Jean Posted July 14, 2014 Report Share Posted July 14, 2014 Hello from Germany,i get an error if i load a Save game on 0ad,the Game crashed and i becoms in the Box/Terminel:Cache: 200 (total: 4029) MiBTIMER| InitVfs: 490.419 msSound: AlcInit success, using OpenAL SoftTIMER| CONFIG_Init: 91.8453 msTIMER| RunHardwareDetection: 203.651 msTIMER| write_sys_info: 16.9383 msTIMER| InitRenderer: 137.65 msTIMER| ps_console: 39.9433 msTIMER| ps_lang_hotkeys: 2.10837 msTIMER| common/modern/setup.xml: 5.45942 msTIMER| common/modern/styles.xml: 618.584 usTIMER| common/modern/sprites.xml: 5.36123 msTIMER| common/setup.xml: 15.4109 msTIMER| common/sprite1.xml: 3.9637 msTIMER| common/styles.xml: 76.895 usTIMER| common/common_sprites.xml: 4.80494 msTIMER| common/common_styles.xml: 454.876 usTIMER| common/init.xml: 16.7658 msTIMER| pregame/sprites.xml: 1.06473 msTIMER| pregame/styles.xml: 106.787 usTIMER| pregame/mainmenu.xml: 259.265 msTIMER| common/global.xml: 790.184 usTIMER| common/modern/setup.xml: 276.991 usTIMER| common/modern/styles.xml: 249.054 usTIMER| common/modern/sprites.xml: 3.91565 msTIMER| common/setup.xml: 908.356 usTIMER| common/sprite1.xml: 3.28596 msTIMER| common/styles.xml: 45.885 usTIMER| common/common_sprites.xml: 4.06679 msTIMER| common/common_styles.xml: 389.854 usTIMER| splashscreen/styles.xml: 11.9125 msTIMER| splashscreen/setup.xml: 246.19 usTIMER| splashscreen/splashscreen.xml: 17.3757 mssys_cursor_create: using Xcursor to create 32 x 32 cursorTIMER| common/modern/setup.xml: 237.251 usTIMER| common/modern/styles.xml: 251.988 usTIMER| common/modern/sprites.xml: 4.00798 msTIMER| common/setup.xml: 901.791 usTIMER| common/sprite1.xml: 3.27772 msTIMER| common/styles.xml: 44.069 usTIMER| common/common_sprites.xml: 3.95511 msTIMER| common/common_styles.xml: 384.826 usTIMER| gamesetup/setup.xml: 160.077 usTIMER| gamesetup/sprites.xml: 82.902 usTIMER| gamesetup/styles.xml: 83.39 usTIMER| gamesetup/gamesetup.xml: 68.6497 msTIMER| common/global.xml: 1.10196 msTIMER| common/modern/setup.xml: 222.654 usTIMER| common/modern/styles.xml: 248.356 usTIMER| common/modern/sprites.xml: 3.89065 msTIMER| common/setup.xml: 908.566 usTIMER| common/sprite1.xml: 3.25579 msTIMER| common/styles.xml: 43.511 usTIMER| common/common_sprites.xml: 4.04695 msTIMER| common/common_styles.xml: 386.432 usTIMER| common/init.xml: 2.91601 msTIMER| pregame/sprites.xml: 695.549 usTIMER| pregame/styles.xml: 39.6 usTIMER| pregame/mainmenu.xml: 14.8934 msTIMER| common/global.xml: 720.832 usTIMER| common/modern/setup.xml: 225.797 usTIMER| common/modern/styles.xml: 249.613 usTIMER| common/modern/sprites.xml: 4.08495 msTIMER| common/setup.xml: 924.978 usTIMER| common/sprite1.xml: 3.21752 msTIMER| common/styles.xml: 44.838 usTIMER| common/common_sprites.xml: 3.90301 msTIMER| common/common_styles.xml: 1.23486 msTIMER| savedgames/load.xml: 41.9213 msTIMER| GetSavedGames: 51.7254 msTIMER| common/modern/setup.xml: 241.721 usTIMER| common/modern/styles.xml: 292.635 usTIMER| common/modern/sprites.xml: 4.06958 msTIMER| common/setup.xml: 925.746 usTIMER| common/sprite1.xml: 3.24182 msTIMER| common/styles.xml: 45.397 usTIMER| common/common_sprites.xml: 4.06902 msTIMER| common/common_styles.xml: 404.94 usTIMER| common/init.xml: 3.02154 msTIMER| loading/styles.xml: 162.172 usTIMER| loading/sprites.xml: 608.248 usTIMER| loading/loading.xml: 2.19469 msTIMER| common/global.xml: 602.52 ussys_cursor_create: using Xcursor to create 32 x 32 cursorSegmentation fault Quote Link to comment Share on other sites More sharing options...
