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The Nearly-Headless Spearman


idanwin
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Barely noticeable from a decent distance, but when playing zoomed in to the max it becomes a 1-pixel gap. And when using free camera mode the gap between the head and the neck becomes REALLY obvious.

post-4287-0-01426500-1364512962_thumb.jp

It is not just the roman spearman that has this problem. The mauryan swordsman, the cartaginian spearman and a few others all have this problem. A little tweak in the neck of the body mesh should fix this I think.

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  On 29/03/2013 at 8:58 AM, idanwin said:

I think the error got into the game because the same mesh was used to make the other body meshes and that none figured that new poses/animations could make this gap visible later on.

Yep. And now because of incompatibility with newer modeling programs, the old dude meshes can't be edited and fixed.
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