Spahbod Posted July 16, 2012 Report Share Posted July 16, 2012 It is currently used in Fortress random map in my computer and hopefully, will find its way into the game for other maps too. Now, what do you think? Suggestions, criticism, etc. 1 Quote Link to comment Share on other sites More sharing options...
wraitii Posted July 16, 2012 Report Share Posted July 16, 2012 (edited) Reminds me of some AOE3's screenshots (which is a good thing). It's perhaps a little too saturated, and a little too orange (needs small blots of green here and there, some more yellow stuffs, some more fed). It also looks like you painted grass, when it look more like leaves to me (I'm not sure what you exactly did, though).edit: but overall, it's gorgeous! Edited July 16, 2012 by wraitii Quote Link to comment Share on other sites More sharing options...
Zeta1127 Posted July 16, 2012 Report Share Posted July 16, 2012 I agree with wraitii, it looks great. Quote Link to comment Share on other sites More sharing options...
zoot Posted July 16, 2012 Report Share Posted July 16, 2012 AFAIK, grass is still mostly green in the autumn:Only around trees do you get the ground completely covered in those nice fall colors. (Maybe a decal can do it?)Instead, I would make the trees less green. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 16, 2012 Author Report Share Posted July 16, 2012 How is this one?It has become like the new england map in AOE3. Maybe a little more yellow. What do you think? Quote Link to comment Share on other sites More sharing options...
wraitii Posted July 16, 2012 Report Share Posted July 16, 2012 Looks better. I wouldn't mind if you added to the grass small patches of leaves / small leaves here and there (or a "grass and leaves" terrain). Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 16, 2012 Author Report Share Posted July 16, 2012 New version: Quote Link to comment Share on other sites More sharing options...
zoot Posted July 16, 2012 Report Share Posted July 16, 2012 You may also want to lower the sun elevation a bit for optimal effect: Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 16, 2012 Author Report Share Posted July 16, 2012 You may also want to lower the sun elevation a bit for optimal effect:That would make the map darker and there is no way to change the sun's overbrightness in random maps. Quote Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted July 16, 2012 Report Share Posted July 16, 2012 I like it a lot. Now all we have to do is to find a way to make the leaves fall from the trees, as a nice little particle effect I know it may seen quite unrealistic, but the first one is the most gorgeous to me Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 16, 2012 Author Report Share Posted July 16, 2012 Indeed the first one is much better than the others although it is unrealistic. Quote Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted July 16, 2012 Report Share Posted July 16, 2012 But don't trow it away! Maybe it can be used for something Quote Link to comment Share on other sites More sharing options...
wraitii Posted July 16, 2012 Report Share Posted July 16, 2012 I think you should aim for half way between the first and last draft. If that doesn't work, choose the first. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 16, 2012 Report Share Posted July 16, 2012 there is no way to change the sun's overbrightness in random maps. Sounds like the basis for nice Trac ticket to me! Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 16, 2012 Author Report Share Posted July 16, 2012 Sounds like the basis for nice Trac ticket to me! I'm trying to fix it. If I fail, I'll make a ticket for it. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 18, 2012 Author Report Share Posted July 18, 2012 A merge of the last and first drafts. What do you think? Quote Link to comment Share on other sites More sharing options...
wraitii Posted July 18, 2012 Report Share Posted July 18, 2012 Could use a stronger orange under the forest, but I really like the grass there. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 19, 2012 Author Report Share Posted July 19, 2012 Committed this to the SVN along with the updated/new tropical and tamarix trees and the new grape vineyards. Can someone make a good screenshot of the fortress random map with myconid and waritii's graphical changes for the preview screen? Quote Link to comment Share on other sites More sharing options...
Gen.Kenobi Posted July 19, 2012 Report Share Posted July 19, 2012 IMO, I think it needs more orange... First one will always be the best one in my opinion. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 19, 2012 Author Report Share Posted July 19, 2012 IMO, I think it needs more orange... First one will always be the best one in my opinion.I liked it too but it is too unrealistic. Maybe oshron can use it in his mythology mod. Quote Link to comment Share on other sites More sharing options...
Thanduel Posted July 19, 2012 Report Share Posted July 19, 2012 (edited) IMO, I think it needs more orange... First one will always be the best one in my opinion.I agree with you, the first one looks amazing! In my opinion it isn't that unrealistic, in many places the grass does start to go brown or at least a lighter shade of green especially when you get closer to winter. For example:http://cranemania.wi...log-may-09.jpgThat is a picture of the South African Highveld which is considered to be a temperate climate. Edited July 19, 2012 by Thanduel Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 19, 2012 Report Share Posted July 19, 2012 Look at the New England map in AOE3 and just copy that. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 19, 2012 Author Report Share Posted July 19, 2012 Look at the New England map in AOE3 and just copy that. That has less orange than the current one. Quote Link to comment Share on other sites More sharing options...
Sonarpulse Posted July 23, 2012 Report Share Posted July 23, 2012 I think your first orange was in fact perfect for leaf-litter, though the existing leaf litter texture can do too. As to the grass, it depends an what you are looking for. Grass doesn't change color like deciduous trees, it can however brown due to a lack of rain, as in the South African pick.If this is supposed to be a like a New England (or England for that matter), I think their is enough rain so the grass wouldn't change color at all (it would just be covered with leaves, and in a clearing or meadow there wouldn't be less leaves for that matter.In the steppes of Asia, western United States, that place in South Africa I guess (If that counts as Savannah probably other Savannahs too), the grass would dry out (what ever season that might be). AFAIK, the dry grass is tends to be less orange and more brown-yellow like the grass in the foreground of the South African picture. Not really sure what's making the grass so orange in the middle of the valley though, never seen grass like that before. Quote Link to comment Share on other sites More sharing options...
zoot Posted August 4, 2012 Report Share Posted August 4, 2012 Please do not quote it. That only aids his goal. Quote Link to comment Share on other sites More sharing options...
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