feneur Posted July 14, 2014 Report Share Posted July 14, 2014 Could you please follow the instructions here: http://trac.wildfiregames.com/wiki/ReportingErrors for adding e.g. the log files/system_info.txt?Also, the saved game you are trying to load, was it saved with the same version of the game that you are trying to load it with? (E.g. if you saved the match using Alpha 16, are you also trying to load it using Alpha 16?) Quote Link to comment Share on other sites More sharing options...
Jean Posted July 14, 2014 Author Report Share Posted July 14, 2014 Could you please follow the instructions here: http://trac.wildfiregames.com/wiki/ReportingErrors for adding e.g. the log files/system_info.txt?Also, the saved game you are trying to load, was it saved with the same version of the game that you are trying to load it with? (E.g. if you saved the match using Alpha 16, are you also trying to load it using Alpha 16?)yes i have Alpha 16 and i saved it with the same Version Quote Link to comment Share on other sites More sharing options...
feneur Posted July 14, 2014 Report Share Posted July 14, 2014 Could you please follow the instructions here: http://trac.wildfiregames.com/wiki/ReportingErrors for adding e.g. the log files/system_info.txt?Also, the saved game you are trying to load, was it saved with the same version of the game that you are trying to load it with? (E.g. if you saved the match using Alpha 16, are you also trying to load it using Alpha 16?)yes i have Alpha 16 and i saved it with the same VersionOk, that was half of what I was asking for Quote Link to comment Share on other sites More sharing options...
Jean Posted July 14, 2014 Author Report Share Posted July 14, 2014 Ok, that was half of what I was asking for sorry i have no crashlog Quote Link to comment Share on other sites More sharing options...
feneur Posted July 14, 2014 Report Share Posted July 14, 2014 Assuming you've run the game at least once without crashing you should at the very least have interestinglog.html and system_info.txt in your logs folder. Could you also please try to load the saved game again? There should be a crash report that's more in-depth than just "Segmentation fault", please copy the text of that and paste it here. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted July 15, 2014 Report Share Posted July 15, 2014 Since you're on Linux, you should run the game in gdb as described here, then reproduce the crash to get a useful call stack. Without more information, we can't do much to help. At a minimum, you should tell us which OS you're using (system_info.txt will list this and more), and it would be helpful if you can attach the saved game file that causes the crash (see GameDataPaths, just rename the .0adsave to .zip before attaching) Quote Link to comment Share on other sites More sharing options...
