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0AD Segmentation fault


Jean
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Hello from Germany,

i get an error if i load a Save game on 0ad,the Game crashed and i becoms in the Box/Terminel:Cache: 200 (total: 4029) MiB
TIMER| InitVfs: 490.419 ms
Sound: AlcInit success, using OpenAL Soft
TIMER| CONFIG_Init: 91.8453 ms
TIMER| RunHardwareDetection: 203.651 ms
TIMER| write_sys_info: 16.9383 ms
TIMER| InitRenderer: 137.65 ms
TIMER| ps_console: 39.9433 ms
TIMER| ps_lang_hotkeys: 2.10837 ms
TIMER| common/modern/setup.xml: 5.45942 ms
TIMER| common/modern/styles.xml: 618.584 us
TIMER| common/modern/sprites.xml: 5.36123 ms
TIMER| common/setup.xml: 15.4109 ms
TIMER| common/sprite1.xml: 3.9637 ms
TIMER| common/styles.xml: 76.895 us
TIMER| common/common_sprites.xml: 4.80494 ms
TIMER| common/common_styles.xml: 454.876 us
TIMER| common/init.xml: 16.7658 ms
TIMER| pregame/sprites.xml: 1.06473 ms
TIMER| pregame/styles.xml: 106.787 us
TIMER| pregame/mainmenu.xml: 259.265 ms
TIMER| common/global.xml: 790.184 us
TIMER| common/modern/setup.xml: 276.991 us
TIMER| common/modern/styles.xml: 249.054 us
TIMER| common/modern/sprites.xml: 3.91565 ms
TIMER| common/setup.xml: 908.356 us
TIMER| common/sprite1.xml: 3.28596 ms
TIMER| common/styles.xml: 45.885 us
TIMER| common/common_sprites.xml: 4.06679 ms
TIMER| common/common_styles.xml: 389.854 us
TIMER| splashscreen/styles.xml: 11.9125 ms
TIMER| splashscreen/setup.xml: 246.19 us
TIMER| splashscreen/splashscreen.xml: 17.3757 ms
sys_cursor_create: using Xcursor to create 32 x 32 cursor
TIMER| common/modern/setup.xml: 237.251 us
TIMER| common/modern/styles.xml: 251.988 us
TIMER| common/modern/sprites.xml: 4.00798 ms
TIMER| common/setup.xml: 901.791 us
TIMER| common/sprite1.xml: 3.27772 ms
TIMER| common/styles.xml: 44.069 us
TIMER| common/common_sprites.xml: 3.95511 ms
TIMER| common/common_styles.xml: 384.826 us
TIMER| gamesetup/setup.xml: 160.077 us
TIMER| gamesetup/sprites.xml: 82.902 us
TIMER| gamesetup/styles.xml: 83.39 us
TIMER| gamesetup/gamesetup.xml: 68.6497 ms
TIMER| common/global.xml: 1.10196 ms
TIMER| common/modern/setup.xml: 222.654 us
TIMER| common/modern/styles.xml: 248.356 us
TIMER| common/modern/sprites.xml: 3.89065 ms
TIMER| common/setup.xml: 908.566 us
TIMER| common/sprite1.xml: 3.25579 ms
TIMER| common/styles.xml: 43.511 us
TIMER| common/common_sprites.xml: 4.04695 ms
TIMER| common/common_styles.xml: 386.432 us
TIMER| common/init.xml: 2.91601 ms
TIMER| pregame/sprites.xml: 695.549 us
TIMER| pregame/styles.xml: 39.6 us
TIMER| pregame/mainmenu.xml: 14.8934 ms
TIMER| common/global.xml: 720.832 us
TIMER| common/modern/setup.xml: 225.797 us
TIMER| common/modern/styles.xml: 249.613 us
TIMER| common/modern/sprites.xml: 4.08495 ms
TIMER| common/setup.xml: 924.978 us
TIMER| common/sprite1.xml: 3.21752 ms
TIMER| common/styles.xml: 44.838 us
TIMER| common/common_sprites.xml: 3.90301 ms
TIMER| common/common_styles.xml: 1.23486 ms
TIMER| savedgames/load.xml: 41.9213 ms
TIMER| GetSavedGames: 51.7254 ms
TIMER| common/modern/setup.xml: 241.721 us
TIMER| common/modern/styles.xml: 292.635 us
TIMER| common/modern/sprites.xml: 4.06958 ms
TIMER| common/setup.xml: 925.746 us
TIMER| common/sprite1.xml: 3.24182 ms
TIMER| common/styles.xml: 45.397 us
TIMER| common/common_sprites.xml: 4.06902 ms
TIMER| common/common_styles.xml: 404.94 us
TIMER| common/init.xml: 3.02154 ms
TIMER| loading/styles.xml: 162.172 us
TIMER| loading/sprites.xml: 608.248 us
TIMER| loading/loading.xml: 2.19469 ms
TIMER| common/global.xml: 602.52 us
sys_cursor_create: using Xcursor to create 32 x 32 cursor
Segmentation fault

