gameboy Posted November 8, 2013 Report Share Posted November 8, 2013 When I press alt + enter key, the game screen appears blank! Quote Link to comment Share on other sites More sharing options...
Gallaecio Posted November 8, 2013 Report Share Posted November 8, 2013 You should report this in trac.wildfiregames.org, not in the forums, and you should provide more details (which version of the game are you running, what OS, what graphic card, etc.). As I guess you have done it successfully in the past, what has changed since? Did this start happening after you upgraded to a new version of 0 A.D.? Did it happen after you changes your hardware, installed or uninstalled software, or any other change in your system? Put all that when you open your ticket, please. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted November 8, 2013 Report Share Posted November 8, 2013 Also mention what you were doing when you used Alt+Enter, was it main menu, loading screen or during a game? Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 9, 2013 Author Report Share Posted November 9, 2013 @historic_bruno: main menu and during a game. thank you!@Gallaecio: My operating system is: win7 32bit!My graphics card is NVIDIA 9800gtI am using in the game is the latest svn version. (14104 autobuild)thank you! Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 10, 2013 Author Report Share Posted November 10, 2013 (edited) GeForce 331.65 Driver does not support 0ad from full screen mode to windowed mode!error report:Assertion failed: "ret == DISP_CHANGE_SUCCESSFUL"Location: wsdl.cpp:834 (OnActivate)Call stack:OnActivate (wsdl.cpp:834) hWnd = 0x000C0576 (..) state = 0 (0x00000000) __formal = 0x0023F3DC (..) fMinimized = (unavailable)OnMessage (wsdl.cpp:1286) hWnd = 0x000C0576 (see above) uMsg = 6 (0x00000006) wParam = 0 (0x00000000) lParam = 0 (0x00000000)GetWindowLongW (:0)GetWindowLongW (:0)CallWindowProcW (:0)CallWindowProcW (:0)wglSwapBuffers (:0)GetWindowLongW (:0)GetWindowLongW (:0)ReleaseDC (:0)WCSToMBEx (:0)KiUserCallbackDispatcher (:0)PeekMessageW (:0)SDL_PumpEvents (wsdl.cpp:1335) msg = hwnd = 0x00000000 message = 0 (0x00000000) wParam = 2356992 (0x0023F700) lParam = 4002842 (0x003D141A) time = 30 (0x0000001E) pt = { x = 1 (0x00000001), y = 1039677386 (0x3DF837CA) }SDL_PollEvent (wsdl.cpp:1347) ev = 0x0023F75C -> type = "&)Ê4?Áz@HÆh" active = { type = 38 (0x26), gain = 41 (0x29), state = 202 (0xCA) } key = type = 38 (0x26) keysym = { sym = 1081786687, unicode = 50760 (0xC648) } motion = { type = 38 (0x26), x = 13514 (0x34CA), y = 49471 (0xC13F) } button = type = 38 (0x26) button = 41 (0x29) state = 202 (0xCA) x = 49471 (0xC13F) y = 16506 (0x407A) resize = { type = 38 (0x26), w = 1081786687 (0x407AC13F), h = 6866504 (0x0068C648) } expose = { type = 38 (0x26) } quit = { type = 38 (0x26) } user = { type = 38 (0x26), code = 1081786687 (0x407AC13F), data1 = 0x0068C648 }PumpEvents (main.cpp:183) profile2__ = m_Name = 0x0068C6F0 -> "dispatch events" ev = ev = type = 38 (0x26) active = { type = 38 (0x26), gain = 41 (0x29), state = 202 (0xCA) } key = type = 38 (0x26) keysym = { sym = 1081786687, unicode = 50760 (0xC648) } motion = { type = 38 (0x26), x = 13514 (0x34CA), y = 49471 (0xC13F) } button = type = 38 (0x26) button = 41 (0x29) state = 202 (0xCA) x = 49471 (0xC13F) y = 16506 (0x407A) resize = { type = 38 (0x26), w = 1081786687 (0x407AC13F), h = 6866504 (0x0068C648) } expose = { type = 38 (0x26) } quit = { type = 38 (0x26) } user = { type = 38 (0x26), code = 1081786687 (0x407AC13F), data1 = 0x0068C648 (see above) } profile2__ = m_Name = 0x005E7868 -> [8] { 51 ('3'), 192, 93 (']'), 195, (uninitialized), (uninitialized), (uninitialized), (uninitialized) } data = (unsupported basic_string<char,char_traits<char> >)Frame (main.cpp:321) realTimeSinceLastFrame = 0.012489 (0x3C4C9F07) need_update = true time = 428.078 (0x407AC13F1E4E901E) profile2__ = m_Name = 0x0068C864 -> "frame" need_render = true profile2__ = m_Name = 0x407AC13F -> (unavailable - internal error) profile2__ = m_Name = 0x407AC13F (see above)RunGameOrAtlas (main.cpp:473) argc = 1 (0x00000001) argv = (unavailable) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') res = 0 (0x0000000000000000) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 54744 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63832 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 27868 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 617 replay = m_Stream = 0x77E4B7C2 -> (basic_istream<char,char_traits<char> >) mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63900 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1843 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 