelines?

As I said, it's not priority now, but it might be nice to have the balancing changes already laid out for implementation once the engine is done.

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It was tried some months ago. There was some talk, and then Karamel tried to make a balancing mod with the reached guidelines.

The topic:

 

And his wikia

https://git.framasoft.org/0ad/sibyllaevox/wikis/home

 

EDIT: IMHO devs could make a statement saying that they won't focus in that topic until Beta, or just saying their view about how they will work about gameplay and balancing. 

I think that isn't easy, and everybody have a personal view of how the make should be, but making a cohesive, fun, historical game isn't easy. If every idea is added to the game, it could be a mess.

 

Edited by av93
add info and not doble post
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