Jean Posted July 15, 2014 Author Report Share Posted July 15, 2014 (edited) (gdb) runStarting program: /usr/games/pyrogenesis[Thread debugging using libthread_db enabled]Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".Cache: 200 (total: 4029) MiB[New Thread 0xa54c7b40 (LWP 2944)]TIMER| InitVfs: 376.486 ms[New Thread 0xa4cc6b40 (LWP 2945)][New Thread 0xa44a4b40 (LWP 2947)][New Thread 0xa36ffb40 (LWP 2948)][Thread 0xa36ffb40 (LWP 2948) exited][New Thread 0xa36ffb40 (LWP 2949)][New Thread 0x9eefdb40 (LWP 2950)]Sound: AlcInit success, using OpenAL Soft[New Thread 0x9e6fcb40 (LWP 2951)]TIMER| CONFIG_Init: 9.81612 ms[New Thread 0x9ddfab40 (LWP 2952)][New Thread 0x9d5f9b40 (LWP 2953)]TIMER| RunHardwareDetection: 22.4399 msTIMER| write_sys_info: 16.9398 ms[New Thread 0x9c6b6b40 (LWP 2955)]TIMER| InitRenderer: 14.3904 msTIMER| ps_console: 6.74555 msTIMER| ps_lang_hotkeys: 1.94131 msTIMER| common/modern/setup.xml: 378.121 usTIMER| common/modern/styles.xml: 281.74 usTIMER| common/modern/sprites.xml: 4.24621 msTIMER| common/setup.xml: 1.06271 msTIMER| common/sprite1.xml: 3.30105 msTIMER| common/styles.xml: 81.435 usTIMER| common/common_sprites.xml: 3.97537 msTIMER| common/common_styles.xml: 449.359 usTIMER| common/init.xml: 2.72137 msTIMER| pregame/sprites.xml: 979.175 usTIMER| pregame/styles.xml: 92.121 usTIMER| pregame/mainmenu.xml: 67.3806 msTIMER| common/global.xml: 803.384 usTIMER| common/modern/setup.xml: 229.917 usTIMER| common/modern/styles.xml: 248.076 usTIMER| common/modern/sprites.xml: 4.01546 msTIMER| common/setup.xml: 940.553 usTIMER| common/sprite1.xml: 3.29099 msTIMER| common/styles.xml: 55.803 usTIMER| common/common_sprites.xml: 3.9445 msTIMER| common/common_styles.xml: 389.715 usTIMER| splashscreen/styles.xml: 1.07905 msTIMER| splashscreen/setup.xml: 88.838 usTIMER| splashscreen/splashscreen.xml: 4.20095 mssys_cursor_create: using Xcursor to create 32 x 32 cursor[New Thread 0x9a71ab40 (LWP 2956)]TIMER| common/modern/setup.xml: 226.077 usTIMER| common/modern/styles.xml: 248.984 usTIMER| common/modern/sprites.xml: 3.94869 msTIMER| common/setup.xml: 933.429 usTIMER| common/sprite1.xml: 3.46189 msTIMER| common/styles.xml: 48.819 usTIMER| common/common_sprites.xml: 3.9014 msTIMER| common/common_styles.xml: 368.203 usTIMER| savedgames/load.xml: 46.4727 msTIMER| GetSavedGames: 18.341 msTIMER| common/modern/setup.xml: 262.953 usTIMER| common/modern/styles.xml: 439.371 usTIMER| common/modern/sprites.xml: 4.05261 msTIMER| common/setup.xml: 977.499 usTIMER| common/sprite1.xml: 3.3461 msTIMER| common/styles.xml: 61.67 usTIMER| common/common_sprites.xml: 4.07021 msTIMER| common/common_styles.xml: 408.711 usTIMER| common/init.xml: 2.13121 msTIMER| loading/styles.xml: 144.013 usTIMER| loading/sprites.xml: 601.404 usTIMER| loading/loading.xml: 2.23297 msTIMER| common/global.xml: 633.81 ussys_cursor_create: using Xcursor to create 32 x 32 cursorProgram received signal SIGSEGV, Segmentation fault.0x0808f0db in ?? ()(gdb) cContinuing.[Thread 0x9d5f9b40 (LWP 2953) exited][Thread 0x9a71ab40 (LWP 2956) exited][Thread 0x9c6b6b40 (LWP 2955) exited][Thread 0x9ddfab40 (LWP 2952) exited][Thread 0x9e6fcb40 (LWP 2951) exited][Thread 0x9eefdb40 (LWP 2950) exited][Thread 0xa36ffb40 (LWP 2949) exited][Thread 0xa44a4b40 (LWP 2947) exited][Thread 0xa4cc6b40 (LWP 2945) exited][Thread 0xa54c7b40 (LWP 2944) exited]Program terminated with signal SIGSEGV, Segmentation fault.The program no longer exists.(gdb)Im using Linux Mint 17 Cinnamon,now i starting the Game with gdb and i attached the Savegamehttp://www.FastShare.org/download/savegame.0adsave.zip Edited July 15, 2014 by Jean Quote Link to comment Share on other sites More sharing options...