54744 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63832 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 27868 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 617 builder = m_VFS = px = 0x020A0000 -> (IVFS) pn = pi_ = 0x00000000 m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 63736main (main.cpp:516) argc = 1 (0x00000001) argv = 0x011BE170 -> 0x020A9700 -> "D:\trunk\binaries\system\pyrogenesis.exe"wmain (wseh.cpp:380) argc = 1 (0x00000001) argv = 0x011BE780 -> 0x011BE788 -> "D:\trunk\binaries\system\pyrogenesis.exe" utf8_argv = (unsupported vector<char * >) ret = 18605952 (0x011BE780) utf8 = (unsupported basic_string<char,char_traits<char> >)CallStartupWithinTryBlock (wseh.cpp:397) ret = 0 (0x00000000)RtlInitializeExceptionChain (:0)RtlInitializeExceptionChain (:0)errno = 0 (No error reported here)OS error = 0 (no error code was set) Edited November 10, 2013 by gameboy Quote Link to comment Share on other sites More sharing options...
Gallaecio Posted November 11, 2013 Report Share Posted November 11, 2013 I repeat, report this at trac.wildfiregames.com instead of the forums, otherwise developers can easily loose track of your report. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted November 12, 2013 Report Share Posted November 12, 2013 According to the call stack, the failing function is ChangeDisplaySettings. There are numerous error conditions but without the error code, it's hard to debug, the way we handle the error now is rather useless I'll try to improve the error handling in these cases to display some useful debugging info. 1 Quote Link to comment Share on other sites More sharing options...
gameboy Posted November 26, 2013 Author Report Share Posted November 26, 2013 Alt + Enter key combination still does not work, can not return to window mode by pressing this key combination seems to be ineffective! Might be a bug! Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted December 10, 2013 Report Share Posted December 10, 2013 According to the call stack, the failing function is ChangeDisplaySettings. There are numerous error conditions but without the error code, it's hard to debug, the way we handle the error now is rather useless I'll try to improve the error handling in these cases to display some useful debugging info.r14325 adds some debugging info, please try again after the next autobuild and let's see what ChangeDisplaySettings returns. Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 11, 2013 Author Report Share Posted December 11, 2013 (edited) I rebuilt it (r14325), I once again did a test, an error occurs:ChangeDisplaySettings failed with status=-1Location: wsdl.cpp:440 (SDL_SetVideoMode)Call stack:OnActivate (wsdl.cpp:853) hWnd = (unavailable) state = (unavailable) __formal = (unavailable) fMinimized = (unavailable) changed_app_state = 0 (0x00) buf = "tings failed with ret=-1" context = [2048] 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ... buf = "tings failed with ret=-1" context = [2048] 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) 0 (0x00) ...OnMessage (wsdl.cpp:1306) hWnd = 0x00160450 (..) uMsg = 6 (0x00000006) wParam = 0 (0x00000000) lParam = 0 (0x00000000)GetWindowLongW (:0)GetWindowLongW (:0)CallWindowProcW (:0)CallWindowProcW (:0)wglSwapBuffers (:0)GetWindowLongW (:0)GetWindowLongW (:0)ReleaseDC (:0)WCSToMBEx (:0)KiUserCallbackDispatcher (:0)PeekMessageW (:0)SDL_PumpEvents (wsdl.cpp:1355) msg = hwnd = 0x00000000 message = 0 (0x00000000) wParam = 1898728 (0x001CF8E8) lParam = 13636634 (0x00D0141A) time = 30 (0x0000001E) pt = { x = 1 (0x00000001), y = 28965919 (0x01B9FC1F) }SDL_PollEvent (wsdl.cpp:1367) ev = 0x001CF944 -> type = [8] { 168 (0xA8), 118 (0x76), 193 (0xC1), 206 (0xCE), 42 (0x2A), 46 (0x2E), 73 (0x49), 64 (0x40) } active = { type = 168 (0xA8), gain = 118 (0x76), state = 193 (0xC1) } key = type = 168 (0xA8) keysym = { sym = 1078537770, unicode = 63048 (0xF648) } motion = { type = 168 (0xA8), x = 52929 (0xCEC1), y = 11818 (0x2E2A) } button = type = 168 (0xA8) button = 118 (0x76) state = 193 (0xC1) x = 11818 (0x2E2A) y = 16457 (0x4049) resize = { type = 168 (0xA8), w = 1078537770 (0x40492E2A), h = 16512584 (0x00FBF648) } expose = { type = 168 (0xA8) } quit = { type = 168 (0xA8) } user = { type = 168 (0xA8), code = 1078537770 (0x40492E2A), data1 = 0x00FBF648 }PumpEvents (main.cpp:183) profile2__ = m_Name = 0x00FBF6F0 -> "dispatch events" ev = ev = type = 168 (0xA8) active = { type = 168 (0xA8), gain = 118 (0x76), state = 193 (0xC1) } key = type = 168 (0xA8) keysym = { sym = 1078537770, unicode = 63048 (0xF648) } motion = { type = 168 (0xA8), x = 52929 (0xCEC1), y = 11818 (0x2E2A) } button = type = 168 (0xA8) button = 