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load custom maps


craig
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Try the "C:\Program Files\0 A.D. alpha\binaries\data\mods\public\maps" path or whatever drive letter you are using, wherever you installed the game, create a maps folder in the public folder, and put the map files in there, as my path example demonstrates. You can even put random and scenario maps in separate folders inside the map folder to keep them organized! This allows you to emulate the file structure the public.zip folder is using.

Edited by Zeta1127
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There should be no need to locate the files. Atlas should automatically save them in the correct directory for the game to load them. However, by default maps are given the "hidden" keyword, which means that you need to change the map filter to "Show all maps" for them to show up in the game setup screen.

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