Hades0299 Posted October 18, 2013 Report Share Posted October 18, 2013 (edited) Hello,if i play on Isthus and build a wall, so the ai cannot attack me direktly, i get this interresting error.also the ai is not trying to attack me.This error appers the hole time:ERROR: JavaScript error: simulation/ai/aegis/base-manager.js line 204TypeError: ent is undefined ([object Object],[object Array],[object Object])@simulation/ai/aegis/base-manager.js:204 ([object Object],[object Object],[object Array])@simulation/ai/aegis/headquaters.js:1068 ([object Object])@simulation/ai/aegis/aegis.js:160 ([object Object],[object Array],[object Object])@simulation/ai/common-api-v3/base.js:68 @:0in the interrestinglog.html i get the following error:WARNING: JavaScript warning: simulation/ai/aegis/aegis.js line 291 reference to undefined property this.pathInfoERROR: JavaScript error: simulation/ai/aegis/aegis.js line 291 TypeError: this.pathInfo is undefined ()@simulation/ai/aegis/aegis.js:291 ([object Object],[object Array])@simulation/ai/aegis/aegis.js:90 ([object Object])@simulation/ai/aegis/aegis.js:156 ([object Object],[object Object])@simulation/ai/common-api-v3/base.js:66 @:0hope you can find the issue Edited October 28, 2013 by Hades0299 Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted October 18, 2013 Report Share Posted October 18, 2013 Quick solution: don't build walls when playing against AI, the AI can't handle it (it creates the same situation as a naval map).Wraitii is looking into fixing those issues. But it will take a long time. I mean, hiding the issues is easy, solving the fact that AI is getting stuck when it's facing a wall is more difficult. 1 Quote Link to comment Share on other sites More sharing options...
Hades0299 Posted October 23, 2013 Author Report Share Posted October 23, 2013 On another Map (Acropolis 1) playing against the AI I get the same error without anything blocking the way towards me.I build a second Civic Centre and didn’t watched it, so Aegis destroyed it. Directly after that, the game starts lagging and the Error shows up.Maybe this is a bit helpful.a quick fix could be to protect the Civic Centre better Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 23, 2013 Report Share Posted October 23, 2013 Try dont play against aegis with 300 pop capacity, spamming big armies and rush. Try with 100-150 Use defense garrison, outpost, turrets, defense tower with double arrows. Is a tip from. A turtle that has defeated thst armies with less men. Quote Link to comment Share on other sites More sharing options...
Hades0299 Posted October 23, 2013 Author Report Share Posted October 23, 2013 Actually, I had about 180 men on the map. But I have played before with the maximum population and didn’t get that error. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted October 23, 2013 Report Share Posted October 23, 2013 I think in that case, Aegis remembers it has to attack the CC, but doesn't find it. This is a worse bug indeed (I never tested that, as Aegis never could take down a CC of mine). Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted October 23, 2013 Report Share Posted October 23, 2013 Is true, you mean first cc right? Quote Link to comment Share on other sites More sharing options...
Hades0299 Posted October 24, 2013 Author Report Share Posted October 24, 2013 It was a second cc, i build, to have a second Base, i can operate from. Quote Link to comment Share on other sites More sharing options...
Hades0299 Posted October 28, 2013 Author Report Share Posted October 28, 2013 I found the issue.I locally changed some this in the AI-script, and forgot that. After reverting that correctly, the Error didn’t showed up again.Sorry for bothering you. Quote Link to comment Share on other sites More sharing options...
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