TriplicariusDEN Posted September 7, 2014 Report Share Posted September 7, 2014 Settings: Sparta, on an acropolis.Any idea how to position my troops? Quote Link to comment Share on other sites More sharing options...
agentx Posted September 7, 2014 Report Share Posted September 7, 2014 Prepare and counter with a ranged siege tornado. Quote Link to comment Share on other sites More sharing options...
TriplicariusDEN Posted September 7, 2014 Author Report Share Posted September 7, 2014 Prepare and counter with a ranged siege tornado. How about without siege? D: It's a bit hard to make.C=cavH=HopliteS=Sword-guyP=Priest Quote Link to comment Share on other sites More sharing options...
TriplicariusDEN Posted September 7, 2014 Author Report Share Posted September 7, 2014 (edited) Maybe this? ________________C C C C__________________________ TOWER C C C C TOWER HHHHHHHHH HHHHHHHHH SSSS SSSS SSSS SKIRMISHER LINE P P PSwordsmen and hoplites could use the cavalry gaps to take out any enemy cav/hoplites while cav counters elephants. Edited September 7, 2014 by TriplicariusDEN Quote Link to comment Share on other sites More sharing options...
TriplicariusDEN Posted September 7, 2014 Author Report Share Posted September 7, 2014 If your reading, please give your ideas. Quote Link to comment Share on other sites More sharing options...
Thorfinn the Shallow Minded Posted September 7, 2014 Report Share Posted September 7, 2014 Spearmen do have a bonus against elephants so they should be deployed at the front. The skirmishers should be positioned behind them. Cavalry are not effective in elephant warfare, yet swordsmen could be useful as reserves if the spearman line breaks. 1 Quote Link to comment Share on other sites More sharing options...
serveurix Posted September 7, 2014 Report Share Posted September 7, 2014 Spearmen do have a bonus against elephants so they should be deployed at the front. The skirmishers should be positioned behind them. Cavalry are not effective in elephant warfare, yet swordsmen could be useful as reserves if the spearman line breaks.Hoplites are cheaper than swordsmen and would probably do better against elephants, provided they are all at elite rank. Nevertheless, a good group of spartan champions, blocking a narrow entrance, eventually assisted by Leonidas' aura, should hold very long against an all-elephant rush. Quote Link to comment Share on other sites More sharing options...
TriplicariusDEN Posted September 7, 2014 Author Report Share Posted September 7, 2014 Hoplites are cheaper than swordsmen and would probably do better against elephants, provided they are all at elite rank. Nevertheless, a good group of spartan champions, blocking a narrow entrance, eventually assisted by Leonidas' aura, should hold very long against an all-elephant rush.Especially, if about 15 women are getting resources from another ally territory to fuel the war machine. And that could eventually evolve into the making of siege engines. Which means dead elephants. Of course, I could also add my ally to flank the elephants. And of course, realistically, the elephant thing would have spearmen or swordsmen backing em up. Thats when my cav/swords surge. And so, if my ally was macedon, they could lend me a line of foot companions. Quote Link to comment Share on other sites More sharing options...
TriplicariusDEN Posted September 7, 2014 Author Report Share Posted September 7, 2014 (edited) H=HopliteF=Foot companion from macedonS=SkirmisherC=CavalrySS=SiegeSW=Swordsman_=Impassible partT=TowerL=LeonidasP=Priest Edited September 7, 2014 by TriplicariusDEN Quote Link to comment Share on other sites More sharing options...
TriplicariusDEN Posted September 7, 2014 Author Report Share Posted September 7, 2014 (edited) _________________FFFFFFFFF__________________ Seem like an ideal defense? T HHHHLHHHH T PP HHHHHHHHH PP SWSWSWSW SSSSSSSSSS SWSWSWSW SS SS SS SS Edited September 7, 2014 by TriplicariusDEN Quote Link to comment Share on other sites More sharing options...
Tango_ Posted September 10, 2014 Report Share Posted September 10, 2014 just make an infantry skirmishers mass, and hit and run these phants.inf skirm > phantsinf skirm faster than phants -> hit and run themif you want to shoot these phants "easily", product some melee units who'll be used as cannon folder, while your inf inf will do the job. Quote Link to comment Share on other sites More sharing options...
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