118 (0x76) state = 193 (0xC1) x = 11818 (0x2E2A) y = 16457 (0x4049) resize = { type = 168 (0xA8), w = 1078537770 (0x40492E2A), h = 16512584 (0x00FBF648) } expose = { type = 168 (0xA8) } quit = { type = 168 (0xA8) } user = { type = 168 (0xA8), code = 1078537770 (0x40492E2A), data1 = 0x00FBF648 (see above) } profile2__ = m_Name = 0x00F18688 -> [8] { 51 ('3'), 192, 93 (']'), 195, (uninitialized), (uninitialized), (uninitialized), (uninitialized) } data = (unsupported basic_string<char,char_traits<char> >)Frame (main.cpp:321) realTimeSinceLastFrame = 0.001343 (0x3AAFFD0A) need_update = true time = 50.3607 (0x40492E2A4F092B2C) profile2__ = m_Name = 0x00FBF864 -> "frame" need_render = true profile2__ = m_Name = 0x40492E2A -> (unavailable - internal error) profile2__ = m_Name = 0x40492E2A (see above)RunGameOrAtlas (main.cpp:473) argc = 1 (0x00000001) argv = (unavailable) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') res = 0 (0x0000000000000000) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 54744 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64320 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 27868 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 617 replay = m_Stream = 0x76CC1F90 -> (basic_istream<char,char_traits<char> >) mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64388 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1843 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 54744 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64320 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 27868 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 617 builder = m_VFS = px = 0x00CC0000 -> (IVFS) pn = pi_ = 0x00000000 m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 64224main (main.cpp:516) argc = 1 (0x00000001) argv = 0x01E7E170 -> 0x00CC9700 -> "D:\trunk\binaries\system\pyrogenesis.exe"wmain (wseh.cpp:380) argc = 1 (0x00000001) argv = 0x01E7E780 -> 0x01E7E788 -> "D:\trunk\binaries\system\pyrogenesis.exe" utf8_argv = (unsupported vector<char * >) ret = 31975296 (0x01E7E780) utf8 = (unsupported basic_string<char,char_traits<char> >)CallStartupWithinTryBlock (wseh.cpp:397) ret = 0 (0x00000000)RtlInitializeExceptionChain (:0)RtlInitializeExceptionChain (:0)errno = 13 (Insufficient access rights to open file)OS error = 0 (no error code was set) Edited December 11, 2013 by gameboy Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted December 11, 2013 Report Share Posted December 11, 2013 Thanks! The error code -1 means DISP_CHANGE_FAILED, according to MSDN: DISP_CHANGE_FAILED - The display driver failed the specified graphics mode. That code hasn't changed in a long time, so it looks like something about your graphics driver or local settings. Can you provide a mainlog.html and system_info.txt from the game's log folder? Quote Link to comment Share on other sites More sharing options...
gameboy Posted December 12, 2013 Author Report Share Posted December 12, 2013 All contents system_info.txt file: (generated 2013-12-11 12:10:10 UTC)OS : Vista SP 2 (6.0.6002)CPU : x86, Intel Core2 Quad Q8300 @ 2.50GHz (1x4x1), 2.49 GHzMemory : 3071 MiB; 1435 MiB freeGraphics Card : NVIDIA GeForce 9800 GT/PCIe/SSE2OpenGL Drivers : 3.3.0; nvoglv32.dll (9.18.13.3193)Video Mode : 1024x768:32Sound Card : Realtek High Definition Audio; USB Audio Device;Sound Drivers :OpenGL Extensions:GL_ARB_arrays_of_arraysGL_ARB_base_instanceGL_ARB_blend_func_extendedGL_ARB_clear_buffer_objectGL_ARB_color_buffer_floatGL_ARB_compatibilityGL_ARB_compressed_texture_pixel_storageGL_ARB_conservative_depthGL_ARB_copy_bufferGL_ARB_copy_imageGL_ARB_debug_outputGL_ARB_depth_buffer_floatGL_ARB_depth_clampGL_ARB_depth_textureGL_ARB_draw_buffersGL_ARB_draw_elements_base_vertexGL_ARB_draw_instancedGL_ARB_enhanced_layoutsGL_ARB_ES2_compatibilityGL_ARB_ES3_compatibilityGL_ARB_explicit_attrib_locationGL_ARB_explicit_uniform_locationGL_ARB_fragment_coord_conventionsGL_ARB_fragment_layer_viewportGL_ARB_fragment_programGL_ARB_fragment_program_shadowGL_ARB_fragment_shaderGL_ARB_framebuffer_no_attachmentsGL_ARB_framebuffer_objectGL_ARB_framebuffer_sRGBGL_ARB_geometry_shader4GL_ARB_get_program_binaryGL_ARB_half_float_pixelGL_ARB_half_float_vertexGL_ARB_imagingGL_ARB_instanced_arraysGL_ARB_internalformat_queryGL_ARB_internalformat_query2GL_ARB_invalidate_subdataGL_ARB_map_buffer_alignmentGL_ARB_map_buffer_rangeGL_ARB_multi_bindGL_ARB_multisampleGL_ARB_multitextureGL_ARB_occlusion_queryGL_ARB_occlusion_query2GL_ARB_pixel_buffer_objectGL_ARB_point_parametersGL_ARB_point_spriteGL_ARB_program_interface_queryGL_ARB_provoking_vertexGL_ARB_robust_buffer_access_behaviorGL_ARB_robustnessGL_ARB_sampler_objectsGL_ARB_seamless_cube_mapGL_ARB_separate_shader_objectsGL_ARB_shader_bit_encodingGL_ARB_shader_objectsGL_ARB_shader_texture_lodGL_ARB_shading_language_100GL_ARB_shading_language_420packGL_ARB_shading_language_includeGL_ARB_shading_language_packingGL_ARB_shadowGL_ARB_stencil_texturingGL_ARB_syncGL_ARB_texture_border_clampGL_ARB_texture_buffer_objectGL_ARB_texture_buffer_rangeGL_ARB_texture_compressionGL_ARB_texture_compression_rgtcGL_ARB_texture_cube_mapGL_ARB_texture_env_addGL_ARB_texture_env_combineGL_ARB_texture_env_crossbarGL_ARB_texture_env_dot3GL_ARB_texture_floatGL_ARB_texture_mirror_clamp_to_edgeGL_ARB_texture_mirrored_repeatGL_ARB_texture_multisampleGL_ARB_texture_non_power_of_twoGL_ARB_texture_query_levelsGL_ARB_texture_rectangleGL_ARB_texture_rgGL_ARB_texture_rgb10_a2uiGL_ARB_texture_stencil8GL_ARB_texture_storageGL_ARB_texture_storage_multisampleGL_ARB_texture_swizzleGL_ARB_texture_viewGL_ARB_timer_queryGL_ARB_transpose_matrixGL_ARB_uniform_buffer_objectGL_ARB_vertex_array_bgraGL_ARB_vertex_array_objectGL_ARB_vertex_attrib_bindingGL_ARB_vertex_buffer_objectGL_ARB_vertex_programGL_ARB_vertex_shaderGL_ARB_vertex_type_10f_11f_11f_revGL_ARB_vertex_type_2_10_10_10_revGL_ARB_viewport_arrayGL_ARB_window_posGL_ATI_draw_buffersGL_ATI_texture_floatGL_ATI_texture_mirror_onceGL_S3_s3tcGL_EXT_texture_env_addGL_EXT_abgrGL_EXT_bgraGL_EXT_bindable_uniformGL_EXT_blend_colorGL_EXT_blend_equation_separateGL_EXT_blend_func_separateGL_EXT_blend_minmaxGL_EXT_blend_subtractGL_EXT_compiled_vertex_arrayGL_EXT_Cg_shaderGL_EXT_depth_bounds_testGL_EXT_direct_state_accessGL_EXT_draw_buffers2GL_EXT_draw_instancedGL_EXT_draw_range_elementsGL_EXT_fog_coordGL_EXT_framebuffer_blitGL_EXT_framebuffer_multisampleGL_EXTX_framebuffer_mixed_formatsGL_EXT_framebuffer_multisample_blit_scaledGL_EXT_framebuffer_objectGL_EXT_framebuffer_sRGBGL_EXT_geometry_shader4GL_EXT_gpu_program_parametersGL_EXT_gpu_shader4GL_EXT_multi_draw_arraysGL_EXT_packed_depth_stencilGL_EXT_packed_floatGL_EXT_packed_pixelsGL_EXT_pixel_buffer_objectGL_EXT_point_parametersGL_EXT_provoking_vertexGL_EXT_rescale_normalGL_EXT_secondary_colorGL_EXT_separate_shader_objectsGL_EXT_separate_specular_colorGL_EXT_shadow_funcsGL_EXT_stencil_two_sideGL_EXT_stencil_wrapGL_EXT_texture3DGL_EXT_texture_arrayGL_EXT_texture_buffer_objectGL_EXT_texture_compression_dxt1GL_EXT_texture_compression_latcGL_EXT_texture_compression_rgtcGL_EXT_texture_compression_s3tcGL_EXT_texture_cube_mapGL_EXT_texture_edge_clampGL_EXT_texture_env_combineGL_EXT_texture_env_dot3GL_EXT_texture_filter_anisotropicGL_EXT_texture_integerGL_EXT_texture_lodGL_EXT_texture_lod_biasGL_EXT_texture_mirror_clampGL_EXT_texture_objectGL_EXT_texture_shared_exponentGL_EXT_texture_sRGBGL_EXT_texture_sRGB_decodeGL_EXT_texture_storageGL_EXT_texture_swizzleGL_EXT_timer_queryGL_EXT_vertex_arrayGL_EXT_vertex_array_bgraGL_EXT_import_sync_objectGL_IBM_rasterpos_clipGL_IBM_texture_mirrored_repeatGL_KHR_debugGL_KTX_buffer_regionGL_NV_blend_squareGL_NV_conditional_renderGL_NV_copy_depth_to_colorGL_NV_copy_imageGL_NV_depth_buffer_floatGL_NV_depth_clampGL_NV_ES1_1_compatibilityGL_NV_explicit_multisampleGL_NV_fenceGL_NV_float_bufferGL_NV_fog_distanceGL_NV_fragment_programGL_NV_fragment_program_optionGL_NV_fragment_program2GL_NV_framebuffer_multisample_coverageGL_NV_geometry_shader4GL_NV_gpu_program4GL_NV_half_floatGL_NV_light_max_exponentGL_NV_multisample_coverageGL_NV_multisample_filter_hintGL_NV_occlusion_queryGL_NV_packed_depth_stencilGL_NV_parameter_buffer_objectGL_NV_parameter_buffer_object2GL_NV_path_renderingGL_NV_pixel_data_rangeGL_NV_point_spriteGL_NV_primitive_restartGL_NV_register_combinersGL_NV_register_combiners2GL_NV_shader_buffer_loadGL_NV_texgen_reflectionGL_NV_texture_barrierGL_NV_texture_compression_vtcGL_NV_texture_env_combine4GL_NV_texture_expand_normalGL_NV_texture_multisampleGL_NV_texture_rectangleGL_NV_texture_shaderGL_NV_texture_shader2GL_NV_texture_shader3GL_NV_transform_feedbackGL_NV_vertex_array_rangeGL_NV_vertex_array_range2GL_NV_vertex_buffer_unified_memoryGL_NV_vertex_programGL_NV_vertex_program1_1GL_NV_vertex_program2GL_NV_vertex_program2_optionGL_NV_vertex_program3GL_NVX_conditional_renderGL_NVX_gpu_memory_infoGL_SGIS_generate_mipmapGL_SGIS_texture_lodGL_SGIX_depth_textureGL_SGIX_shadowGL_SUN_slice_accumGL_WIN_swap_hintWGL_EXT_swap_controlSMBIOS:[Bios] vendor: "LENOVO" version: "58KT31AUS" startSegment: F000 releaseDate: "20090417" flags: isa|pci|plug_and_play|apm|upgradable|shadowing|escd|boot_cd|selectable_boot|socketed_rom|edd|int13d|int13e|int13f|int5|int9|int14|int17|int10 vendorFlags: 90001 flags1: acpi|usb_legacy|boot_ls_120|boot_zip_drive flags2: bios_boot|targeted_content_distribution size: 2 MiB[System] manufacturer: "LENOVO" productName: "FFFFFFFFFF" version: "Lenovo Product" serialNumber: "NS09928237" uuid0: 4547840CE625D9D7 uuid1: 2DFBDDF65BD3D5BB wakeUpType: power_switch[Baseboard] manufacturer: "LENOVO" serialNumber: "NS09928237" flags: motherboard|replaceable hChassis: 3 type: motherboard[Chassis] type: desktop serialNumber: "NS09928237" state: ok powerState: ok thermalState: ok securityStatus: none oemDefined: 17920 numPowerCords: 1[Processor] socket: "CPU 1" type: CPU family: 194 manufacturer: "Intel" id: BFEBFBFF0001067A version: "Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz" voltage: 12 dV externalClockFrequency: 333 MHz maxFrequency: 2500 MHz bootFrequency: 2500 MHz status: enabled upgrade: other hL1: 5 hL2: 6 hL3: 7 coresPerPackage: 4 enabledCores: 4 logicalPerPackage: 4 flags: x64 populated: true[Cache] designation: "L1-Cache" configuration: enabled supportedFlags: other currentFlags: other ecc: parity type: data associativity: A8 level: 1 location: internal mode: write_back maxSize: 128 KiB installedSize: 128 KiB[Cache] designation: "L2-Cache" configuration: enabled supportedFlags: other currentFlags: other ecc: single_bit type: unified associativity: A8 level: 2 location: internal mode: write_back maxSize: 4 MiB installedSize: 4 MiB[Cache] designation: "L3-Cache" supportedFlags: unknown currentFlags: unknown ecc: unknown type: unknown associativity: unknown level: 3 location: internal mode: unknown[MemoryArray] location: motherboard use: system ecc: none hError: 16 numDevices: 4 maxCapacity: 4 GiB[MemoryDevice] hMemoryArray: 15 hError: 19 totalWidth: 64 bits dataWidth: 64 bits formFactor: DIMM locator: "DIMM0" bank: "BANK0" type: SDRAM typeFlags: synchronous speed: 1066 MHz manufacturer: "Manufacturer00" serialNumber: "SerNum00" assetTag: "AssetTagNum0" partNumber: "ModulePartNumber00" size: 2 GiB[MemoryDevice] hMemoryArray: 15 hError: 22 formFactor: DIMM locator: "DIMM1" bank: "BANK1" type: unknown typeFlags: unknown manufacturer: "Manufacturer01" serialNumber: "SerNum01" assetTag: "AssetTagNum1" partNumber: "ModulePartNumber01"[MemoryDevice] hMemoryArray: 15 hError: 25 totalWidth: 64 bits dataWidth: 64 bits formFactor: DIMM locator: "DIMM2" bank: "BANK2" type: SDRAM typeFlags: synchronous speed: 1066 MHz manufacturer: "Manufacturer02" serialNumber: "SerNum02" assetTag: "AssetTagNum2" partNumber: "ModulePartNumber02" size: 2 GiB[MemoryDevice] hMemoryArray: 15 hError: 28 formFactor: DIMM locator: "DIMM3" bank: "BANK3" type: unknown typeFlags: unknown manufacturer: "Manufacturer03" serialNumber: "SerNum03" assetTag: "AssetTagNum3" partNumber: "ModulePartNumber03"[MemoryArrayMappedAddress] hMemoryArray: 15 partitionWidth: 4 endAddress: FFFFFC00[MemoryDeviceMappedAddress] hMemoryDevice: 18 hMemoryArrayMappedAddress: 17 partitionRowPosition: 1 interleavedDataDepth: 1 endAddress: 7FFFFC00[MemoryDeviceMappedAddress] hMemoryDevice: 21 hMemoryArrayMappedAddress: 17 partitionRowPosition: 1 interleavedDataDepth: 1[MemoryDeviceMappedAddress] hMemoryDevice: 24 hMemoryArrayMappedAddress: 17 partitionRowPosition: 1 interleavedDataDepth: 1 startAddress: 80000000 endAddress: FFFFFC00[MemoryDeviceMappedAddress] hMemoryDevice: 27 hMemoryArrayMappedAddress: 17 partitionRowPosition: 1 interleavedDataDepth: 1[PortableBattery] location: "Left side of System" manufacturer: "Nikon Battery" date: "08/11/97" serialNumber: "NI00123" deviceName: "Nikon Ultra Plus" chemistry: nickel_cadmium sbdsVersion: "SMART Ver 0123" sbdsChemistry: "Lion" capacityMultiplier: 1[CoolingDevice] hTemperatureProbe: 33 group: 1 nominalSpeed: 32768 rpm type: (unknown CoolingDeviceType 18)[CoolingDevice] hTemperatureProbe: 33 group: 1 nominalSpeed: 32768 rpm type: (unknown CoolingDeviceType 18)[TemperatureProbe] description: "LM78A" location: unknown status: unknown[SystemBoot] status: no_error[ManagementDevice] description: "LM78-1" type: LM78 addressType: port[ManagementDeviceComponent] hDevice: 32 hComponent: 32 hThreshold: 33[ManagementDeviceComponent] hDevice: 32 hComponent: 35 hThreshold: 36[ManagementDeviceComponent] hDevice: 32 hComponent: 38 hThreshold: 39[ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6[ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6[ManagementDeviceThreshold] nonCriticalLo: 1 nonCriticalHi: 2 criticalLo: 3 criticalHi: 4 nonrecoverableLo: 5 nonrecoverableHi: 6[SystemPowerSupply] group: 1 hCoolingDevice: 36All contents mainlog.html file: <!DOCTYPE html><meta charset="utf-8"><title>pyrogenesis Log</title><style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style><h2>0 A.D. Main log</h2><p>Loading config file "config/default.cfg"</p><p>Loaded config string "windowed" = "false"</p><p>Loaded config string "splashscreenenable" = "true"</p><p>Loaded config string "pauseonfocusloss" = "true"</p><p>Loaded config string "multiplayerserver" = "127.0.0.1"</p><p>Loaded config string "xres" = "0"</p><p>Loaded config string "yres" = "0"</p><p>Loaded config string "bpp" = "0"</p><p>Loaded config string "waternormals" = "true"</p><p>Loaded config string "waterrealdepth" = "true"</p><p>Loaded config string "waterfoam" = "false"</p><p>Loaded config string "watercoastalwaves" = "false"</p><p>Loaded config string "waterrefraction" = "true"</p><p>Loaded config string "waterreflection" = "true"</p><p>Loaded config string "watershadows" = "false"</p><p>Loaded config string "shadows" = "true"</p><p>Loaded config string "shadowpcf" = "true"</p><p>Loaded config string "vsync" = "false"</p><p>Loaded config string "particles" = "true"</p><p>Loaded config string "silhouettes" = "true"</p><p>Loaded config string "showsky" = "false"</p><p>Loaded config string "nos3tc" = "false"</p><p>Loaded config string "noautomipmap" = "true"</p><p>Loaded config string "novbo" = "false"</p><p>Loaded config string "noframebufferobject" = "false"</p><p>Loaded config string "nohwcursor" = "false"</p><p>Loaded config string "force_s3tc_enable" = "true"</p><p>Loaded config string "renderpath" = "default"</p><p>Loaded config string "preferglsl" = "false"</p><p>Loaded config string "gentangents" = "false"</p><p>Loaded config string "gpuskinning" = "false"</p><p>Loaded config string "smoothlos" = "false"</p><p>Loaded config string "postproc" = "false"</p><p>Loaded config string "materialmgr.quality" = "0.0"</p><p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p><p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p><p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p><p>Loaded config string "forcealphatest" = "false"</p><p>Loaded config string "skycolor" = "0 0 0"</p><p>Loaded config string "sound.mastergain" = "0.9"</p><p>Loaded config string "sound.musicgain" = "0.2"</p><p>Loaded config string "sound.ambientgain" = "0.6"</p><p>Loaded config string "sound.actiongain" = "0.7"</p><p>Loaded config string "sound.uigain" = "0.7"</p><p>Loaded config string "view.scroll.speed" = "120.0"</p><p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p><p>Loaded config string "view.rotate.x.speed" = "1.2"</p><p>Loaded config string "view.rotate.x.min" = "28.0"</p><p>Loaded config string "view.rotate.x.max" = "60.0"</p><p>Loaded config string "view.rotate.x.default" = "35.0"</p><p>Loaded config string "view.rotate.y.speed" = "2.0"</p><p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p><p>Loaded config string "view.rotate.y.default" = "0.0"</p><p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p><p>Loaded config string "view.drag.speed" = "0.5"</p><p>Loaded config string "view.zoom.speed" = "256.0"</p><p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p><p>Loaded config string "view.zoom.min" = "50.0"</p><p>Loaded config string "view.zoom.max" = "200.0"</p><p>Loaded config string "view.zoom.default" = "120.0"</p><p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p><p>Loaded config string "view.pos.smoothness" = "0.1"</p><p>Loaded config string "view.zoom.smoothness" = "0.4"</p><p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p><p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p><p>Loaded config string "view.near" = "2.0"</p><p>Loaded config string "view.far" = "4096.0"</p><p>Loaded config string "view.fov" = "45.0"</p><p>Loaded config string "view.height.smoothness" = "0.5"</p><p>Loaded config string "view.height.min" = "16"</p><p>Loaded config string "camerajump.threshold" = "40"</p><p>Loaded config string "hotkey.exit" = "Alt+F4"</p><p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p><p>Loaded config string "hotkey.exit" = "Super+Q"</p><p>Loaded config string "hotkey.leave" = "Escape"</p><p>Loaded config string "hotkey.confirm" = "Return"</p><p>Loaded config string "hotkey.pause" = "Pause"</p><p>Loaded config string "hotkey.screenshot" = "F2"</p><p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p><p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p><p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p><p>Loaded config string "hotkey.wireframe" = "Alt+W"</p><p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p><p>Loaded config string "hotkey.showsky" = "Alt+Z"</p><p>Loaded config string "hotkey.camera.reset" = "R"</p><p>Loaded config string "hotkey.camera.follow" = "F"</p><p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p><p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p><p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p><p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p><p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p><p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p><p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p><p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p><p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p><p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p><p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p><p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p><p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p><p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p><p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p><p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p><p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p><p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p><p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p><p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p><p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p><p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p><p>Loaded config string "hotkey.camera.left" = "A"</p><p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p><p>Loaded config string "hotkey.camera.right" = "D"</p><p>Loaded config string "hotkey.camera.right" = "RightArrow"</p><p>Loaded config string "hotkey.camera.up" = "W"</p><p>Loaded config string "hotkey.camera.up" = "UpArrow"</p><p>Loaded config string "hotkey.camera.down" = "S"</p><p>Loaded config string "hotkey.camera.down" = "DownArrow"</p><p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p><p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p><p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p><p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p><p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p><p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p><p>Loaded config string "hotkey.camera.jump.1" = "F5"</p><p>Loaded config string "hotkey.camera.jump.2" = "F6"</p><p>Loaded config string "hotkey.camera.jump.3" = "F7"</p><p>Loaded config string "hotkey.camera.jump.4" = "F8"</p><p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p><p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p><p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p><p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p><p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p><p>Loaded config string "hotkey.console.toggle" = "F9"</p><p>Loaded config string "hotkey.copy" = "Ctrl+C"</p><p>Loaded config string "hotkey.paste" = "Ctrl+V"</p><p>Loaded config string "hotkey.cut" = "Ctrl+X"</p><p>Loaded config string "hotkey.selection.add" = "Shift"</p><p>Loaded config string "hotkey.selection.milonly" = "Alt"</p><p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p><p>Loaded config string "hotkey.selection.cancel" = "Esc"</p><p>Loaded config string "hotkey.selection.idleworker" = "Period"</p><p>Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"</p><p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p><p>Loaded config string "hotkey.selection.group.select.0" = "0"</p><p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p><p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p><p>Loaded config string "hotkey.selection.group.select.1" = "1"</p><p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p><p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p><p>Loaded config string "hotkey.selection.group.select.2" = "2"</p><p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p><p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p><p>Loaded config string "hotkey.selection.group.select.3" = "3"</p><p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p><p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p><p>Loaded config string "hotkey.selection.group.select.4" = "4"</p><p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p><p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p><p>Loaded config string "hotkey.selection.group.select.5" = "5"</p><p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p><p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p><p>Loaded config string "hotkey.selection.group.select.6" = "6"</p><p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p><p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p><p>Loaded config string "hotkey.selection.group.select.7" = "7"</p><p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p><p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p><p>Loaded config string "hotkey.selection.group.select.8" = "8"</p><p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p><p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p><p>Loaded config string "hotkey.selection.group.select.9" = "9"</p><p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p><p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p><p>Loaded