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The reemergence of the warning.


gameboy
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Today, I tested the SVN15237, the two warning again. Friends, please help me, thank you! :lol2: :bye::rtfm::yes3::acute:

<h2>0 A.D. Main log (warnings and errors only)</h2>
<p class="error">ERROR: Error in timer on entity 9116, IID 40, function MissileHit: TypeError: data.position.horizDistanceTo is not a function
Attack.prototype.MissileHit@simulation/components/Attack.js:595
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 8961, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 7914, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 8908, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 9116, IID 40, function MissileHit: TypeError: data.position.horizDistanceTo is not a function
Attack.prototype.MissileHit@simulation/components/Attack.js:595
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 7547, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 8902, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 9076, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 8874, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 7753, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 9109, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 8947, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>
<p class="error">ERROR: Error in timer on entity 9065, IID 40, function MissileHit: TypeError: point.horizDistanceTo is not a function
Attack.prototype.testCollision@simulation/components/Attack.js:544
Attack.prototype.MissileHit@simulation/components/Attack.js:579
Timer.prototype.OnUpdate@simulation/components/Timer.js:93
</p>

<p class="warning">WARNING: JavaScript warning: simulation/helpers/Commands.js line 515
reference to undefined property cmd.requiredGoods</p>

I just got a new error:

<h2>0 A.D. Main log (warnings and errors only)</h2>
<p class="error">ERROR: JavaScript error: simulation/helpers/Commands.js line 321
ReferenceError: cmpPlayer is not defined
commands.construct@simulation/helpers/Commands.js:321
ProcessCommand@simulation/helpers/Commands.js:35</p>
<p class="error">ERROR: Failed to call ProcessCommand() global script function</p>
<p class="error">ERROR: JavaScript error: simulation/helpers/Commands.js line 321
ReferenceError: cmpPlayer is not defined
commands.construct@simulation/helpers/Commands.js:321
ProcessCommand@simulation/helpers/Commands.js:35</p>
<p class="error">ERROR: Failed to call ProcessCommand() global script function</p>
<p class="error">ERROR: JavaScript error: simulation/helpers/Commands.js line 321
ReferenceError: cmpPlayer is not defined
commands.construct@simulation/helpers/Commands.js:321
ProcessCommand@simulation/helpers/Commands.js:35</p>
<p class="error">ERROR: Failed to call ProcessCommand() global script function</p>

vector.zip

commands.txt

commands2.txt

commands3.txt

Edited by gameboy
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Just now, I tested SVN15240, error message:

<h2>0 A.D. Main log (warnings and errors only)</h2>
<p class="error">ERROR: JavaScript error: simulation/helpers/Commands.js line 14
ReferenceError: playerEnt is not defined
ProcessCommand@simulation/helpers/Commands.js:14</p>
<p class="error">ERROR: Failed to call ProcessCommand() global script function</p>

commands4.txt

Edited by gameboy
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Just now, I tested SVN15241, error message:

<h2>0 A.D. Main log (warnings and errors only)</h2>
<p class="error">ERROR: JavaScript error: simulation/helpers/Commands.js line 321
ReferenceError: data is not defined
commands.construct@simulation/helpers/Commands.js:321
ProcessCommand@simulation/helpers/Commands.js:35</p>
<p class="error">ERROR: Failed to call ProcessCommand() global script function</p>

commands5.txt

Edited by gameboy
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Today, I tested the new SVN15242, in the game, when I use a right mouse click on the trade center, game warning information:

<h2>0 A.D. Main log (warnings and errors only)</h2>
<p class="warning">WARNING: JavaScript warning: simulation/helpers/Commands.js line 567
reference to undefined property cmd.requiredGoods</p>

commands6.txt

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