Yves Posted July 15, 2014 Report Share Posted July 15, 2014 Instead of "c" for "continue" you should type "bt" for "backtrace".You might also need to install the 0ad-dbg package to make the output of "bt" useful. The output should contain some function names and not just a bunch of addresses. Quote Link to comment Share on other sites More sharing options...
Jean Posted July 16, 2014 Author Report Share Posted July 16, 2014 gdb /usr/games/pyrogenesisGNU gdb (Ubuntu 7.7-0ubuntu3.1) 7.7Copyright © 2014 Free Software Foundation, Inc.License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it.There is NO WARRANTY, to the extent permitted by law. Type "show copying"and "show warranty" for details.This GDB was configured as "i686-linux-gnu".Type "show configuration" for configuration details.For bug reporting instructions, please see:.Find the GDB manual and other documentation resources online at:.For help, type "help".Type "apropos word" to search for commands related to "word"...Reading symbols from /usr/games/pyrogenesis...Reading symbols from /usr/lib/debug//usr/games/pyrogenesis...done.done.(gdb) runStarting program: /usr/games/pyrogenesis[Thread debugging using libthread_db enabled]Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".Cache: 200 (total: 4029) MiB[New Thread 0xa54c7b40 (LWP 3964)]TIMER| InitVfs: 299.489 ms[New Thread 0xa4cc6b40 (LWP 3965)][New Thread 0xa42ffb40 (LWP 3966)][New Thread 0xa35ffb40 (LWP 3967)][Thread 0xa35ffb40 (LWP 3967) exited][New Thread 0xa35ffb40 (LWP 3968)][New Thread 0x9edfdb40 (LWP 3969)]Sound: AlcInit success, using OpenAL Soft[New Thread 0x9e5fcb40 (LWP 3970)]TIMER| CONFIG_Init: 9.17861 ms[New Thread 0x9dcfab40 (LWP 3971)][New Thread 0x9d4f9b40 (LWP 3972)]TIMER| RunHardwareDetection: 23.4246 msTIMER| write_sys_info: 17.2398 ms[New Thread 0x9c6a7b40 (LWP 3974)]TIMER| InitRenderer: 15.4285 msTIMER| ps_console: 6.47478 msTIMER| ps_lang_hotkeys: 2.2593 msTIMER| common/modern/setup.xml: 386.292 usTIMER| common/modern/styles.xml: 323.715 usTIMER| common/modern/sprites.xml: 4.46167 msTIMER| common/setup.xml: 1.25253 msTIMER| common/sprite1.xml: 3.42537 msTIMER| common/styles.xml: 76.057 usTIMER| common/common_sprites.xml: 6.82692 msTIMER| common/common_styles.xml: 437.835 usTIMER| common/init.xml: 2.78213 msTIMER| pregame/sprites.xml: 886.985 usTIMER| pregame/styles.xml: 66.699 usTIMER| pregame/mainmenu.xml: 94.3593 msTIMER| common/global.xml: 820.845 usTIMER| common/modern/setup.xml: 232.99 usTIMER| common/modern/styles.xml: 248.426 usTIMER| common/modern/sprites.xml: 4.69124 msTIMER| common/setup.xml: 933.01 usTIMER| common/sprite1.xml: 3.38807 msTIMER| common/styles.xml: 45.816 usTIMER| common/common_sprites.xml: 3.93849 msTIMER| common/common_styles.xml: 396 usTIMER| splashscreen/styles.xml: 88.349 usTIMER| splashscreen/setup.xml: 87.232 usTIMER| splashscreen/splashscreen.xml: 1.96743 mssys_cursor_create: using Xcursor to create 32 x 32 cursor[New Thread 0x9a70bb40 (LWP 3975)]TIMER| common/modern/setup.xml: 229.08 usTIMER| common/modern/styles.xml: 246.19 