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Could you please follow the instructions here: http://trac.wildfiregames.com/wiki/ReportingErrors for adding e.g. the log files/system_info.txt?

Also, the saved game you are trying to load, was it saved with the same version of the game that you are trying to load it with? (E.g. if you saved the match using Alpha 16, are you also trying to load it using Alpha 16?)

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Could you please follow the instructions here: http://trac.wildfiregames.com/wiki/ReportingErrors for adding e.g. the log files/system_info.txt?

Also, the saved game you are trying to load, was it saved with the same version of the game that you are trying to load it with? (E.g. if you saved the match using Alpha 16, are you also trying to load it using Alpha 16?)

yes i have Alpha 16 and i saved it with the same Version

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Could you please follow the instructions here: http://trac.wildfiregames.com/wiki/ReportingErrors for adding e.g. the log files/system_info.txt?

Also, the saved game you are trying to load, was it saved with the same version of the game that you are trying to load it with? (E.g. if you saved the match using Alpha 16, are you also trying to load it using Alpha 16?)

yes i have Alpha 16 and i saved it with the same Version

Ok, that was half of what I was asking for :)

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Assuming you've run the game at least once without crashing you should at the very least have interestinglog.html and system_info.txt in your logs folder. Could you also please try to load the saved game again? There should be a crash report that's more in-depth than just "Segmentation fault", please copy the text of that and paste it here.

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Since you're on Linux, you should run the game in gdb as described here, then reproduce the crash to get a useful call stack. Without more information, we can't do much to help.

At a minimum, you should tell us which OS you're using (system_info.txt will list this and more), and it would be helpful if you can attach the saved game file that causes the crash (see GameDataPaths, just rename the .0adsave to .zip before attaching)

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(gdb) run

Starting program: /usr/games/pyrogenesis

[Thread debugging using libthread_db enabled]

Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".

Cache: 200 (total: 4029) MiB

[New Thread 0xa54c7b40 (LWP 2944)]

TIMER| InitVfs: 376.486 ms

[New Thread 0xa4cc6b40 (LWP 2945)]

[New Thread 0xa44a4b40 (LWP 2947)]

[New Thread 0xa36ffb40 (LWP 2948)]

[Thread 0xa36ffb40 (LWP 2948) exited]

[New Thread 0xa36ffb40 (LWP 2949)]

[New Thread 0x9eefdb40 (LWP 2950)]

Sound: AlcInit success, using OpenAL Soft

[New Thread 0x9e6fcb40 (LWP 2951)]

TIMER| CONFIG_Init: 9.81612 ms

[New Thread 0x9ddfab40 (LWP 2952)]

[New Thread 0x9d5f9b40 (LWP 2953)]

TIMER| RunHardwareDetection: 22.4399 ms

TIMER| write_sys_info: 16.9398 ms

[New Thread 0x9c6b6b40 (LWP 2955)]

