michty Posted November 25, 2014 Report Share Posted November 25, 2014 I made my first skirmish map, and everything worked OK when I worked on it the first day, however when I save/reopened it, I was spammed by following warning message every time I click on the ground with move/rotate tools. Same happens, If I try to select entities with rectangular selection (but not if I select entity itself directly). I generated random "rivers" map in fresh file and made no changes to it, to see if it was problem just of that single map, and surprisingly, it was not, after I saved/opened it, I was countered with same warnings.I also get spammed with same messages every time I try to play the game, no matter if I play it in single or multiplayer. I can't find any other warnings/errors in my log files, other then the one which spams me.The warning message is pasted below:javascrip warning: Script value conversion check failed: v.isnumber() (got type object)Does anyone have any Idea how to fix it?Thanks for any help! Quote Link to comment Share on other sites More sharing options...
feneur Posted November 25, 2014 Report Share Posted November 25, 2014 Could you please provide some more information? At least which version of the game you're using. And if you're using SVN, which SVN revision you're using. Quote Link to comment Share on other sites More sharing options...
michty Posted November 25, 2014 Author Report Share Posted November 25, 2014 Im using 2009 Intel Mac, OS X Mavericks (latest version), And Im using A17, as well as A17 Atlas. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted December 14, 2014 Report Share Posted December 14, 2014 It should mention which script the warning occurred in, please attach the interestinglog.html from the game's log folder, and it might help if you attach the saved map that causes the problem (archive/zip it first), so we can attempt to troubleshoot it. Quote Link to comment Share on other sites More sharing options...
alffis Posted December 15, 2014 Report Share Posted December 15, 2014 (edited) Hi, i had complete the same problem, every time i reopened a random generated map, or i played the map.I got the messages like this, sometimes more or less:2345.345 javascrip warning: Script value conversion check failed: v.isnumber() (got type object)After a little analyse of the .xml file i detect some odd like this,because i cant reproduce it on e NEW map WITHOUT random generator.<Entity uid="4895"><Template>mirage|gaia/flora_tree_pine</Template><Player>0</Player><Position x="753.06516" z="1555.99155"/><Orientation y="-4.31946"/><Actor seed="2935"/></Entity>Inserted in a NEW MAP .xml file you get the same errors, and see no tree.So you have to delete this "mirage|", then you see the tree and the error is gone. d()band should look like this:<Entity uid="4895"><Template>gaia/flora_tree_pine</Template><Player>0</Player><Position x="753.06516" z="1555.99155"/><Orientation y="-4.31946"/><Actor seed="2935"/></Entity>You have to reload the ATLAS, reopen do not work!There are different amounts of errors every new random map (1-xxx), so it is the best you get angood old editor or an similar one, to delete the "mirage|" all at once. (^_~)http://www.crimsoneditor.com/Have a good time!A really nice game!Alpha 17 Quercus / Win7 / 64Bit Edited December 15, 2014 by alffis Quote Link to comment Share on other sites More sharing options...
Loki1950 Posted December 15, 2014 Report Share Posted December 15, 2014 Good catch alffis Nice little editor too I have always used Notepad ++ on the Dark side what ever floats your boat.Enjoy the Choice Quote Link to comment Share on other sites More sharing options...
michty Posted January 9, 2015 Author Report Share Posted January 9, 2015 Hi, i had complete the same problem, every time i reopened a random generated map, or i played the map.I got the messages like this, sometimes more or less:2345.345 javascrip warning: Script value conversion check failed: v.isnumber() (got type object)After a little analyse of the .xml file i detect some odd like this,because i cant reproduce it on e NEW map WITHOUT random generator.<Entity uid="4895"><Template>mirage|gaia/flora_tree_pine</Template><Player>0</Player><Position x="753.06516" z="1555.99155"/><Orientation y="-4.31946"/><Actor seed="2935"/></Entity>Inserted in a NEW MAP .xml file you get the same errors, and see no tree.So you have to delete this "mirage|", then you see the tree and the error is gone. d( )band should look like this:<Entity uid="4895"><Template>gaia/flora_tree_pine</Template><Player>0</Player><Position x="753.06516" z="1555.99155"/><Orientation y="-4.31946"/><Actor seed="2935"/></Entity>You have to reload the ATLAS, reopen do not work!There are different amounts of errors every new random map (1-xxx), so it is the best you get angood old editor or an similar one, to delete the "mirage|" all at once. (^_~)http://www.crimsoneditor.com/Have a good time!A really nice game!Alpha 17 Quercus / Win7 / 64BitDid you find only one of those? or many? since there are tons of objects on that map Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted January 11, 2015 Report Share Posted January 11, 2015 Fixed in r16129. Quote Link to comment Share on other sites More sharing options...
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