usTIMER| common/modern/sprites.xml: 3.88345 msTIMER| common/setup.xml: 955.428 usTIMER| common/sprite1.xml: 3.21591 msTIMER| common/styles.xml: 43.721 usTIMER| common/common_sprites.xml: 3.9908 msTIMER| common/common_styles.xml: 382.66 usTIMER| savedgames/load.xml: 3.00136 msTIMER| GetSavedGames: 487.213 usTIMER| common/modern/setup.xml: 236.413 usTIMER| common/modern/styles.xml: 275.244 usTIMER| common/modern/sprites.xml: 3.88709 msTIMER| common/setup.xml: 944.464 usTIMER| common/sprite1.xml: 3.23065 msTIMER| common/styles.xml: 46.235 usTIMER| common/common_sprites.xml: 3.90965 msTIMER| common/common_styles.xml: 398.235 usTIMER| common/init.xml: 2.14811 msTIMER| loading/styles.xml: 148.063 usTIMER| loading/sprites.xml: 601.473 usTIMER| loading/loading.xml: 2.28088 msTIMER| common/global.xml: 606.642 ussys_cursor_create: using Xcursor to create 32 x 32 cursorProgram received signal SIGSEGV, Segmentation fault.std::_Rb_tree, std::less, std::allocator >::_M_insert_unique (this=0x0,__v=@0xbfffeaf0: 78) at /usr/include/c++/4.8/bits/stl_tree.h:13151315 /usr/include/c++/4.8/bits/stl_tree.h: Datei oder Verzeichnis nicht gefunden.(gdb) bt#0 std::_Rb_tree, std::less, std::allocator >::_M_insert_unique (this=0x0, __v=@0xbfffeaf0: 78) at /usr/include/c++/4.8/bits/stl_tree.h:1315#1 0x081415c8 in insert (__x=@0xbfffeaf0: 78, this=)at /usr/include/c++/4.8/bits/stl_set.h:463#2 AddToTile (ent=, tile=, this=0xa8df838)at ../../../source/simulation2/components/CCmpRangeManager.cpp:1441#3 CCmpRangeManager::ResetDerivedData (this=0xa8df838, skipLosState=true)at ../../../source/simulation2/components/CCmpRangeManager.cpp:684#4 0x080c48ad in CComponentManager::DeserializeState (this=0x9ab6134,stream=...)at ../../../source/simulation2/system/ComponentManagerSerialization.cpp:333#5 0x080aa795 in CSimulation2::DeserializeState (this=,stream=...) at ../../../source/simulation2/Simulation2.cpp:753#6 0x081c464d in CGame::LoadInitialState (this=0x9ab5e98)at ../../../source/ps/Game.cpp:189#7 0x081c43fd in MemFunThunk (param=0x9e6bd48)at ../../../source/ps/LoaderThunks.h:60#8 0x081ef751 in LDR_ProgressiveLoad (time_budget=time_budget@entry=0,01,description=description@entry=0xbffff05c L"Loading game",max_chars=max_chars@entry=100,progress_percent=progress_percent@entry=0xbfffeed0)at ../../../source/ps/Loader.cpp:228---Type to continue, or q to quit---#9 0x08068424 in ProgressiveLoad () at ../../../source/main.cpp:208#10 Frame () at ../../../source/main.cpp:313#11 RunGameOrAtlas (argc=argc@entry=1, argv=argv@entry=0xbffff2e4)at ../../../source/main.cpp:485#12 0x0805b0a4 in main (argc=1, argv=0xbffff2e4)at ../../../source/main.cpp:527(gdb) cContinuing.[Thread 0x9a70bb40 (LWP 3975) exited][Thread 0x9c6a7b40 (LWP 3974) exited][Thread 0x9d4f9b40 (LWP 3972) exited][Thread 0x9dcfab40 (LWP 3971) exited][Thread 0x9e5fcb40 (LWP 3970) exited][Thread 0x9edfdb40 (LWP 3969) exited][Thread 0xa35ffb40 (LWP 3968) exited][Thread 0xa42ffb40 (LWP 3966) exited][Thread 0xa4cc6b40 (LWP 3965) exited][Thread 0xa54c7b40 (LWP 3964) exited]Program terminated with signal SIGSEGV, Segmentation fault.The program no longer exists.(gdb)ok now with bt Quote Link to comment Share on other sites More sharing options...