TIMER| InitRenderer: 14.3904 ms

TIMER| ps_console: 6.74555 ms

TIMER| ps_lang_hotkeys: 1.94131 ms

TIMER| common/modern/setup.xml: 378.121 us

TIMER| common/modern/styles.xml: 281.74 us

TIMER| common/modern/sprites.xml: 4.24621 ms

TIMER| common/setup.xml: 1.06271 ms

TIMER| common/sprite1.xml: 3.30105 ms

TIMER| common/styles.xml: 81.435 us

TIMER| common/common_sprites.xml: 3.97537 ms

TIMER| common/common_styles.xml: 449.359 us

TIMER| common/init.xml: 2.72137 ms

TIMER| pregame/sprites.xml: 979.175 us

TIMER| pregame/styles.xml: 92.121 us

TIMER| pregame/mainmenu.xml: 67.3806 ms

TIMER| common/global.xml: 803.384 us

TIMER| common/modern/setup.xml: 229.917 us

TIMER| common/modern/styles.xml: 248.076 us

TIMER| common/modern/sprites.xml: 4.01546 ms

TIMER| common/setup.xml: 940.553 us

TIMER| common/sprite1.xml: 3.29099 ms

TIMER| common/styles.xml: 55.803 us

TIMER| common/common_sprites.xml: 3.9445 ms

TIMER| common/common_styles.xml: 389.715 us

TIMER| splashscreen/styles.xml: 1.07905 ms

TIMER| splashscreen/setup.xml: 88.838 us

TIMER| splashscreen/splashscreen.xml: 4.20095 ms

sys_cursor_create: using Xcursor to create 32 x 32 cursor

[New Thread 0x9a71ab40 (LWP 2956)]

TIMER| common/modern/setup.xml: 226.077 us

TIMER| common/modern/styles.xml: 248.984 us

TIMER| common/modern/sprites.xml: 3.94869 ms

TIMER| common/setup.xml: 933.429 us

TIMER| common/sprite1.xml: 3.46189 ms

TIMER| common/styles.xml: 48.819 us

TIMER| common/common_sprites.xml: 3.9014 ms

TIMER| common/common_styles.xml: 368.203 us

TIMER| savedgames/load.xml: 46.4727 ms

TIMER| GetSavedGames: 18.341 ms

TIMER| common/modern/setup.xml: 262.953 us

TIMER| common/modern/styles.xml: 439.371 us

TIMER| common/modern/sprites.xml: 4.05261 ms

TIMER| common/setup.xml: 977.499 us

TIMER| common/sprite1.xml: 3.3461 ms

TIMER| common/styles.xml: 61.67 us

TIMER| common/common_sprites.xml: 4.07021 ms

TIMER| common/common_styles.xml: 408.711 us

TIMER| common/init.xml: 2.13121 ms

TIMER| loading/styles.xml: 144.013 us

TIMER| loading/sprites.xml: 601.404 us

TIMER| loading/loading.xml: 2.23297 ms

TIMER| common/global.xml: 633.81 us

sys_cursor_create: using Xcursor to create 32 x 32 cursor

Program received signal SIGSEGV, Segmentation fault.

0x0808f0db in ?? ()

(gdb) c

Continuing.

[Thread 0x9d5f9b40 (LWP 2953) exited]

[Thread 0x9a71ab40 (LWP 2956) exited]

[Thread 0x9c6b6b40 (LWP 2955) exited]

[Thread 0x9ddfab40 (LWP 2952) exited]

[Thread 0x9e6fcb40 (LWP 2951) exited]

[Thread 0x9eefdb40 (LWP 2950) exited]

[Thread 0xa36ffb40 (LWP 2949) exited]

[Thread 0xa44a4b40 (LWP 2947) exited]

[Thread 0xa4cc6b40 (LWP 2945) exited]

[Thread 0xa54c7b40 (LWP 2944) exited]

Program terminated with signal SIGSEGV, Segmentation fault.

The program no longer exists.

