Android_ Posted February 12, 2014 Report Share Posted February 12, 2014 Dear 0 A.D. community,This is just to let you know that we've had something of a revolution in the modding section of Age of Mythology Heaven. Tasev created a file converter (ABE) that allows you to export models from 3ds Max into AoM directly, without facing any of the constraints we previously had (number of frames/materials, attachpoints, etc.).I thought you guys might be interested since a lot of you have their roots in AoM modding. Most of you will be fine with the instructions you can find in ABE's readme but there's also a beginner's guide in case you need it.BestAndroid 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 12, 2014 Report Share Posted February 12, 2014 Topic off? Quote Link to comment Share on other sites More sharing options...
feneur Posted February 12, 2014 Report Share Posted February 12, 2014 Topic off?This is most certainly off-topic here yes I'll move it to the correct forum 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 12, 2014 Report Share Posted February 12, 2014 This is most certainly off-topic here yes I'll move it to the correct forum yeah I will try don't sounds too rude, that I was ask. But I was sure.Now to topic...The problem with mods this games is, low support with troubleshooting and bugs, that why never like the mods .Actually I play AoM in my Mac with macsoft version. The RTS can support their mod players, like TW series or steam workshop with their store...etc . AoM don't have Romans . Quote Link to comment Share on other sites More sharing options...
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