Itms Posted July 16, 2014 Report Share Posted July 16, 2014 This is caused by my r15508, so you actually are using the SVN version (even if it is written Alpha 16 it is not ).Did you update the game between saving and loading the map? Quote Link to comment Share on other sites More sharing options...
Jean Posted July 16, 2014 Author Report Share Posted July 16, 2014 (edited) No I have not updated the game between,I uninstalled the game and reinstalled again.The error is still present, the game have Alpha xvi Patanjali 12.07.2014(15513) Edited July 16, 2014 by Jean Quote Link to comment Share on other sites More sharing options...
Itms Posted July 16, 2014 Report Share Posted July 16, 2014 But how did you install the game?The gdb output seems to indicate that the failing code is a recent code, that was added to the development version some days ago, so it's not part of the release version. Quote Link to comment Share on other sites More sharing options...
Jean Posted July 16, 2014 Author Report Share Posted July 16, 2014 (edited) sudo add-apt-repository ppa:wfg/0adsudo apt-get updatesudo apt-get install 0adand i adding this ppa: wfg/0ad.dev Edited July 16, 2014 by Jean Quote Link to comment Share on other sites More sharing options...
Itms Posted July 16, 2014 Report Share Posted July 16, 2014 Ok, so you do use a development copy. You should consider using a stable version, even if some features are missing. Anyway, thanks for reporting, I am working on this! This is the corresponding Trac ticket, to follow the changes: http://trac.wildfiregames.com/ticket/2678 Quote Link to comment Share on other sites More sharing options...
Jean Posted July 16, 2014 Author Report Share Posted July 16, 2014 and I automatically get an update? Quote Link to comment Share on other sites More sharing options...
Itms Posted July 16, 2014 Report Share Posted July 16, 2014 Yes, the wfg/0ad.dev repository is updated regularly with all the new changes. Quote Link to comment Share on other sites More sharing options...
Jean Posted July 16, 2014 Author Report Share Posted July 16, 2014 perfect, I thank for the help Quote Link to comment Share on other sites More sharing options...
Itms Posted July 17, 2014 Report Share Posted July 17, 2014 The issue should be fixed now (see r15538), but you'll have to wait for the ppa to be updated.Enjoy playing 0A.D.! Quote Link to comment Share on other sites More sharing options...
Jean Posted July 17, 2014 Author Report Share Posted July 17, 2014 thanks for the quick work I'm waiting for the update Quote Link to comment Share on other sites More sharing options...
Jean Posted July 21, 2014 Author Report Share Posted July 21, 2014 (edited) I have to date received no updateor there is no new version / update? Edited July 22, 2014 by Jean Quote Link to comment Share on other sites More sharing options...
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