(gdb)

Im using Linux Mint 17 Cinnamon,now i starting the Game with gdb and i attached the Savegame

http://www.FastShare.org/download/savegame.0adsave.zip

Edited by Jean
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gdb /usr/games/pyrogenesis
GNU gdb (Ubuntu 7.7-0ubuntu3.1) 7.7
Copyright © 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i686-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
.
Find the GDB manual and other documentation resources online at:
.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from /usr/games/pyrogenesis...Reading symbols from /usr/lib/debug//usr/games/pyrogenesis...done.
done.
(gdb) run
Starting program: /usr/games/pyrogenesis
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/i386-linux-gnu/libthread_db.so.1".
Cache: 200 (total: 4029) MiB
[New Thread 0xa54c7b40 (LWP 3964)]
TIMER| InitVfs: 299.489 ms
[New Thread 0xa4cc6b40 (LWP 3965)]
[New Thread 0xa42ffb40 (LWP 3966)]
[New Thread 0xa35ffb40 (LWP 3967)]
[Thread 0xa35ffb40 (LWP 3967) exited]
[New Thread 0xa35ffb40 (LWP 3968)]
[New Thread 0x9edfdb40 (LWP 3969)]
Sound: AlcInit success, using OpenAL Soft
[New Thread 0x9e5fcb40 (LWP 3970)]
TIMER| CONFIG_Init: 9.17861 ms
[New Thread 0x9dcfab40 (LWP 3971)]
[New Thread 0x9d4f9b40 (LWP 3972)]
TIMER| RunHardwareDetection: 23.4246 ms
TIMER| write_sys_info: 17.2398 ms
[New Thread 0x9c6a7b40 (LWP 3974)]
TIMER| InitRenderer: 15.4285 ms
TIMER| ps_console: 6.47478 ms
TIMER| ps_lang_hotkeys: 2.2593 ms
TIMER| common/modern/setup.xml: 386.292 us
TIMER| common/modern/styles.xml: 323.715 us
TIMER| common/modern/sprites.xml: 4.46167 ms
TIMER| common/setup.xml: 1.25253 ms
TIMER| common/sprite1.xml: 3.42537 ms
TIMER| common/styles.xml: 76.057 us
TIMER| common/common_sprites.xml: 6.82692 ms
TIMER| common/common_styles.xml: 437.835 us
TIMER| common/init.xml: 2.78213 ms
TIMER| pregame/sprites.xml: 886.985 us
TIMER| pregame/styles.xml: 66.699 us
TIMER| pregame/mainmenu.xml: 94.3593 ms
TIMER| common/global.xml: 820.845 us
TIMER| common/modern/setup.xml: 232.99 us
TIMER| common/modern/styles.xml: 248.426 us
TIMER| common/modern/sprites.xml: 4.69124 ms
TIMER| common/setup.xml: 933.01 us
TIMER| common/sprite1.xml: 3.38807 ms
TIMER| common/styles.xml: 45.816 us
TIMER| common/common_sprites.xml: 3.93849 ms
TIMER| common/common_styles.xml: 396 us
TIMER| splashscreen/styles.xml: 88.349 us
TIMER| splashscreen/setup.xml: 87.232 us
TIMER| splashscreen/splashscreen.xml: 1.96743 ms
sys_cursor_create: using Xcursor to create 32 x 32 cursor
[New Thread 0x9a70bb40 (LWP 3975)]
TIMER| common/modern/setup.xml: 229.08 us
TIMER| common/modern/styles.xml: 246.19 us
TIMER| common/modern/sprites.xml: 3.88345 ms
TIMER| common/setup.xml: 955.428 us
TIMER| common/sprite1.xml: 3.21591 ms
TIMER| common/styles.xml: 43.721 us
TIMER| common/common_sprites.xml: 3.9908 ms
TIMER| common/common_styles.xml: 382.66 us
TIMER| savedgames/load.xml: 3.00136 ms
TIMER| GetSavedGames: 487.213 us
TIMER| common/modern/setup.xml: 236.413 us
TIMER| common/modern/styles.xml: 275.244 us
TIMER| common/modern/sprites.xml: 3.88709 ms
TIMER| common/setup.xml: 944.464 us
TIMER| common/sprite1.xml: 3.23065 ms
TIMER| common/styles.xml: 46.235 us
TIMER| common/common_sprites.xml: 3.90965 ms
TIMER| common/common_styles.xml: 398.235 us
TIMER| common/init.xml: 2.14811 ms
TIMER| loading/styles.xml: 148.063 us
TIMER| loading/sprites.xml: 601.473 us
TIMER| loading/loading.xml: 2.28088 ms
TIMER| common/global.xml: 606.642 us
sys_cursor_create: using Xcursor to create 32 x 32 cursor

