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I don't understand something about textures...


Nexusgot
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Hi guys!

I'd like to ask a question about textures in actors. Well I tried to test a texture with a normal map, but I can't do it cause I get an error when i watch the unit in the actor viewer (seems like it can't convert the texture). I made a quite long research in your forums and pages but I didn't find a solution, so I'm asking. I saw something about materials. I tried setting the material as "player_trans_spec" but it doesn't work. The texture is a simple .png file.

Could someone help me with this?

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Hi,

You need a material with "parallax" on the name (parallax is almost the same as normal map). The current material you are using (player_trans_spec) uses transparency as playercolor and then a specular map (for shiny parts). The error is probably because 1.- The material is expecting a specular map. 2.- The normal texture you are trying to use is probably not "understand" by the material.

Check this post, it has some things about the materials and textures explained:

http://www.wildfireg...120#entry260821

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  • 2 months later...

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