config string "hotkey.session.kill" = "Delete"</p><p>Loaded config string "hotkey.session.stop" = "H"</p><p>Loaded config string "hotkey.session.attack" = "Ctrl+Alt"</p><p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p><p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p><p>Loaded config string "hotkey.session.autorallypoint" = "Ctrl"</p><p>Loaded config string "hotkey.session.guard" = "G"</p><p>Loaded config string "hotkey.session.queue" = "Shift"</p><p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p><p>Loaded config string "hotkey.session.massbarter" = "Shift"</p><p>Loaded config string "hotkey.session.masstribute" = "Shift"</p><p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p><p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p><p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p><p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p><p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p><p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p><p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p><p>Loaded config string "hotkey.session.queueunit.2" = "X"</p><p>Loaded config string "hotkey.session.queueunit.3" = "C"</p><p>Loaded config string "hotkey.session.queueunit.4" = "V"</p><p>Loaded config string "hotkey.session.queueunit.5" = "B"</p><p>Loaded config string "hotkey.session.queueunit.6" = "N"</p><p>Loaded config string "hotkey.session.queueunit.7" = "M"</p><p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p><p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p><p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p><p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p><p>Loaded config string "hotkey.menu.toggle" = "F10"</p><p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p><p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p><p>Loaded config string "hotkey.session.highlightguarding" = "PgDn"</p><p>Loaded config string "hotkey.session.highlightguarded" = "PgUp"</p><p>Loaded config string "hotkey.chat" = "Return"</p><p>Loaded config string "hotkey.teamchat" = "T"</p><p>Loaded config string "hotkey.complete.playername" = "Alt+C"</p><p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p><p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p><p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p><p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p><p>Loaded config string "hotkey.profile.toggle" = "F11"</p><p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p><p>Loaded config string "hotkey.profile2.enable" = "F11"</p><p>Loaded config string "profiler2.http.autoenable" = "false"</p><p>Loaded config string "profiler2.script.enable" = "false"</p><p>Loaded config string "profiler2.gpu.autoenable" = "false"</p><p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p><p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p><p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p><p>Loaded config string "jsdebugger.enable" = "false"</p><p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p><p>Loaded config string "hotkey.quickload" = "Shift+F8"</p><p>Loaded config string "joystick.enable" = "false"</p><p>Loaded config string "joystick.deadzone" = "8192"</p><p>Loaded config string "joystick.camera.pan.x" = "0"</p><p>Loaded config string "joystick.camera.pan.y" = "1"</p><p>Loaded config string "joystick.camera.rotate.x" = "3"</p><p>Loaded config string "joystick.camera.rotate.y" = "2"</p><p>Loaded config string "joystick.camera.zoom.in" = "5"</p><p>Loaded config string "joystick.camera.zoom.out" = "4"</p><p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p><p>Loaded config string "gui.session.attacknotificationmessage" = "true"</p><p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p><p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p><p>Loaded config string "gui.cursorblinkrate" = "0.5"</p><p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p><p>Loaded config string "lobby.xpartamupp" = "xpartamupp"</p><p>Loaded config string "lobby.chattimestamp" = "false"</p><p>Cannot find config file "config/local.cfg" - ignoring</p><p>Loading config file "config/user.cfg"</p><p>Loaded config string "pauseonfocusloss" = "true"</p><p>Loaded config string "splashscreenenable" = "true"</p><p>Loaded config string "userreport.enabledversion" = "0"</p><p>Loaded config string "userreport.id" = "52164405645d2c51"</p><p>Loaded config string "windowed" = "true"</p><p>CRenderer::Open: depth bits 24</p><p>CRenderer::Open: stencil bits 8</p><p>CRenderer::Open: alpha bits 8</p> Quote Link to comment Share on other sites More sharing options...
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