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Map Editor Save Game Crash


KayEhn
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Thanks for providing the crash logs. The call stack indicates a crash in CPatchRData::BuildWater, which is related to water rendering. There's already a ticket for this crash: #2114, but no steps to reproduce it yet. What are your config options like, have you enabled any very fancy water settings?

If it happens consistently with your map and not others, please attach it here (both the .xml and .pmp).

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