gameboy Posted May 19, 2014 Report Share Posted May 19, 2014 Today, I tested the latest SVN15164. When I entered the game, these warnings appear:<h2>0 A.D. Main log (warnings and errors only)</h2><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 219test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 227test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 232test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 238test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 268test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 274test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 288test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 335test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: JavaScript warning: simulation/ai/petra/worker.js line 342test for equality (==) mistyped as assignment (=)?</p><p class="warning">WARNING: unit hunting ??? INDIVIDUAL.IDLE</p><p class="warning">WARNING: unit hunting ??? INDIVIDUAL.IDLE</p><p class="warning">WARNING: unit hunting ??? INDIVIDUAL.IDLE</p><p class="warning">WARNING: unit hunting ??? INDIVIDUAL.IDLE</p>Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs':Vertex info-----------0(120) : warning C7050: "cosVec.w" might be used before being initialized</p><p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p> Quote Link to comment Share on other sites More sharing options...
mimo Posted May 19, 2014 Report Share Posted May 19, 2014 Thanks gameboy for the report. The first group of warnings (mistyped argument) is just a new spidermonkey warning. I'll try to get rid of it in a next commit, but this has no effect. The second group is a forgotten debug printout, already removed in svn For the third group, I've no idea ! 1 Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted May 20, 2014 Report Share Posted May 20, 2014 Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/model_common.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p> <p>Info when linking program 'shaders/glsl/model_common.vs'+'shaders/glsl/solid_tex.fs': Vertex info ----------- 0(120) : warning C7050: "cosVec.w" might be used before being initialized </p>These warnings should be fixed in SVN now I can't test, so check if windy trees still look good. <p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p>This is harmless, but should be removed since everyone gets it, AFAIK. Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 20, 2014 Author Report Share Posted May 20, 2014 (edited) Game crash!Assertion failed: " pSymInitializeW"Location: dbghelp.cpp:54 (dbghelp_ImportFunctions)Call stack:While generating an error report, we encountered a second problem. Please be sure to report both this and the subsequent error messages.Errno = 13 (Insufficient access rights to open file)OS error = 127 (cannot find the specified program. )Also found a warning:<h2>0 A.D. Main log (warnings and errors only)</h2><p class="warning">WARNING: treu</p><p class="warning">WARNING: treu</p> Edited May 20, 2014 by gameboy Quote Link to comment Share on other sites More sharing options...
gameboy Posted May 21, 2014 Author Report Share Posted May 21, 2014 <p class="warning">WARNING: JavaScript warning: simulation/ai/petra/defenseManager.js line 187reference to undefined property otherArmy.state</p><p class="warning">WARNING: JavaScript warning: simulation/helpers/Commands.js line 505reference to undefined property cmd.requiredGoods</p><p class="error">ERROR: CRenderer::EndFrame: GL errors occurred</p><p class="error">ERROR: Error calling component script function GetRepresentation</p><p class="error">ERROR: JavaScript error: simulation/ai/common-api/shared.js line 206TypeError: state is undefinedm.SharedScript.prototype.ApplyEntitiesDelta@simulation/ai/common-api/shared.js:206m.SharedScript.prototype.onUpdate@simulation/ai/common-api/shared.js:172</p> 1 Quote Link to comment Share on other sites More sharing options...
mimo Posted May 24, 2014 Report Share Posted May 24, 2014 hi gameboy, thanks for the report. The first error is now fixed in svn. 1 Quote Link to comment Share on other sites More sharing options...
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