Program received signal SIGSEGV, Segmentation fault.
std::_Rb_tree, std::less, std::allocator >::_M_insert_unique (this=0x0,
__v=@0xbfffeaf0: 78) at /usr/include/c++/4.8/bits/stl_tree.h:1315
1315 /usr/include/c++/4.8/bits/stl_tree.h: Datei oder Verzeichnis nicht gefunden.
(gdb) bt
#0 std::_Rb_tree, std::less, std::allocator >::_M_insert_unique (
this=0x0, __v=@0xbfffeaf0: 78) at /usr/include/c++/4.8/bits/stl_tree.h:1315
#1 0x081415c8 in insert (__x=@0xbfffeaf0: 78, this=)
at /usr/include/c++/4.8/bits/stl_set.h:463
#2 AddToTile (ent=, tile=, this=0xa8df838)
at ../../../source/simulation2/components/CCmpRangeManager.cpp:1441
#3 CCmpRangeManager::ResetDerivedData (this=0xa8df838, skipLosState=true)
at ../../../source/simulation2/components/CCmpRangeManager.cpp:684
#4 0x080c48ad in CComponentManager::DeserializeState (this=0x9ab6134,
stream=...)
at ../../../source/simulation2/system/ComponentManagerSerialization.cpp:333
#5 0x080aa795 in CSimulation2::DeserializeState (this=,
stream=...) at ../../../source/simulation2/Simulation2.cpp:753
#6 0x081c464d in CGame::LoadInitialState (this=0x9ab5e98)
at ../../../source/ps/Game.cpp:189
#7 0x081c43fd in MemFunThunk (param=0x9e6bd48)
at ../../../source/ps/LoaderThunks.h:60
#8 0x081ef751 in LDR_ProgressiveLoad (time_budget=time_budget@entry=0,01,
description=description@entry=0xbffff05c L"Loading game",
max_chars=max_chars@entry=100,
progress_percent=progress_percent@entry=0xbfffeed0)
at ../../../source/ps/Loader.cpp:228
---Type to continue, or q to quit---
#9 0x08068424 in ProgressiveLoad () at ../../../source/main.cpp:208
#10 Frame () at ../../../source/main.cpp:313
#11 RunGameOrAtlas (argc=argc@entry=1, argv=argv@entry=0xbffff2e4)
at ../../../source/main.cpp:485
#12 0x0805b0a4 in main (argc=1, argv=0xbffff2e4)
at ../../../source/main.cpp:527
(gdb) c
Continuing.
[Thread 0x9a70bb40 (LWP 3975) exited]
[Thread 0x9c6a7b40 (LWP 3974) exited]
[Thread 0x9d4f9b40 (LWP 3972) exited]
[Thread 0x9dcfab40 (LWP 3971) exited]
[Thread 0x9e5fcb40 (LWP 3970) exited]
[Thread 0x9edfdb40 (LWP 3969) exited]
[Thread 0xa35ffb40 (LWP 3968) exited]
[Thread 0xa42ffb40 (LWP 3966) exited]
[Thread 0xa4cc6b40 (LWP 3965) exited]
[Thread 0xa54c7b40 (LWP 3964) exited]

Program terminated with signal SIGSEGV, Segmentation fault.
The program no longer exists.
(gdb)

ok now with bt

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